

Runs perfectly well by simply clicking play.

PROTON_ENABLE_NVAPI=1 PROTON_USE_EAC_LINUX=1 LD_PRELOAD="" gamemoderun %command%
Game doesn't run well, and sometimes just start running even worse and stays that way until restarting it.

It's unlikely to complete three matches in a row without the game crashing and requiring a reload. Ranked play is unfeasible like this.
gamemoderun %command%
Usually after about 20 to 40 minutes of playing, the game crashes and I have to reload the game.
I've found that only the Proton Hotfix version works, delivering a smooth experience with 144 fps. However, it's not without issues, as it tends to crash eventually. I've also tried other versions, including Experimental and 9.0-4, but they fail to launch the game altogether. The 10.0-1 beta version does work, but only for about two minutes before crashing, and even then, I'm unable to start a match, making it a less viable option than the Hotfix version.
Worked without any tinkering

Stürtzt abendzu mal ab. Hatte ich aber vorher bei Widnows 11 auch nichts neues.

The performance is comparable to windows however the problems with textures are just a dealbreaker.
gamemoderun VKD3D_FRAME_RATE=65 mangohud WINEDEBUG=-all VKD3D_DEBUG=none VKD3D_CONFIG=force_host_cached __NV_PRIME_RENDER_OFFLOAD=1 PROTON_ENABLE_NVAPI=1 %command%
Some textures are outright missing. Everything looks like its charred/burned version, every wall looks black. Thick fog in the beginning of each game that takes a couple of minutes to clear.
slight input lag
Higher gpu time than on windows, sometimes higher by 50%
I think if you are on a 10 series card stick with windows for this game. the texture problems are terrible, nothing looks correct.

Used Proton 9.0.4 at the start, didn't work and then changed to Proton Hotfix and now it's working without a problem
The game seems to run about 10% better than on Windows 11 for me.

proton 9 / proton-GE 9 = crashes after few min, but SMOOTH as butter proton 10 / proton-GE 10 = no crash, but STUTTERS every sec, unplayable
choppiness
stutters

gamemoderun %command%
Mouse often escapes window on dual monitor systems, leading to loss of control.
Game will often cause major GPU crashes and resets to the point that it can crash an entire session.
Used to be more stable however recent updates have made the game unplayable.
Game runs just like I'd expect. Smooth and fun without any issues

Game crashes after launching after few mins
gamemoderun gamescope -w 1280 -h 960 -S stretch -e -r 165.0 -- %command%
this happened on two different fresh installs of endevour os and archlinux on two different nvidia gpu and amd pc the game crashes on both pc's while in menu

this game hasnt been playable on linux for weeks

Game crashes soon after startup
Tried installing various .NET frameworks and flags, but game crashes with same error every time right after start up
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

Doesn't work on CachyOS w/native proton package
PROTON_ENABLE_WAYLAND=1 %command%
Fresh CachyOS install, game crashes soon after startup (right after precompiling shaders screen) with a UE5 null pointer exception. Happens regardless of proton version. Also tried mesa-git (vs mesa)

Input lag
scaling using TAAU and disabling V-Sync and DLSS removed input lag on the mouse entirely.

Not really playable unless all you want to play is quick cash, FPS is very choppy, no matter the proton version or launch options. Apparently the game used to run smooth so hopefully they fix this.

Runs worse on low-end hardware on linux
Alt-Tabbing would not work as expected at times
Significant (0.1-0.3 ms) delay on mouse inputs
In-game fps is significantly worse than on Win11
Random crashes on launch and after loading into a game.
~12 minute (timed) shader loading time on launch. Win11 performed much better at ~1 min (untimed)
My pc specs are significantly below the recommended specs, however it still performs worse on average compared to this same pc on Win11. All noted issues were non-existent or less significant on Win11. Several tinkering solutions were attempted but none solved the issues.

DXVK_ASYNC=1 RADV_PERFTEST=aco PROTON_LOG=1 gamemoderun %command%
Game starts stuttering after a few games, game process has a huge CPU load at that point. Only restarting the game solves the issue (for some time, approx. 2-5 rounds).
Tried different proton versions, such as "Proton Experimental [bleeding-edge]" as well, but there is no change to the issue.
Not really enjoyable in this state.

Artifacts/Anti aliasing looks funky.
After tinkering switching proton my game will not run even close to how it would on Windows. Hit scan weapons are unplayable as there is a constant stutter/frame delay.
Occasional crashes since kernel level anti cheat a couple months ago. Proton 10/experimental works at the moment.
Playable especially if you enjoy the game. Will not be able to play at your peak with hit scan weapons as the game does not run perfectly (constant frame delays) making you innacurate.

mouse goes off screen sometimes and unfocuses the game (maybe only when using a multi monitor setup?)
mouse goes off screen sometimes and unfocuses the game (maybe only when using a multi monitor setup?)
performance better than windows( on my system). mouse goes off screen sometimes and unfocuses the game (maybe only when using a multi monitor setup?)


No major issues as of writing, just install and play. On updates performance might degrade or bugs suddenly happen, but that is usually fixed after proton updates

PROTON_NO_ESYNC=1 DXVK_ASYNC=1 gamemoderun %command% mangohud %command%
I have i stable 60-70 fps on medium graphics without rtx. Good frame time 14-15. On a windows I've had about 20% more fps, but i think its a good exchange for open-source)
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 PROTON_HIDE_NVIDIA_GPU=0 gamemoderun mangohud PROTON_USE_EAC_LINUX=1 PROTON_PREFER_SDL=1 PROTON_ENABLE_NVAPI=1 %command% -useallavailablecore

PROTON_USE_EAC_LINUX=1 LD_PRELOAD="" %command% -dx11
Every time I shoot or see a enemy or even pick up something, my fps drops significaly (That means atleast 40FPS drop). If youre playing on 100FPS and more it's hardly noticable, because it wents up after like a half of second, however if you're playing on lower PC, this can affect your gameplay.
On any other proton versions than GE-Proton10-3 it was even worse, FPS dropping to 30 sometimes, which REALLY starting to affect gameplay.
On proton hotfix or GE-Proton9-27 it crashed even before connecting to game, however changing to GE-Proton10-3 fixes this issue.
However I would not recommend playing it without tinkering, or if your PC cannot get atleast 100FPS on low graphics. I need to say that besides the frequent lags (when you shoot, etc.) the games itself is optimized really good and runs really well. If you want your game to not freeze after like 30 mins, you should add -dx11 atribute, which fixes this issue.

Works great out of the box
Out of the box no issues for the most part just using Proton Hotfix, though if you're experiencing black screens in between cut scenes, when you're changing the menu's, or just straight up in the middle of gameplay randomly. Restarting the PC seems to fix it and it usually just works after that without any issues.
Worked great out of the box, if you're getting black screens initially between cutscenes or when changing menus restart your PC.
Had to change the default keyboard layout to English for the game to recognize any keyboard input at all

Stutters every 2-5sec
I can't play in the current state, I'm forced to dual boot into windows... It's been running smooth as butter for years before that. I tried proton GE, proton exp bleeding edge 10, etc... The only one which makes the game run as before, without any stutters is proton exp bleeding edge 9.0, but unfortunately, the game crashes after few min with this version. So I currently just found no solution. I'm playing at 140fps capped (have a 144Hz monitor), but tried everything, enable/disable sync to vblank, enbale disable flipping, enable/disable vsync, nvidia boost, clearing proton prefixes between changing proton versions, steam flatpak instead of official, setting my FPS to 180, setting it to 130, , changing every single options in graphics settings in tyhe game, reverted my GPU undervolting settings, nothing did the trick. I'm desperate. That said, I wasn't expecting so much, because the issue suddenly appeared after proton/THE FINALS updates without any changes on my system. It started when THE FINALS was crashing after few min for everybody, then proton update fixed this issue, but since then, this stuttering issue appeared, and remained despite several proton 10 updates since then. Sad!

PROTON_USE_EAC_LINUX=1 LD_PRELOAD="" %command% -dx11
i was really sad because i had always freezes after one round but than i switched to dx11 and now its works great
Works great out of the box with bleeding edge Proton GE (10-1). No crashes or performance issues.
gamemoderun %command%

No tinkering, just ran out of the box, just needed to redo all the controls/crosshair and video settings

PROTON_ENABLE_NVAPI=1 __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1
bad frametime
work best on arch based systems

No issues. Increased in FPS by switching to radeon-vulkan instead of amdvlk when installing steam
No different to Windows
No issues at all. Using AMDGPU, install steam with radeon-vulkan for best experience. Better performance than windows as well, went from Medium settings with quality upscaling 70 FPS to High no upscaling 70 FPS

i got around 60 fps the whole time occaisonally dipping below 50 for a split second
when youre at the class selection screen at the begginning of the match it completely freezes but always snaps back as soon as the match starts

Playable on my modest laptop: low graphics, AMD FSR Ultra perfomance, FHD, stable ~60 fps. Proton GE 10-1 & argument for The Finals
PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 PROTON_USE_EAC_LINUX=1 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 WINEDEBUG=-all %command%
I had an input-lag on new version of Proton GE, but followed argument fixed the issue.
I had FPS drops until 30 and overall unstable & low FPS, but the argument fixed the issue.

gamemoderun %command%
I went from maybe a good 110 FPS with my hardware on windows to a decently stable 165 FPS (my monitor refresh).
PROTON_NO_ESYNC=1 PROTON_ENABLE_NVAPI=1 __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 LD_PRELOAD= %command%