
Yellow 13
Published
game expects mouse and keyboard, activating gamepad through touchscreen makes the cursor move to bottom left uncontrollably
fixed ingame to 30 fps
fixed to 30 fps
installed several QOL mods :D
30 fps and a bit lower graphic settings
30 fps lock
had to selecto dx11 in the launcher
fixed to 30 fps
it takes a long time to upload savegames to staem cloud, also disabled layrian cloud is it's very buggy ATM
some areas in act 3 drop to 20-17 fps
I've tried everything
paradox launcher is FUBAR even when launching the game by tinkering won't allow modding (Which is totally the point of the game...)
30 fps and lowered settings
updated ingame font size settings
alt-tabbing hangs the game and id launcher, it' still counts as running
I used all the fixes I saw in other comments before installing and worked perfectly
40 fps
40 fps
reduced to 30 fps
when there's a lot of action it cracks a bit
sometimes it drops between 25-30 fps
force 1080 since is the minimum resolution for the game, 30 fps and low graphics
Sometimes fps drops, but since is a turn based game is not a big deal
Copy the xaudio2_9.dll from windows/system32 to the game's folder and use this command
WINDLLOVERRIDES="xaudio2_9=n" %command%
needed to use the commands provided by others in this site to make audio work well in codec calls and FMV
Gets stuck in black screen wht press any key and loops again after pressing, it returns to the same sacree again
PROTON_USE_DXVK=1 gamemoderun %command% -FastLaunch
lowered tdp to 8 watts and GPU to 800 mhz, 60 fps stable 3 + hours battery
saving slows the game a bit, but it happens the same in native windows
paradox launcher is FUBAR even when launching the game by tinkering won't allow modding (Which is totally the point of the game...)
paradox launcher is FUBAR even when launching the game by tinkering won't allow modding (Which is totally the point of the game...)
cloud saves don't seem to work OOTB
Since the game runs at 11 fps, I reduced power to 3 watts Vsync to 20 fps and GPU to 500, to get a projected battery life of almost 8 hours, I can finish the game with one battery charge :D
Since the game runs at 11 fps by default, I reduced power to 3 watts and GPU to 500 mhz, expecting 8 hrs battery life
default DOSBOX scaling looks ugly, gimme my pixels back :)
Put the deck in 30 fps mode, by default it ranges between 30-4x fps
All the bugs in demo versions are polished, it works perfectly now ^^
Starting the game required lots of tinkering, a typical user would have refunded the game
many times game started to a black screen which forced me to reboot the deck
many times game started to a black screen which forced me to reboot the deck
works beautifully (When it does work)
my own
default setting with vsync to "every second frame" and FSR ultra quality and get 40 fps in standalone and 60+ in docked mode while enabling SSR and HBAO (Which come disabled by default)
getting the deck to sleep, hung the device ONCE
had to select gamepad explicitly on the menus because it wasn't corectly detected
had to switch to proton in order to use cloud saves