
SATANİXON deepgoretube.site
Published
Fails to start any training.
For less than a second there's an empty Unity error window opening and closing.
DRI_PRIME=1 DXVK_ASYNC=1 PROTON_NO_WRITE_WATCH=1 %command%
Works fine with latest Proton-GE.
Stopped working after last updates. Segfaults no matter what proton version I choose.
DRI_PRIME=1 %command%
pid 22340 != 22339, skipping destruction (fork without exec?)
DRI_PRIME=1 DXVK_ASYNC=1 PROTON_NO_WRITE_WATCH=1 gamemoderun %command%
Crash after showing Unity logo
Logs the game engine left say:
Unity Player [version: Unity 5.0.1f1_5a2e8fe35a68]
OculusPlugin.dll caused an Access Violation (0xc0000005) in module OculusPlugin.dll at 0023:01f32082.
6.14-GE-2 GloriousEggroll
Required to install a kernel with fsync support.
Proton-GE 6.14. The game required me to install a kernel with fsync support because it had a massive hangs.
Crashes during joining a server on Proton newer than 3.16. E.g. on Proton 5.0-10 i'm getting a crash like that:
CApplicationManagerPopulateThread took 5421 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread) *** stack smashing detected ***: terminated [0724/094705.284183:INFO:crash_reporting.cc(270)] Crash reporting enabled for process: renderer pid 33744 != 33743, skipping destruction (fork without exec?) Game removed: AppID 1057700 "", ProcID 33788
gamemoderun %command%
Often there's a bug where after you start a map moving mouse does nothing, though mouse buttons work, a well you can walk. It requires a game restart, even few in a row. Don't know why it is, though the game doesn't have any settings related to raw mouse input or so.
Stuck on EasyAntiCheat window
The EAC loads, then gets stuck, with no error nor any info.
You'll need to copy or symlink the dir DeadByDaylight/EasyAntiCheat/
to DeadByDaylight/DeadByDaylight/Binaries/EGS/
.
You also need to enable EasyAntiCheat Runtime in Heroic game's settings.
DRI_PRIME=1 gamemoderun %command%
With latest Proton-GE/Experimental, finally EAC lets to play Deceit online.
DRI_PRIME=1 gamemoderun %command%
Sometimes after the game launch, it throws an error with file verification. It just requires a restart. The very rare case is also I get kicked out in the middle of the game, probably by EAC.
After 2 years suddenly broken
DRI_PRIME=1 game-performance %command%
"Failed to load anticheat module" ???
gamemoderun DRI_PRIME=1 %command%
"GameThread" periodically eating 100% of CPU, to the point it's choking my whole system.
As I remember, this issue came after they switched from UE4 to UE5.
Works great even through the Wine-staging. But native version is better.
PROTON_EAC_RUNTIME=~/.steam/root/steamapps/common/Proton_EasyAntiCheat_Runtime --override-exe /kesz/Wingroz/Gry/FallGuys/FallGuys_client_game.exe FallGuys_client.ini
DRI_PRIME=1 gamemoderun %command%
Dead game, no servers, no players. But works great.
crashes with segfault "23265 != 23264, skipping destruction (fork without exec?)"
"FATAL ERROR in Vertex Shader compilation"
Tested with Proton 5.0, 5.13 and 5.21-GE.
On startup it just opens an error dialog (with black game window being in background):
FATAL ERROR in Vertex Shader compilation
ShaderName: sh_CRT_Windows
memory:61:22: error: syntax error, unexpected NEW_IDENTIFIER
at gml_Object_obj_CRT_Windows_Draw_64 ############################################################################################
stack frame is gml_Object_obj_CRT_Windows_Draw_64 (line -1)
Attempting to set gamepadcount to 0
Steam_Shutdown
DRI_PRIME=1 gamemoderun %command%
Tried to find any match, but couldn't find anyone neither with 7v7 nor 3v3. Maybe no one plays it in EU, or this game is dead totally.
Some weird incompatible Steam account checks
gamemoderun DRI_PRIME=1 %command%
"Account used elsewhere. This account has been used to log in from another computer. To continue using Steam, you need to log in again."
App's window blinks for 1s and crashes
"Warning: D3D shader compilation failed with skip optimization flags. (ps_5_0) \ Failed to create D3D Shaders \ Shader compilation error"
D9VK Really improved performance
set custom resolution with -w and -h to fix black screen
In some places there are black parts instead of dark shadows
EAC error "Failed to get the process' path"
gamemoderun %command%
DRI_PRIME=1 DXVK_ASYNC=1 PROTON_NO_WRITE_WATCH=1 gamemoderun %command%
Button frames probably cropped (or weird animation?)
Lost connection (kicked?) on the first match, but the second was fine.
No errors nor any output, just crashes.
pid 8607 != 8606, skipping destruction (fork without exec?)
Crashes after selecting a server and trying to join the game
Switching to Proton Experimental Bleeding Edge doesn't help, still crashes.
The main version is fine. Thoughthe EGS crossplay version (set Beta to Crossplay) is constantly crashing for unknown reason.
Generally works, but there are blue boxes instead of text (propably BayTrail's Vulkan fault, because Intel didn't contribute full vulkan support for Gen7)
gamemoderun %command%
few textures in the vehicle (like the numpad on wall) becoming black on hover
Since the Ascension update, slight frequent lags in main menu and the vehicle.
Rare unusual crashes in lobby, or when joining the game.
After the Ascension update, Vosk's voice recognition fails to work with Ouija Board and Monkey Paw, though it seems to work with Spirit Box (?). To use the first two mentioned, you must set voice recognition to Text and use the selection menu.
DRI_PRIME=1 gamemoderun %command%
A bit sluggish (Unity engine)
RTX option is grayed out
Works great with both DX11 and DX12, but the RTX option is grayed out.
Deformed fonts, minor graphic artifacts.
Had to set "play startup video = false" in options.ini to be able run the game.
DRI_PRIME=1 gamemoderun %command%
Severe texture glitches
DRI_PRIME=1 DXVK_ASYNC=1 PROTON_NO_WRITE_WATCH=1 gamemoderun %command%
PROTON_USE_EAC_LINUX=1 DXVK_ASYNC=1 gamemoderun %command%
Minor artifacts in launcher's window
"Connection Failed. Your login attempt failed. Please try again. Error code TFLA0002" (requires creating account on studio's website)
If you get a login error TFLA0002 in loading screen, you need to create an account on https://id.embark.games and link your steam account there.
Last update (3.6.0) broke the game on Linux
PROTON_ENABLE_WAYLAND=0 PROTON_USE_EAC_LINUX=1 DXVK_ASYNC=1 gamemoderun %command%
When the game start, there's a black loading screen with logo instead of theirs background, and there's a crash after like 5 seconds.
LD_PRELOAD=$LD_PRELOAD:/usr/lib32/libjemalloc.so.2 %command%
Broken library "libtcmalloc.so" (though can be replaced by any other malloc library, eg. jemalloc, mimalloc, etc.)
After recent TF2 update, it began crashing on startup on Arch-based/derived distros, due to libtcmalloc.so
(src/tcmalloc.cc:278] Attempt to free invalid pointer 0xa7d3d00). In my case, installing a substitute like lib32-jemalloc
and putting it in LD_PRELOAD envvar fixed the issue.
-nojoy -noipx -high -nodirectblit -heapsize 131072 -glext
DRI_PRIME=1 DXVK_ASYNC=1 PROTON_NO_WRITE_WATCH=1 gamemoderun %command%
gamemoderun %command%