
Astral
Published
The light text colour can be a pain to read it might be better to just play in a browser.
Text is light gray on a beige background it takes moderate effort to read.
The game uses MMO controls which makes them slightly confusing at start but it's playable.
After the second mission trying to access the Store(first time unlocked) it would crash without fail. Unsure if it's Linux specific as the game is known to crash on Windows.
Plays well native controls for gamepad and the graphic degradation only lasts the start menu.
At the main menu there's a green bar on the bottom of the screen that doesn't hinder gameplay but might annoy.
The game crashed a bit too frequently though it's possible that my default battery settings were the issue.
I have by default battery wattage set to 11W.
Every 2 levels or 30 mins the game tended to crash.
LT wasn't wasn't detected. UP/DOWN DPAD weren't detected. LEFT/RIGHT DPAD were detected as UP/DOWN DPAD
Official gamepad layout doesn't work properly and the community one doesn't emulate the other gamepad properly.
Certain textures were blue.
Similar problems with Lucius Demake possibly related to the game engine using the #Official scheme with gamepad
- Left trigger didn't respond.
- Dpad had buttons that didn't respond or were recognized wrong.
- Right Trigger had the wrong setup.
The Big Picture had instability even after exiting the game only solved by restarting the Steam Deck.
Steam Deck Gamepad not working and community K&B layout for a game that supports gamepads is a downer for me.
The game does not detect the Steam deck gamepad controls.
Game ran fine, it's one of those games that is played with only the mouse. Plays well on SteamDeck with both controller and touchscreen.
The cutscene bug seems to be fixed intro cutscene played properly on SteamDeck and haven't found any other cutscenes that didn't work.
Game runs fine, haven't noticed the graphical degradation in the videos so that might have been fixed.
The game starts to run and you're able to see some dialogue with a few attempts but this game was too designed around the windows system that the only solution is for the developer to make a Linux native solution or the creation of a Linux compatibility app that emulates the windows operating system completely.
The game runs fine and besides a bit of confusion in moving the cursor with the joystick at the start it plays well and without issues.
The game default controls were specially tailored to use most of the Steam Deck's capabilities despite being released long ago.
The intro had a blackscreen with sound and text so I can't tell if it's part of the game design or the game failed to fully render the intro.
At the start the game seems to freeze but it's just loading stuff on the background.
Cutscenes were playing in black I could hear the sound and skip the cutscene but couldn't watch it.
Some of the text is not properly scaled for the screen resolution, and people keep reporting that it seems to fail from update to update.
Some of the text wasn't properly scaled in the tutorial.
It didn't show controller layout only keyboard but was fine playing with the controller.
Installed the patch with great difficulty.
Sometimes when touching at the edge of the screen the mouse would be kinda locked and you would have to touch inside the game again.
It stutters at the start of the game and each shift as if it's loading but after that loading phase it runs smoothly till it reaches another loading phase.
The patch was a pain in the ass to install due to the installer not recognizing the steam hidden library I made a second steamlibrary folder and that helped.
While whistling the game would start to jump frames.
It requires a keyboard to play and the on-screen keyboard stays on the way.