

Multiplayer runs as expected

Works out of the box as stable and without issues and havent come across any bugs
The game is not peripheral
DRI_PRIME=1 %command%
Cutscenes don't play audio, all other audio plays fine

Works perfectly!
Some cutscenes had no audio
Most cut scenes had no sound

winetricks vkd3d
Only localgame

%command%/../start_protected_game.exe -dx11
Invisible warped chests, blank vendor, blank ready screen still present, but with much less frequency and effect on gameplay.
After a quick 12 hour distro change, the invisible warped chests, blank vendor, and ready up screen are mostly gone. I say mostly becasue they still occur, just with much less frequency than on linux mint. When I do encounter a blank ready up screen, it usually solves itself in seconds, comapared to mint where the issue would occasionally force me to leave mid run.
On mint, I recall only ever finishing a single act 1 run and having to leave various mid-game.
On fedora, I've so far completed 5 no hope runs from start to finish without a single issue.
Works fine OOTB lol

LD_PRELOAD="" VK_LOADER_LAYERS_ENABLE=VK_LAYER_MANGOHUD_overlay_x86_64 mangohud %command%/../start_protected_game.exe -dx11
Audio in cutscenes was absent sometimes
Without using the LD_PRELOAD workaround the game will start to stutter after around 1 hour of playing.

LD_PRELOAD="" %command%
Cutscenes are missing audio
LD_PRELOAD="" %command% is included to bypass a certain bug with Steam on Linux currently. After ~20 minutes of play in many games, performance will degrade sharply. This isn't any bug with the game.

-dk11
No Audio in Cutscenes
(updated report) Compared Windows 10 to Ubuntu on same machine: FPS drops from 60 to 30-40 at Ultra Settings.
The most annoying thing though is a regular stutter every second, even on lowest graphics.
"Fatal Error" without "-dx11" parameter. Maybe dx11 is the reason for performance issues

If you can see past these micro stutters and live without the (rare) cutscene audio, you can play just fine
-dx11
No audio in cutscenes
Annoying Micro-Stutter every second. First I thought this is due to gpu overheating but it's not. Beside that performance is quite good.
Crashes on startup with "Fatal Error" without "-dx11" option

gamemoderun mangohud %command%
Played through the entire Act 1 on High graphics with FSR Quality at 85-90 FPS without issues with stability and/or visual glitches.

-USEALLAVAILABLECORES -NOSPLASH -nomansky +mat_antialias 0
I downloaded it from Windows 10, store in NTFS file system. On another SSD with CachyOS installed I was able to access and launch the game.
Launch option gives performance boost on Windows but not on Linux.

After playing for a while the game starts to stutter which only a restart can fix.
Restarting in every savehouse was the only way i could get rid of the stutters, unfortunaly i did not find another solution.
Works fine, considering there is EAC. Played few matches without any problem
Works perfectly except one thing. When cutscenes play after 30 or so seconds they become stuttery and the audio cuts. These can be skipped.

%command%/../start_protected_game.exe -dx11
Warped chest becoming invisible, Ready up screen empty making game unable to start, Vendor box empty
Loading into a quickplay match takes much longer than on windows, Camera also takes longer to follow a player
Having all 4 players ready up sometimes does not stop the timer
To help remedy the blank vendor and invisble warped chests, turn off Enable Shader Pre-Caching in steam settings, it mostly solves the problem
Proton, and by extension, Linux (mint), run the game well. However the graphical bugs not solved by disabling the precache becoming present mid-run is irritating
All bugs listed fix themselves in minutes

I tried some commands listed in comments to force de dx11, but the game is not running.
PROTON_NO_D3D11=1 %command%
When i change the version of dx, the error persist. I tried some commands listed in comments to force de dx11, but the game is not running. It's crash and is this the output error msg "DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument"

Средне-низкие настройки, FSR, ограничение 60Гц.
плохое качество текста
не присоединяется к серверам, долгий поиск
Плохая оптимизация

%command%/../start_protected_game.exe -dx11
Audio in cutscenes is missing
Sometimes the FPS drop fro 160 to 60
Didn't work straight from steam for me

Most cutscenes have no audio.
The game does not launch without switching to Proton Experimental, other than that, the game works well. I haven't noticed any performance issues other than cutscenes missing audio. Multiplayer works well. No freezing or crashing present so far.

Has To many Stutters
Cutscene audio is broken
Stutters
Was able to play and join a match but the game sutters too much. In the prerendered cutscenes, at a certain point, it would end up incredibly slowed down and the audio would be totally borked

Requires selecting proton version.

Only had to specify using proton as the default refuses to install, did not have any issues with EAC.
Online mode did not work on first attempt, possibly due to selecting offline first and signing out to switch to online. Worked after restarting and selecting online.
Was not able to actually find a match however no obvious problems appeared.
Some audio missing on cutscenes

EAC broken again
PULSE_LATENCY_MSEC=100 %command%
EAC in this game is flaky as hell and I'm done with it. At first, it might work, but after a couple of weeks, it always spews errors about unknown file versions. No matter what I try, I cannot get it to work. Reinstalling, deleting the prefix, verifying game files, deleting EAC game files and verifying etc. I even changed distros hoping for better anti-cheat compatibility. This game is a dumpster fire in more ways than 1.

PULSE_LATENCY_MSEC=100 %command%
Slight stuttering about every second
Will try again next week. Don't trust EAC to not give more more file version errors in this game.

GCONV_PATH="/usr/lib/gconv" mangohud gamemoderun PULSE_LATENCY_MSEC=100 %command%
EAC file version errors. Void Linux currently has an issue with some EAC games resulting in EAC not working. The fix is the first part of my launch options, which worked for a session and then it went back to breaking with unknown file version EAC errors the next week.
EAC bad

mangohud gamemoderun PULSE_LATENCY_MSEC=100 %command%
Consistent slight crackling
Video playback stuttered and froze in places
EAC errors about unknown file version
No amount of tinkering I did could get EAC to work consistently. If I did manage to get it working, it would break the next week. It got to a point where no amount of deleting the prefix, reinstalling the EAC runtime, verifying files, deleting B4B's EAC files and verifying would get it working again.

Unable to get to Sign In portion.
DXVK_ASYNC=1 VKD3D_FEATURE_LEVEL=12_0 PULSE_LATENCY_MSEC=100 mesa_glthread=true WINEDEBUG=-all __GL_THREADED_OPTIMIZATION=1 PROTON_LOG=0 WINE_DISABLE_VULKAN_OPWR=1 PROTON_NO_WRITE_WATCH=1 %command%
Extremely slow while loading and freezes. Tried Proton Experimental and 9.x, both fail. Not experienced enough to tinker further.

Perfomance might be an issue, but my own device is somewaht old to do a fair evaluation.
DXVK_ASYNC=1 VKD3D_FEATURE_LEVEL=12_0 PULSE_LATENCY_MSEC=100 mesa_glthread=true WINEDEBUG=-all __GL_THREADED_OPTIMIZATION=1 PROTON_LOG=0 WINE_DISABLE_VULKAN_OPWR=1 PROTON_NO_WRITE_WATCH=1 %command%
Some ingmae graphical lags, mostly solved by the used configuration options. Cutscenes become unbearablily laggy after some seconds, to the point all the audio plays much earlier than the scenes themselves.
Needs some work on performance, specially in cutscenes, but the EAC update made this game playable on Linux. Being one of the few FPS that I really like, it's great to see it working again whenever I'm wanting to play it.

Game launches and hangs at initializing
Tried experimental & 9-0-2. Tried deleting EAC and verifying to re-install. No fix. Probable EAC issue.

Some slight frame stutters but not sure if thats due to the game or not
May need to restart the game after installing. EAC will may not load properly upon first launching the game.