
Aardzol
Published
I played handheld and some text was a little small especially regarding what controller buttons did what, but after an hour or so, it become more obvious (I guess I was more used to it).
Generally the game ran fine. The default graphics settings were high and gave around 15-20 FPS, but I changed to low settings and was getting around 30 FPS.
I played handheld and it was fine for me. The default controls felt a bit unintuitive initially but after a hour, it become second nature.
I would recommend this game as a survival and town-citizen management game.
I downloaded this to try before buying the full game and it runs fine. I play 100% handheld on my OLED and the controls are fine. You do have to use the left joystick to move left/right/up/down a few times in menus, but it's fine. Based upon this brief test, I'm buying the full game on sale on Steam.
As the summary says, I've only just started to play the game but it seems to run well without any issues. I play handheld on my Steam Deck and the controls seem fine. I was able to launch the game without any issues and haven't had to change any graphics settings. I know it's early days for me and the game but as there are many reports on the game on ProtonDB, I wanted to put something online to say it's all good.
(I kinda like the story too and have already had a couple of 'Ahhhh' moments when watching the apes/monkeys interact).
Some of the graphics is a bit borked but I think that is more due to Early Access status rather than Steam Deck operation
Some menu navigation was impossible with controller so I needed to use touch-screen
Crashed one when moving from 1 area to another
The game can run Ok on Steam Deck but the game itself is not very polished. I can see the possibility of a good game here. It is playable on SD if you accept a few funnies here and there and are happy to use handheld. I would not recommend it if you are 100% controller - just handheld so you can use touchscreen if needed.
I enjoyed many hours with Conan. The game ran fine for me... the FPS wasn't amazing, around 30ish but it wasn't a problem for me with playing. Highly recommend.
(I may have had to press a few on-screen keyboard strokes to name my Game Save, but can't recall).
Small frame freezes as moving from one area to another
I'm very disappointed actually as I've had 3 crashes now that meant I lost a whole in-game day. It's not the end of the world but I expected better.
I also experienced a few bugs such as getting physically stuck in the coral reef and unable to move so had to force shutdown the game. Very disappointed considering the Steam Deck playable status. I expected better and have had better experiences even with Early Access games.
Game crashed a couple of times which was unexpected. However generally the game is fine;
Generally the game runs great but there are frame drops when running from 1 location to another. Also the game crashed a few times which meant I lost an in-game day of work. It was annoying and I expected better but that aside, the game is fine.
Must of the text was very small - there is an option to change text size but it only worked on some of the text.
I had high hopes for this game but unfortuantely I didn't like it. IMO it worked poorly on the Steam Deck.
They frame rate (on my new SD OLED!) was around 25 FPS until I turned off shadows, which then went up to around 30 FPS.
I also found the controls clunky - implementation of radio-dials would have made the UI much better.
For me the biggest issue was gameplay though. The building in particular was awful - and this was actually one of the reasons I bought the game. The snapping wasn't great and whilst it worked, there were too many snap points so I ended up often not connecting walls or floors together properly. Something this basic should have been simplier.
Anyway, for me, it's just not quite ready for a SD release (or in fact any platform using a controller).
The game works perfectly and plays well on Steam Deck with a controller or hand-held. No issues at all.
There were no issues running the game and I was hyped about playing DS. Ultimately I didn't enjoy the game too much so stopped playing after a while. I would recommend it though, even handheld.
The game is great and for an early access game, it runs very well for me on my Steam Deck. The framerate is around 27-28 FPS but the game is very smooth and I have no issues with the FPS. I have spent 60+ hours playing the game and it's fine. I have experience a few frame rate drops but only a few in my 60+ hours. I highly recommend this game.
Absolutely no issues. It ran perfectly with Steam OS 3.4 release and no need to mess with anything, including no Proton or controller changes. I would highly recommend.
To be honest, I don't have much to say. It ran perfectly on my SD in handheld and I had no issues whatsoever. Great game. Buy it!
I only played this for 30 minutes but requested a refund because I didn't like the game too much and for me, the graphics were a bit off. That said, the game ran well on my SD OLED without me needing to tinker at all. But as I say, for me, it fell a bit short in gameplay and wasn't quite like the Subnautica-clone I expected.
Crashed a couple of times at the start of the game and I don't know why. But after a reinstall, it was ok.
Highlights: I play on my Steam Deck, handheld, and to be honest, I didn’t like the game.
I’ve only played Grim Dawn for an hour or so but I didn’t get a good feeling from the game. I usually love ARPGs but something about this was a bit off. I found there was a distinct lack of tutorial so much so that I really didn’t know how to control my character. For example, I could swing a sword but couldn’t for the life of me work out how to heal, block, or cast a spell. Perhaps I just couldn’t yet due to game progression but it felt like I should be able to.
I also found that the controls were a bit off too. It just wasn’t fluid IMO and navigating th UI was a bit of a pain too. Within a screen, there was a fair bit of pressing bumpers or controller arrows to move from one section of the UI to another, which felt clunky. The UI definitely wasn’t developed with a controller in mind. But it did work…it must lacked ease of use.
Also, for me, as soon as I started a game, I got messages saying that the default screen resolution wasn’t suitable for controller. I tried all of the resolutions and nothing helped - the menu UI was cut off. However after about 30 minutes, I found a UI Scaling option, which resolved the issue by putting it down a couple of notches. So again, it was fine but just awkward and unnecessary.
I know the game has been well received by most but it was just not as good as I expected. Personally it’s a good punt we]hen on sale but I wouldn’t pay full price.
Sorry but for me, it’s a no-go. :(
Grounded is a great little game that runs perfectly on Steam Deck.
My only issue with the game is re-the spiders in the game itself - I don't like spiders! :) - but that's purely a game content issue and has nothing to do with its ability to run. But the game is great - just imagine Subnautica with insects and spiders.
The game ran perfectly with no tweaks, using Steam OS 3.4.
Perhaps some writing is a bit small but generally not an issue
Occasional framerate drops but nothing too bad
It runs great and I'd highly recommend it. I play 100% handheld on my OLED and am happy. I ran around 30-35 FPS initially and made a few in-game graphics tweaks and can now get 30-40, perhaps up 45 FPS. Regardless, I highly recommend it and it works a great handheld without any messing with settings.
I'm playing The Big Build update version, which I think is 1.5, and it runs perfectly handheld on my Steam Deck. It's probably one of the best playing games and sticks at 60 FPS all the time. Highly recommend.
There was a Microsoft component that was needed which required installation.
Text is a little small but not unreadable.
Loved every minute of the game. There are tiny frame drops when auto saving but nothing else of note.
Very, very slight FPS drops when running around islands but nothing major at all.
No issues with the game itself running on the Steam Deck, handheld, bar a very few framerate drops every now and again.
On the game itself, just note it's more of a creature collection game than a farming sim game.
I was unable to name my workshop and I don't know why - the onscreen keyboard entered text fine but it just never seemed to save. No biggie though.
On a few occassions, asset loading took 5-15 seconds but this was mainly when there were in-game events that required non-standard/normal assets to load.
Great game. Re-gameplay, if you loved My Time at Portia, you'll love this as it's extremely similar gameplay.
A nice little game that works well on the Steam Deck. It's definitely playable without issue. There is however some text search capability (i.e. searching for crafting recipes e.g. "BED") where you need to input some text via an in-game keyboard or the Steam Deck keyboard, which could be a bit awkward compared to a physical keyboard but as I say, it's totally playable handheld or with a controller. Recommended if you like Terraria.
Unfortunately the game is unplayable on Steam Deck. I managed to get the main menu up but when 'loading the world' the game just stuck after 3-4 minute of attempting to load. I tried Proton Experimental too and actually my Steam Deck appeared to turn off. I tried with all of the lowest settings and in-game fixed at 30 FPS but nothing.
I really, really wanted to play the game but I just can't, so I had to refund.
Whilst not the same, I recommend Medieval Dynasty which works a treat on Steam Deck.
(Playing v0.3.2.3)
The text was a little hard to read handheld, especially due to the font. It wasn't awful though but could do with an in-game option to make the text larger.
Everything looked great on Ultra or High settings but in Medium, the greenary of the trees and plants looked a bit off and often "flashed" different colours.
The framerate was quite variable for me on my OLED, in handheld mode. Around 25 FPS in general but 15-32 at times.
I love games like this with basebuilding, like Grounded, Conan and Ark but I just didn't like the experience on my OLED Steam Deck. For the first time ever, I felt a bit of motionsickness and a headache, I can only assume due to varied framerates. It's just a shame, as this game is right up my alley but it just didn't seem to run well enough graphically on my OLED. I would recommend folks try it on the basis that you can get a refund via Steam if you play less than 2 hours.
Installed SteamOS 3.5 Preview to get it to work
Between 25-30 FPS but very playable
Loved every minute of Starfield on my Steam Deck, unmodded!
I'm not one for writing much in reviews but I've got 100 hours in Starfield on my Steam Deck. It's totally unmodded although I did need to install the Preview versions of Steam OS to get it to run well. That was a few weeks back so it's possible that the main OS releases have some updates but if you are happy with 30FPS (most of the time), then it works fine. Sure the graphics aren't the best on a Steam Deck but I've got 100 hours in the game so it's not that bad! Also, I didn't have to mess with Controller settings at all - the standard default worked a treat.
It's not a bit samey now for me (and I'm probably mid-to-late game), but regardless, after 100 hours, I'm not going to complain.
As I say, I've only played for a few minutes but enjoy the game. It's very much like Subnautica in the first few minutes. I had no issues with FPS but to be fair, I didn't build a massive factory so I don't know if that could cause issues. Anyway, it looks promising and have no intent not to play the game more.
I play handheld and some text was a little small but nothing impossible to see.
Like others have said, a keyboard and mouse is really needed to start up the game and create a character. And then I had to use a keyboard and mouse to switch to Gamepad controls within the game (once logged into your character).
I get 50-55 FPS without any issue.
Runs very well handheld (i.e. with controller).
The only issue I had was I had to use touch screen or the mouse pad on the very first few screens to accept User Agreement and the like but the game itself is great handheld.
I do personally find directional camera movement a bit awkward as it requires Y+L/R Triggers but I'm slowly getting used it to. I suspect someone will make a controller config that uses the trackpad or just the joysticks soon.
But the game runs smooth at 60 FPS handheld and the UI shows controller buttons so all good there.
-console
I set L5 to the equivalent of F5 on the keyboard to open up the console/devcommands prompt.
The game ran great natively without any issues. I played Handheld on my Steam Deck most of the time.
I did use "-command" as Startup Parameters to be able to run the command prompt/devcommands to enable "god mode".
I also did set Proton Experimental about half way through the game but I can't recall why. I think it was related to my Playstation controller.
A little small
Game does not show controller buttons, just mouse/keyboard buttons so it was almost impossible to know what was what.
I play handheld on Steam Deck and after 3 minutes, I turned the game off. Menus required using the trackpad and none of the on-screen instructions referred to controller buttons, just mouse/keyboard buttons. I would not recommend if using handheld.
The game runs great out of the box, despite Steam's official SD rating for this game. Unfortunately for me, the game was too hard (or I don't have enough patience) but nonetheless the game runs great.