

Fonctionne parfaitement
Le jeu est stocké sur une partition NTFS.

PROTON_SET_GAME_DRIVE=1 DXVK_FRAME_RATE=280 %command%
I use custom NTFS drive locations to allow access on Windows. This game does not like long install paths and this leads to levels not ever loading properly. 'PROTON_SET_GAME_DRIVE=1' fixes that.
Just like on Windows, game is locked at 60fps by default. This causes a black screen on high refresh rate monitors. On linux the workaround is easier. 'DXVK_FRAME_RATE=280' fixes that issue for my 280Hz Monitor.
A typical gamer would possibly launch this game perfectly out of the box, if using 60Hz monitor and a default install folder.

Everything works, but runs at slightly lower fps than is comfortable to play.
Ran in windowed mode. Everything else on the desktop slowed down considerably.
Feels like it's running a little under 30fps.

WINEDLLOVERRIDES="dinput8,dxgi,d3d9=n,b" %command%
The game runs well and i fun, I however am only able to get the game to play correctly using Proton Versions 3.x with 3.16-9 being the reliable version. Anything newer will launch the game, but to a black window. The game is running and you can cycle through the menu but will not see what is happening. This might be only my system but the game runs great with Proton 3.16

Works completely fine assuming a standard proton environment - see other notes for details
Minor problems on Gnome (menu bar still showing) if you launch the game and then immediately switch the focus to a different window - getting into the game, going to settings, and re-applying fixes the issue.
There is an issue where if the install path is too long, the game fails to retrieve some files and won't load many of the levels. I have drives for steam games mounted somewhat deep into my filesystem, which caused the character length to become too long and I saw the issues. I moved the install to the default Steam path and it works fine now. I never had any issues on Steam Deck because I never changed the defualt configuration there.

Works almost perfectly
When pressing Super, part of the top of the game screen becomes transparent (on GNOME).
Besides that, everything works perfectly!
I've completed all 3 games using Proton 9.0-3 at 75hz without problems

Works Perfectly

perfeito

runs really well out of the box, great title on the deck.

Game runs perfectly
Game works perfectly with no tweaking required on this system.

Runs perfectly fine out of the box

Everything works out of the box, even I'm playing in portable Linux SSD
Actually in my 30 minutes gameplay, there's some random frame drop in game, but I'll blame my Portable Linux SSD for this not the PC nor the Game itself

Has an issue where levels do not load in without using a certain launch parameter, but once fixed, it works perfectly fine.
PROTON_SET_GAME_DRIVE=1 %command%
Levels would not load until I added PROTON_SET_GAME_DRIVE=1 to the launch options.

If you are installing the game in the different directory than / your game will blacksceen when loading leves. Game doesn't like long paths for some reason. This simple trick solved all my problems.

Despite playing with a DS4 the game displayed xbox button prompts. I also thought that I noticed graphics issues with Crash's hair on Hog Wild but the same issue appears on videos of the game.

__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia WINEDLLOVERRIDES="dinput8,dxgi,d3d9=n,b" %command%
Got it to work after installing wine. Would not work on the flatpak steam. Would work on RPM version because file name is shorter.
Note: I Have an offloaded NVIDIA RTX 3060m and use those launch commands to get it to offload to that gpu.

One of the first games picked up after buying Steam Deck. Works flawlessly
Works just fine
DXVK_ASYNC=1 %command%
This game, for some reason, doesn't like folders with long paths, so if you have it in ANY folder other than "/home", the game won't load any levels after the first one, and you'll get a black screen. (Happens in all 3 Crash.) It also means that this game probably won't work on Steam Flatpak.
So if you have this problem, use a shorter path or use the /home folder.
The game runs well, I would say too well, I have not had any problems (besides the folder bug), and the Dualsense has detected it without the need for Steam Input, it has been a long time and I have not had any problems, both in Xorg and in Wayland the game works great. There are not even problems with Alt+Tab!
Levels do not load
I was technically able to make it to the map/level select screens but the levels themselves would not load after selected. That being said, I was able exit the levels when using the pause menu and go back to the map/level select without issue.
sometimes framerate is halved for no reason
Can't say much here, the only issue I ran into were some crashes while playing or entering levels after replacing the Coco.pak with the Dark Coco one made by the user ARD. Somehow the crashes are now fixed after turning off the "Fur Blur" option.
After first install i have a black screen issue from CB1 level 1. The problem is solved, I figured it out the game is hates of the long folder names. Recommend to install game with short folder path names
Tiene que arreglar esa falla de no iniciar en Temple Ruins, o sino no será para nada disfrutadle
Todos los capítulos y episodios de Crash Bandicoot 1 parece iniciar con normalidad, excepto cuando ya empezamos con el Temple Ruins hacia delante no inicia nada. La pantalla parece quedar en negro y de ahí arranca más. No se a que se deba, pero esa pequeña falla hace volver a Windows nuevamente.
Arreglen esa falla de una vez.
A remastered box-breaking platformer runs perfectly out of the box.
7 watts

Rarely the audio bugged after resuming the game from steam deck sleep mode. Exiting from a level and then restarting it will fix the issue.
Works out of the box
No extra settings needed, simply worked without a hitch. I was able to complete all 3 games and played for nearly 20 hours without a single problem.
Controller inputs on my deck doesn't seem to work at all. Only detects mouse and keyboard inputs.
To the untrained eye, the game runs flawlessly. However, for people like me who like to speedrun these games, there's a really annoying micro stuttering issue, which is mostly noticeable in Crash Bandicoot 3 in the motorcycle levels. There's no framedrops nor performance issues otherwise, and it runs fine with locked 60 FPS at max detail. It's simply that the game pauses for a couple frames as if it's loading data in the background every second or so.
Because the stutters happen more frequently in the motorcycle levels, it's possible to not be able to jump high enough in the ramps, even when going at max speed. If the stutter happens at the top of the ramp, Crash will not jump high enough and miss boxes that might be in the air.
This did not happen at all in this same hardware when I used Windows, with all the drives formatted as NTFS. All my drives are currently formatted as ext4, and the game is installed in an SSD, so it shouldn't be a compatibility issue.
No issues found
Tested all three games

mangohud %command%
It runs very well at 60 frames at maximum quality.