


Funciona excelente, me ha funcionado mejor que cuando mi dispositivo (Asus Rog Ally Z1 Extreme) tenia Windows 11.
Es un port nativo, nada mas que agregar, probe el juego en LAN con mi PC con Windows y va bien, jugue online y va perfecto, los mods del Workshop van excelente (todos sin excepcion), no he tenido problemas para jugar de ningun tipo, ni grafico, ni de estabilidad DE NADA, es el juego que mas horas tengo jugado en Steam, 4000 horas casi, puedo confirmar que al menos en comparacion a Windows en mi dispositivo, va perfecto.

gamemoderun %command% -language schinese -vulkan
延迟稍微有点高,不过可能是因为联机朋友不在同一个地区
非常好

-vulkan
Didnt have any problems, i was host though. But people were able to play with me and didnt have issues either
Make sure to use -vulkan to play in the vulkan version

-vulkan
crashes once in game, runs fine after putting -vulkan in launch options

gamemoderun %command% -vulkan
Atleast on KDE Plasma, the game window in bordeless fullscreen just bumps the game just above the task bar, you may need to fullscreen it manually by right clicking game in task bar>more>fullscreen
Due to Vulkan being used, game will stutter alot (shader creation), however the longer you play the less it stutters.

good native build works as expected
works as expected

-vulkan
Only played with friends in a private lobby. Did not try matchmaking.

-vulkan -novid
Full screen via Proton makes the game fail to create a D3D device, full screen via native makes the game locked to 60 hz
Occurs exclusively while playing workshop maps, some maps will consistently crash the game on Linux native, it's mitigated through running the game on Proton
Proton version fails to find public matches due to VAC, hosting a game is fine

-vulkan
After playing some longer sessions with friends, it turns out that the native linux version would crash after about 30-45 mins of gameplay. Both me and a friend experinced multiple crashes with the Linux version because of this.
Using -vulkan
, I left the game on in survival mode as a stress test, and it seemed fine after over an hour of gameplay, so I think this option does fix crashing if you have any.

-vulkan
Processing vulkan shaders takes AGES and skipping it makes game lag on first walkthrough of every map
prepare high end cpu just to make these damn shaders or stay pc at night before you go to sleep

gamemoderun %command% -vulkan
Crashes when run on OpenGL with shader settings above low and some objects vanished when looked at. Works perfectly with Vulkan.
gamemoderun mangohud %command% -vulkan

Natively supports Linux
The game functions flawlessly, and I did not experience any issues!
It doesn't open at all
Some stuttering at the beginning of some maps

Perfect OOB
Some mods might cause some rare crashes, YMMV but generally they're going to work fine for the most part.

game crashes
hl2 file corrupted borks the game

-vulkan
crashes sometimes idk if it's bc of addons
awesome

very good
it just works
Funciona sin problemas y a la primera.

-vulkan -novid +map credits +mp_gamemode gunbrain
Frequent effect error causing all entities to become invisible, leaving only map geometry, making the game almost completely unplayable. Can be worked around with mods.
Very frequent crash to desktop on map load. Occasional crash to desktop at any other random point for no discernable reason.

muito top

-console
Thanks Valve for making your games run natively on Linux

mangohud PULSE_LATENCY_MSEC=60 %command% -novid -vulkan -background $(shuf -i 1-5 -n 1)
By default, at least on both Nobara 41 and Fedora 42, only the Dead Center menu background appears unless you put "-background $(shuf -i 1-5 -n 1)" in the launch options. Also on Fedora 42, there's no main menu music unless you copy Portal 2's libmiles.so from Portal 2/bin to Left 4 Dead 2/bin and replace the file. Make sure the file is written in lowercase in order for the fix to work.
I don't know if it's a placebo, but PULSE_LATENCY_MSEC=60 seems to reduce audio latency. "-vulkan" replaces ToGL with DXVK and makes the game run better, and "-novid" skips the startup intro.
Had to do some work, but after all that it works rather well. I just wish Valve fixed all these issues without having to do it ourselves.
Some issues I've mentioned, but with some effort it is possible to fix them.
Works flawlessly, just like on Windows.

Haven't tried Multiplayer, but playing Singleplayer with Bots works like a charm!

Works normally, mods may be an issue
Crashes sometimes, unsure if it's because of add-ons/mods. Didn't notice crashing on Windows.
Was able to play through most of The Last Stand campaign with friends without issues

Just works. Multiplayer runs flawless.

-novid -vulkan
Remember to add "-vulkan" to your launch options to use Vulkan.
Native version works perfectly. Connected to a custom server just fine.

-vulkan
On some workshop maps, the game sometimes freezes randomly and exits to the desktop.
The same workshop map issue I mentioned before.

Amazing zombie game, also is natively ported to linux
Mainly versus has a lot of toxic players but that isn't a linux issue
This game is an amazing zombie game, would highly recommend every steam user to have this game. Also no tinkering is required.
Linux 140-560 FPS, but on Windows 80-123 FPS

-vulkan
use -vulkan and it runs perfectly

Works great. But expect random crashes.
Switching virtual desktops in KDE causes the audio to duplicate.
The game would crash randomly.
You can join the same game after restarting the game though, so not much of a problem. The crashes were not related to the game state, I had the game crash on me even when there were no zombies around.

-vulkan -novid -lv +exec autoexec.cfg -refresh 165 -high -cl_disablehtmlmotd 1 +mat_motion_blur_percent_of_screen_max 0
Works as expected, no issues.
Add "-vulkan" in launch options for playing in vulkan. AFAIK normal native is opengl brightness was very low.

Works well
Works perfectly