
nicnac99
Published
DXVK_FILTER_DEVICE_NAME="7900"
DXVK_FILTER_DEVICE_NAME=7900 %command%
Works great, requires launch options for now. Otherwise game starts and runs at 1fps.
Works great!
Haven't had any issues so far. HDR does not seem to be supported (DXVK_HDR=1; etc. did not allow the setting to be enabled).
Works great!
Reflections can cause some pretty severe performance slowdown on some hardware but it's unclear if that is a Linux/Mesa issue or if the same behvaior is seen on Windows.
VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/radeon_icd.x86_64.json %command%
Flickering video
Poor performance without launch option (assume it was using iGPU before)
Game would attempt to enter fullscreen, fail and fallback to windowed mode, flicker terribly, and could not change in-game settings either with kb+m or controller. Menu also ran at about 10 FPS. Fixed all of these issues by using this launch option with an RDNA3 GPU:
VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/radeon_icd.x86_64.json %command%
Crashes within 20 minutes to an hour on Steam Deck consistently. Cannot reproduce on desktop Linux machine.
Adjusted power limit to ~8w
Once you install K-Lite and Qwartz (I used protontricks) and disable the intro movie, the rest of the game works perfectly.
Install Qwartz and K-Lite Codec Pack
VKD3D_CONFIG=dxr11,dxr %command% --launcher-skip
Enabling ray tracing causes the game to hang at the exact frame the game finishes loading.