

--launcher-skip

--launcher-skip
Game runs great, has latest DLSS on linux, works and runs beautifully

__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command%
If u have hybrid GPU, remember to add the launch option
Работает нормально.

gamemoderun mangohud %command%
Perfecto
Crackling audio issues resolved by installing "realtime-privileges", adding my user to the "realtime" group (gpasswd -a <user> realtime
) and then rebooting.

Works really well

Limit to 30fps and enable upscaling
Ocassionaly I need to use the touchscreen to launch the game from the secondary launcher but this is very infrequent and not an issue

This ranges from something as small and miniscule as a couple crackles and pops, to a full blown dubstep sound that blasts in my ear. It is inconsistent and there doesn't appear to be any rhyme or reason to when it may happen. This might be something to do with Pulse audio, I'm not sure.
The framerate was about 20 below what I was running on windows 11 home with same settings. Framerate was consistent.
Most of the time when playing, slight crackles and pops can be heard, slightly annoying but tolerable as it's quiet and doesn't happen all the time. Then once in a while with no warning an extremely loud distorted sound will play - and this is what makes it unplayable for me. Using launch options failed to yield any different results, no matter what configuration I attempted. This is likely a Pulseaudio issue, however I won't rule out that this may be a user-specific error.

LD_PRELOAD="" PROTON_ENABLE_WAYLAND=1 PROTON_USE_WINED3D=0 DXVK_ENABLE_DXR=1 mangohud gamemoderun gamescope -H 1440 -W 2560 -r 75 -f -- %command% --launcher-skip
Had issues with fullscreen that it would not actually cover certain top-layer elements such as my bar, was fixed by adding the gamescope arguments above, needed to also switch the game to be in fullscreen mode otherwise it would not capture mouse position correctly
Noted above, was fixed by switching the ingame mode from borderless windowed to fullscreen

game-performance mangohud %command%
Run games fine on arch, compared to windows I'm seeing around a 10 - 15 fps decrease but I'm still able to play adjusted ultra settings with balanced DLSS + med RT around 40-70 fps depending on environment.

mangohud %command% --launcher-skip -skipStartScreen
Switching to Proton GE from experimental/hotfix fixed the game always crashing after exiting to desktop.
I experience higher FPS on Linux than I did on Windows. Game is stable.
4.6 Mesa 25.1.0 Breaks the game after turning back to 4.6 Mesa 24.2.8-1ubuntu1~24.04.1 the game works flawlessly

DXVK_HDR=1 PROTON_ENABLE_WAYLAND=1 PROTON_USE_WINED3D=0 DXVK_ENABLE_DXR=1 gamemoderun %command% --launcher-skip
Works great, launch options provide a decently significant increase in performance and quality, but its perfectly playable without
Wokrs just fine

Game works fine after Mesa update.
The game was freezing on the initial screen (right after launching, before the main menu), then crashing after a few seconds. I solved the problem by updating the Mesa driver to the latest version. After that, the game runs successfully without issues.

LD_PRELOAD="" gamemoderun DXVK_ASYNC=1 %command% --launcher-skip
Steam overlay may cause stuttering around 30-40 minutes in, adding LD_PRELOAD="" to my launch commands fixed that issue for me.
%command% --launcher-skip
Prepare to experience some crashes. In my case, the game crashed up to once an hour in the prologue. After Act 1 was finished, I never had a crash again (>17h playtime). Though it is also important to highlight that this /doesn't/ seem to be Proton related, as a friend with Windows ran into the same issue.

No issues
I was able to play the game straight away. It runs perfectly with maximum settings. No need for tinkering

--launcher-skip
It seems to crash when the GPU is overloaded.

Unable get past the loading splash screen
--launcher-skip -skipStartscreen
I have been trinkering for 1 hour before I gave up. It used to work before i updated to mesa 25.0+ and I uninstalled AMDGPU-pro not sure which is the problem. Maybe i can be bothered later to try again

I dont understand how this is gold rated. This game is old now and it is so unstable on Linux its ridiculous.
Game crashes randomly sometimes after an hour sometimes every 2-3 minutes, somtimes when loading my saved game. Have tried many versions of proton, lowering my settings, different window manager/desktop environments. Currently unplayable due to how frequently it crashes.
After hours of tinkering the problem has not gotten any better. I cant get a refund anymore either.
Worked well out of box
WINEDLLOVERRIDES="winmm,version=n,b" %command%
Game was crashing on startup. The solution was to delete the UserSettings.json in game files and setting launch options as mentioned. Then after a succesfull startup you need to disable raytracing.

--launcher-skip
Been benchmarking the game for a few days now, just started playing today. Tired running it out of the box, but just crashed. Went into game's settings and had it run on Proton 9.0-4. Now, lauches and runs like a champ. Just run --launcher-skip to have it skip loading the Cyberpunk 2077 launcher on boot. WIth that, loads straight into the game.
LD_PRELOAD="" mangohud %command%
After around 50min of running the game, it would start having enormous lag spikes whenever there was mouse input. Using the LD_PRELOAD="" launch option seemed to have fixed this. (Found it mentioned in a couple of bug reports.)

DISPLAY= LD_PRELOAD="" mangohud VKD3D_DISABLE_EXTENSIONS=VK_KHR_present_wait ENABLE_HDR_WSI=1 DXVK_HDR=1 %command%
DISPLAY= is to enable the Wayland driver LD_PRELOAD="" fixes stuttering caused by the Steam Overlay VKD3D_DISABLE_EXTENSIONS=VK_KHR_present_wait game crashes on startup without this ENABLE_HDR_WSI=1 DXVK_HDR=1 for HDR to work
Nvidia users, install the vk-hdr-layer to get HDR to work with the Wayland driver.

It runs just as good as it used to on Windows
Nothing to say. It is a blast to play :) Have fun!

-skipStartScreen -intro-skip --launcher-skip
Frame Gen issue out of the box but tinker with graphics settings in game and it cleared up.
постарались на славу

WINEDLLOVERRIDES="winmm=n,b" %command% --intro-skip -skipStartScreen --launcher-skip
Alt-Tab worked to leave the game, but couldn't reopen it afterward.
The game would freeze occasionally, often when driving.
Fonctionne parfaitement bien, un plaisir

Works out of the box, may need some extra fiddling with graphic settings for best performance
Some minor artifacts here and there, nothing too immersion-braking or frequent
Some occasional frame drops, may be fixed with further tweaks to the settings
gamemoderun %command%

Worked from first start, just hit play. Absolutely no issue at all. Running flawlessly, crashed once in 60 hours. ~60+ fps Ultra/RT.
Worked great.

Completed it with mods, HDR, and maxed out to the capabilities of hardware. Only problem, window boundaries fixable with launch command
HDR on && gamescope -f -w 3840 -h 2160 -r 60 --hdr-enabled --adaptive-sync --force-grab-cursor --hdr-debug-force-output -- %command% --launcher-skip --modded --intro-skip --skipstartScreen
Usage of mods: Path tracing, photo mode, weather, textures, RenoDX HDR, Reshade
Fixed with --force-grab-cursor until gamescope 3.16.2. New versions are borked
Works really well, tinkering makes it a better experience visually, but on basis works perfectly. Dogtown is the limit of what my graphic card can render, with Path Tracing mod falls under 60 with Intel Xess performance at 2k. FSR gave me worse performance and graphics.
Optiscaler and all the FSR 3.1 frame gen mods gave me problems and made the game unplayable.
The HDR command is a custom script to turn it on.
DXVK_FRAME_RATE=165 %command%

DXVK_HDR=1 --launcher-skip
DLSS Framegen buffer lags one frame behind, causing a severe stutter/blur that makes the game unplayable. Stutter is not always present, but once it appears it will never go away.
I updated to the beta drivers to try and resolve the stuttering issue, but they were still present there. Classic Nvidia... Anyway you can play the game fine with FSR frame gen, but it looks awful. Alternatively, you could also play it with no frame gen... at reduced settings... thus making it look awful... Long story short, if you're playing above 1440p with anything less than a 4080 you will need to wait until Nvidia stops dry humping their piles of AI money if you want to play this game and have it look good on Linux.