
HeritoBiBuba
Published
I was playing on High settings (1080p) with enabled DLSS on Quality preset. Avarage FPS: 70-80
It stutters really hard, probably because of missing shaders
The game running with really good FPS but it's not stable because there are many stutters all the time. It caused because of missed shaders. Probably will be fixed soon.
The game works good. I think it's matter of time to be perfectly playable under Linux.
The game is playable but they should fix these freezes because they interfere of dropping in hotzones
Sometimes I see hero models just as gray (like they are not loaded)
There are 1-2 freezes for 2-3 seconds in the beginning of every single game
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 gamemoderun %command%
Yes, but the game is very heavy (which is really strange considering its graphic) and drains battery really fast
In some areas the FPS droped a bit
Some videos doesn't work. For example, the "scent" videos doesn't play
Excluding the issues I reported the game is playable.
I played for about 3-4 hours, and I think the game runs relatively well, or at least not worse than under Windows.
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 MANGOHUD_CONFIG="fps_limit=60" mangohud gamemoderun %command%
At the moment, there's a bug that the developers have confirmed and are actively working on fixing. Regardless of how many FPS you manage to achieve, the game feels choppy, as if you're playing with a much lower FPS.
I've capped it at 60 FPS (using MangoHud) because, at this stage, it doesn't make sense to go higher (and it feels more smooth this way). Additionally, there's another bug in the menu that occurs when playing with more than 60 FPS.
It is, but the disconnect issue is a really annoying and definitely must be fixed up.
Occasional disconnects. For example: the game disconnect me in qualification screen (it just staying there and doesn't enter me into the next level). Also, sometimes the matchmaking doesn't work and doesn't put me into game. It fixed after game restart.
I'm really frustrated because I just bought the game, have few hours played and BUM - EAC integrated.
On some maps, you can feel that at times the game slows down and then suddenly speeds up to catch up. Overall, it works very well.
It looks like my issue is not common, so as long as you switch to DX11, you should be fine.
DXVK_ENABLE_NVAPI=1 DXVK_FRAME_RATE=141 PROTON_HIDE_NVIDIA_GPU=0 WINE_HIDE_NVIDIA_GPU=0 __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 gamemoderun %command% -dx11
After playing a few games, the "Route Flapping" statistic turns red, and the game starts lagging like crazy. The only way to fix it is to restart the game.
I noticed that when I don't press any keys or move the mouse, the game runs fine. But as soon as I press a key or move the mouse, it stutters badly, and the "Route Flapping" values go extremely high - around 100ms.
Even with these areas where the performance is bad, the game is perfectly playable and I had enjoyed it so much.
DXVK_ASYNC=1 %command%
In some areas there are performance issues. It's not Linux related problem. As I know from friends on Windows, they have same issues.
gamemoderun %command%
DXVK_ASYNC=1 %command%
In some situations there is big FPS drop but overall the game run pretty well
The game is playable and fun. It's poorly optimized, but that's to be expected since almost every single new AAA game is made just for money
PROTON_ENABLE_NVAPI=1 gamemoderun %command%
Added some lines in steamapps/compatdata/990080/pfx/drive_c/users/steamuser/AppData/Local/Hogwarts Legacy/Saved/Config/WindowsNoEditor/Engine.ini
[SystemSettings]
r.bForceCPUAccessToGPUSkinVerts=True
r.GTSyncType=1
r.OneFrameThreadLag=1
r.FinishCurrentFrame=0
r.TextureStreaming=1
r.Streaming.PoolSize=3072
r.Streaming.LimitPoolSizeToVRAM=1
[ConsoleVariables]
AllowAsyncRenderThreadUpdates=1
AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
AllowAsyncRenderThreadUpdatesEditor=1
It's actually fine after the latest patch (build 10530487) and there are no fps dips to 5-10 like before.
I'm not sure if this fix is because of the patch or just because I edited the Engine.ini file.
The game is playable (especially after the latest patch) and actually fun. If you install it on your hard drive, expect slow loading times (probably also due to Denuvo), so an SSD is recommended.
The game work very well and definitely playable. Sometimes fps drops and I think it performs worse than Windows overall.
gamemoderun PROTON_NO_ESYNC=1 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 %command%
I'm playing the game with mouse and keyboard because my controller is not detected at all
I had foliage graphical issues. Updating to the latest Nvidia drivers and Proton version fixed that.
__GL_13ebad=0x1 %command% +com_skipIntroVideo 1
If you are using Nvidia GPU the "__GL_13ebad=0x1" flag is very important. If you don't add it you will play with unplayable low FPS.
The game is running with 5-10 FPS because of Nvidia drivers. We need a hotfix asap.
The game works quite well, except for occasional crashes/freezes and stutters during cutscenes
DXVK_ASYNC=1 %command%
Some stuttering, especially at the beginning and end of cutscenes
The game freezes several times and the only way to fix it is to restart it
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 gamemoderun %command%
I think there is some kind of crackling in the menu, the game itself is fine.
I noticed some artifacts but it was once and nothing special.
The game is playable but I have to restart it every hour or two. My friends on Windows doesn't have this issue.
When I first launch the game, everything is great, and it runs perfectly. However, the more I play, the more the performance deteriorates. At one point, the performance becomes so bad that the only solution is to restart the game.
The game is playable under Linux with Proton.
I have played the game under Windows and Linux with same video settings. There are some fps drops under Linux but it's not game breaker.
The game requires the Microsoft Voice Recognition which is integrated in Windows. Linux does not support it, so you can't "talk" to ghosts.
For most players, the missing voice recognition feature is probably a deal-breaker but it's not.
Yes, you can't "talk" to the Ghost, but because Win 7/8.1 doesn't support Voice recognition as well, the game developer makes that ghosts can speak to you even if you didn't say something to them.
The voice chat is working perfectly. I can talk to my friends, and I can hear them as well.
I have played few hours under Linux and actually didn't find any significant downsides, except some kind of FPS drop but like I said - it's not a game-breaker and it's not constantly.
The game is enjoyable at all, but even with my decent PC, I got significant performance degradation compared to previous versions
Proton-6.20-GE-1
In latest major update, there is a big fps drop
The voice recognition doesn't work, but it never worked anyway
The game is essentially playable, but, as I mentioned, the performance is currently subpar, at least on my PC configuration.
After the major update - Ascension v0.9.0.0 - the performance has deteriorated significantly. It now stutters, the FPS is noticeably lower, and there is a considerable amount of input lag. Additionally, it appears that there might be some form of memory leak (most likely in the VRAM), as the performance becomes progressively worse after playing for a while, to the point where the FPS drops to as low as 5...
Performance degrades over time. The game needs to be restarted every hour or two, probably due to a memory leak.
When the (V)RAM is full, the game starts lag so much, its like a slideshow. Only a restart fixes it.
I assume not everyone has the same issue as me, but even if you do, the game is still playable, you just need to restart it every 1-2 hours.
gamemoderun %command%
When I first launch the game, everything runs smoothly and without issues. However, after playing for a while - especially in more intense areas with lots of effects and particles - the game starts stuttering heavily. Occasionally, various artifacts appear, such as broken textures and other visual glitches. I'm not sure if it's because the VRAM is maxing out or due to something else, but restarting the game temporarily fixes the problem.
Overall, the experience was enjoyable.
DXVK_ASYNC=1 gamemoderun %command%
I think the game is playable. My FPS is high and stable. The only issue is with these crashes which I hope will be fixed soon.
PROTON_ENABLE_NVAPI=1 gamemoderun %command%
I played for about 30-40 mins and wanted to start my 3rd game and just before the start, my game froze. I waited until a window called "Application hang detected" showed and it closed my game.
I managed to finish the game, but honestly, I'm not sure if most players would endure such a thing with so many stutters and low FPS.
No matter it is on my HDD or SSD the game stutters like a hell. There were many freezes and the whole gameplay was a stuttery mess. The FPS wasn't stable as well, there were places with low FPS, there were ones with high... No crashes though
From what I see from other reports, some people haven't encountered issues with the game. So, the problem might be on my end.
DXVK_ASYNC=1 gamemoderun %command%
It crashed a lot but after I changed it to dx11, it's fine
It seems that in the cutscenes, the audio slightly deviates from the video.
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 gamemoderun %command%