
Kopetoteee
Published
Crash Bandicoot N. Sane Trilogy
Everything works out of the box, even I'm playing in portable Linux SSD
Actually in my 30 minutes gameplay, there's some random frame drop in game, but I'll blame my Portable Linux SSD for this not the PC nor the Game itself
Proton 8.0-4
Distro:Freedesktop.org SDK 22.08 (Flatpak runtime)
Kernel:5.15.0-56-generic
RAM:14 GB
GPU Driver:4.6 Mesa 22.2.4 (git-80df10f902)
GPU:AMD RENOIR (renoir, LLVM 14.0.6, DRM 3.49, 5.15.0-56-generic)
CPU:AMD Ryzen 7 5700G with Radeon Graphics
Proton 8.0-4
Distro:Freedesktop.org SDK 22.08 (Flatpak runtime)
Kernel:5.15.0-56-generic
RAM:14 GB
GPU Driver:4.6 Mesa 22.2.4 (git-80df10f902)
GPU:AMD RENOIR (renoir, LLVM 14.0.6, DRM 3.49, 5.15.0-56-generic)
CPU:AMD Ryzen 7 5700G with Radeon Graphics
Dinkum
Tinker Steps:Custom Proton: GE-Proton7-30, Set launch options
PROTON_USE_WINED3D=1 __NV_PRIME_RENDER_OFFLOAD=1 %command%
I had problem with lag and low performance on this game even in other distros such as Pop_OS! and Archlinux, but that's without any tinkering.
In Debian my I have to use lunch options to enable DirectX and use Vulkan for my NVIDIA GPU and the game runs smoothly. Keep in mind, I just tried the game in short time after set this lunch options and I'll update if there were any bug I found
Custom Proton: GE-Proton7-30
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-17-amd64
RAM:7 GB
GPU Driver:NVIDIA 470.129.06
GPU:NVIDIA GeForce GTX 750
CPU:Intel Core i5-4460 @ 3.20GHz
Custom Proton: GE-Proton7-30
Distro:Debian GNU/Linux 11 (bullseye)
Kernel:5.10.0-17-amd64
RAM:7 GB
GPU Driver:NVIDIA 470.129.06
GPU:NVIDIA GeForce GTX 750
CPU:Intel Core i5-4460 @ 3.20GHz
Proton 8.0-4
Proton 8.0-4