


No issues whatsover.

The windows version is just significantly smoother. I can't understand, how this game got a Plat rating.
LD_PRELOAD="" %COMMAND%
Windows version sounds more 'in-the-action' and bassier.
freezing frames, especially when turning the camera and the longer the session goes
Crashes after four hours.
The startup parameter is to disable the steam recording library, which is bugged at the time of this writing. Disabling it through steam settings won't prevent the faulty library from loading and causing major suttering issues after 10-20 minutes of gametime, which gets worse the longer you play. Even with that lib disabled, the game still suffers from significant performance issues and occasional audio crackling.

Select 'use controller'. Decrease the UI size to see the whole thing.

Huge amounts of stutter during busy fights

Unable to set up controls. Developer controls and first two community layouts are borked too.
Unable to play this game. The Controls on Steam Deck are totally borked. Even the Developer layout did not work.

gamemoderun %command%
Works

The official control scheme from the publisher has some issues with button prompts not showing in the Steam Deck OLED's native resolution. Mouse cursor also doesn't show. Changing to Gamepad with Joystick Trackpad and enabling "non Steam Controller" in the in-game options, fixed most of it.
I then edited the controller layout even further. Turned Left Trigger into a layer swap, to add more abilities to the face buttons while LT is held down (kind of like the Final Fantasy 14 controller layout).
The game is perfectly playable if you tinker with the control layout.
After a few hours playing, the game starts having stutters here and there. Fixed by rebooting the game.
It's a great game that plays well, once you adjust your controller layout.

Абсолютно никаких проблем, великолепная производительность.

I had a lot of FPS drops using the default Proton. Switching the ProtonGE fixed all my issues.

I was getting crazy FPS drops when a lot was happening using Proton Experimental, 9, 8 and 7. Switched to the GE version of Proton and now everything is working great.

lore text and item descrptions are quite small but readable.
After setting up the community layout and chosing "Enable non-steam gamepad" in the game settings, it runs and looks great! All graphic settings are maxed out, Steam Deck is limited to 45 Hz. After several hours of playing, the game can start to stutter. Just restart it and everything is fine again. Can really recommend it on the Steam Deck!


Game didn't started using Steam/Proton defaults. Had to choose Proton 9 to get everything up and running.


You can't see the mouse cursor and the icons for abilities, this deeply affects your gameplay on steam deck.
enable the trackpad as mouse
Can't see the curson nor the icons for each ability
Don't buy if your main device is steam deck, or you're planning to buy on steam deck. I tried many solutions online, but it only further bricked the UI.

did not correctly detect screen size and refresh rate, had to manually set.
Game does not start on hyprland, could be a wayland issue, as starts up under cinnamin

If you like ARPGs, you will love this one. (No subscription bs, no microtransactions and play at your own pace.)
mangohud %command%
No need to tinker stuffs just use proton experimental and press play. Frame times are smoother than windows.

40Hz
Raised UI Scale
The game should support steam input but it doesn't, and switching to XInput doesn't allow you to navigate any menu in a clear way. This is so bad i've uninstalled the game because it's clear that it doesn't support controller properly

Launch game with Directx 9 renderer.
Problems with launching and major graphical glitches with default launch options.

It's being working great, biggest problem I've seen was a white flash on the ground textures that appears from time to time, but it's so short and subtle that it might even just be a thunder.

Stuttering, but fixed by forcing 64bit at launch
I didn't experience anything but teleporting caused my host to crash a few times

Initially you will not see controller prompts and your mouse cursor will be invisible.
- In the game settings, enable "Enable non-steam gamepad"
- Select any controller layout other than the "Official" one
- You might have to move the UI scale slider around a bit and/or restart the game
You should now see the controller bottom prompts on the ability bar, as well as your mouse cursor.
All good after doing some minor fixes for controllers, as described in the report.

Really nice multiplayer it is peer-to-peer so bear that in mind
Runs really good is a little CPU demanding

It's a maybe for me. I can live without moving the camera, but the game could be better.
gamemoderun %command%
The game will very frequently stutter when moving the camera, I've tried all sorts of things like changing the keybind for movign the camera, using gamemoderun, switching to other proton versions and changing graphics settings, but the problem persists.
I think the game is more than playable on a fixed perspective, but this is a major issue.
Game crashed 3 times on longer play sessions (I estimate roughly >2 hours) which for a full playthrough doesn't sound so bad, but when you restart all the enemies you killed and dungeons you explored reset, so it's pretty annoying.
One of the crashes happened after warping a couple of times, the loading screen was glitched with a checkerboard pattern of pink.
So far I've managed to circunvent crashes by restarting the game after more than an hour of playing.
Made a new character and played through the base game and did 2/3 skeleton key dungeons.
Using GNOME 47.1 (xorg), and stopped using gamemoderun after no significant improvement to performance and stability.
With the older proton, the x64 variant plays perfectly. With the current version, it hangs or even freezes the system at a random moment.
PROTON_USE_WINED3D=0 %command%

Overall, bugs are minor, but I would recommend using the x64 version for best experience.
gamemoderun %command%
Occasional audio crackle.
Stuttering on default x32 version, switch to x64 and it's gone.
Sometimes the screen would be black on X11, Wayland had no problems with it.

I've played this one Windows and it's identical, I like the Diablo-like gameplay and is a game I freqently play.
When starting, it will stop responding. I need to always tell it to "Wait"

Mouse cursor disappeared in a recent update. Crate Entertainment refuses to support the hardware, so this game is officially borked.
Perfect out-of-the-box experience

Crashed a couple of times at the start of the game and I don't know why. But after a reinstall, it was ok.
Highlights: I play on my Steam Deck, handheld, and to be honest, I didn’t like the game.
I’ve only played Grim Dawn for an hour or so but I didn’t get a good feeling from the game. I usually love ARPGs but something about this was a bit off. I found there was a distinct lack of tutorial so much so that I really didn’t know how to control my character. For example, I could swing a sword but couldn’t for the life of me work out how to heal, block, or cast a spell. Perhaps I just couldn’t yet due to game progression but it felt like I should be able to.
I also found that the controls were a bit off too. It just wasn’t fluid IMO and navigating th UI was a bit of a pain too. Within a screen, there was a fair bit of pressing bumpers or controller arrows to move from one section of the UI to another, which felt clunky. The UI definitely wasn’t developed with a controller in mind. But it did work…it must lacked ease of use.
Also, for me, as soon as I started a game, I got messages saying that the default screen resolution wasn’t suitable for controller. I tried all of the resolutions and nothing helped - the menu UI was cut off. However after about 30 minutes, I found a UI Scaling option, which resolved the issue by putting it down a couple of notches. So again, it was fine but just awkward and unnecessary.
I know the game has been well received by most but it was just not as good as I expected. Personally it’s a good punt we]hen on sale but I wouldn’t pay full price.
Sorry but for me, it’s a no-go. :(

gamemoderun %command%
just werks

I think it is a wayland problem and you must do a trick to play the game properly otherwise will crash before the start screen.
Just join the multiplayer room and play.
Important issue that some might have on wayland I think. When you start the game keep steam window open on library and pay atention to the game status while launching, when it changes from "Launching" to "Running" you can close the steam window. Not doing that or launching straight from the task bar will make the game crash on launch for some reason.

Very smooth game play. Didn't experience any negative issues.

Startet nicht nach update vom 29.06.2024
Soiel bleibt im Ladebildschirm vor dem Hauptmenü hängen
/x64

Launches but stalls before creating a window
Fedora 40 Plasma spin. Could be Wayland is holding it back. Changing Proton versions made no difference.

I have zero issues with playing this game. It works right out of the box and I use GE Proton as default when playing games in Steam.
Very smooth game play and not experienced any bugs. GE-Proton is just my personal preference.
Flawless gaming on Chrome OS (BETA) with borealis enabled. Smooth performance, seamless transitions, and impressive responsiveness.

Audio extremely loud, turned down in-game and in system audio settings
Didn't work out of the box, needed to select the "(x64)" option and switch to GE-Proton 9-2. After that, worked fine. Great graphical performance, looks good and doesn't even spin up my laptop fans.