


Runs great ;)

mangohud %command%
Artifacting would occur when scoutflies were visable. Tried Proton Experimental and 9.0-4, but it seems to have resolved when switching to an older version (7.0-6).
I use a contoller when playing. Steam thinks the game is still open when quitting via the game's menu and locks my mouse in desktop, rending it completely unusable. Shift-Tab to Steam Overlay and exitting the game has been a reliable workaround. Not sure what is causing it.
Issues have not been that invasive, and has overall been a good experience.

gamemoderun %command%
Switching to experimental proton fixes my Bluetooth game pad problems!
I think it's the mesa package. On 25.1 it worked, but now steam can't be started with that version!

winediscordipcbridge-steam.sh gamemoderun mangohud %command%
DLSS doesn't show up in settings, but game runs well enough that it's not needed.

Works out of box
Did not experience any issues. Multiplayer works as expected too.

Couldn't get this to run, messed with launch options, other proton versions.... Nothing worked, crashed on launch. Only solution that worked is using an older version of Proton

Crashes upon launching
tried a bunch of launch options
Game window opens but is vertical and black, and an error message pops up. Title : Fatal error. Text : E_FAIL : pFactory->CreateSwapChain(getDvice11(), &desc, &pswap_chain)

LD_PRELOAD="" %command%
There is currently a bug with Steam that degrades game performance significantly if you don't use the aforementioned launch arguements. https://github.com/ValveSoftware/steam-for-linux/issues/11446
Be sure to use those optional arguements in the Properties menu of every game in Steam that isn't linux-native.

gamemoderun %command%
Game forces bluetooth headphones to fallback to headset head unit profile upon launch, regardless if voice chat is enabled or not. Can be manually set back to the regular profile after launch.
Overall its pretty good.

WINEDLLOVERRIDES="dinput8=n,b;amd_ags_x64=n;ReShade=n" mangohud %command%
Played with essential mods & reshade (MH World Reshade Hook on nexusmods site). Mods were installed & managed with Vortex on Bottles.
If you like hunting monsters play this on PC.

works fine. if you have issues, try disabling directx 12 in game settings
i tried enabling directx 12 in game settings, but it caused weird graphical glitches and the game freezed after 20 minutes, forcing me to reboot the pc. after disabling directx 12, the game runs fine without graphical issues or crashes

With the exception of vertex explosion issues fixes for every problem I've had have been easy to find on the forums.
PROTON_HIDE_NVIDIA_GPU=1 %command%
Audio in cutscenes were often out of sync.
Physics objects and certain meshes have serious vertex explosion issues. lowering mesh detail setting helped but didnt fix entirely.
10 ish fps lower than my windows version on the same machine. Frame time and stutters are common, but not severe.
The Scarlet Forest zone causes the game to freeze completely if texture resolution is set to medium or higher.
The fixes in this guide were a huge help: https://steamcommunity.com/sharedfiles/filedetails/?id=3436677497

mangohud ENABLE_VKBASALT=1 %command%
With default proton everything works exept small embedded tutorial videos that fail to play due to lacking a codec. GE-Proton fixes it. DX12 renderer performs slightly better, lowers GPU usage and has shorter loading times for some reason.

gamemoderun %command%
Froze during cutscenes in base game. (only on GE-8 and older base Proton)
No big issues on my current Proton version. I love this game and its playability on Linux

Way too many bugs to enjoy the game, especally while fighting lala barina, it's like a 90% freeze probability.
A lot of artifacts (can't see the screen sometimes)
FPS drop sub 30 some times even at low setting
Does freeze often.
Needs to be fixed.

Rare FSR/Upscaling checkerboarding with lighting/shadow artifacts

mangohud gamemoderun %command%
如果你像我一样把游戏安装在了windows的硬盘里,并在linux系统中试图启动这个游戏但遇到了很多错误,那么你应该看看自己的/etc/fstab文件中挂载windows硬盘的那一行有没有使用windows_name参数,如果有的话,删掉它再重新挂载,那么游戏就可以玩了
No tinkering required, it just works.
Loading quests in a multiplayer lobby sometimes freezes the game until you restart it.
Ran without any issues to speak of, a perfect experience!
It just works. If anything World runs better on Linux than it does on Windows

Nearly perfectly OOTB with 1 minor issue
Function keys (F1, F2, etc...) wouldn't work for some reason so I can't switch my radial loadouts with the default keybinds.
Performance was pretty much identical to Windows. No issues with save data transferring over. Even online multiplayer and mods worked flawlessly!

40~ fps for the most part with minor stuttering during intense moments involving multiple hunters and monsters. Monsters like Teostra and Lunastra cause significant fps drops in the later parts of their fight but they seem to be the only exception. Mods require some tinkering to setup but work perfectly.
Runs great

Game runs fine but battery life is a bit lacking and audio crackles without custom launch options
PULSE_LATENCY_MSEC=60 %command%
9 tdp limit @ 40 fps
Text too small
Audio crackling, fixed with a launch option

Runs pretty well out of the box, with one minor issue.
I switched Steam Input on and off a few times and it eventually detected my controller, but I had Steam Input off when I started playing and when it finally detected the controller, so I don't know why it worked afterwards and not before.
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 game-performance %command%
gamemoderun mangohud %command%

gamemoderun %command%
Funny, runs better than my Windows 11 machine.. Especially on Seliana map, no stutter & framedrop.
gamemoderun %command%

It works perfectly for me with the graphics at maximum both DX11 and DX12. I don't have launch options, the only thing I did was select the latest version of Proton that I have installed (Ge-Proton9-22)

Perfect out of the box
Game runs as you would expect it to run on windows.
Works both with and without DX12.
Compiling vulkan shaders takes an eternity, but that can be skipped without issues.

Nessun problema da segnalere, il gioco funziona alla grande con le impostazioni predefinite
gamemoderun gamescope -W 2560 -H 1440 -w 2560 -h 1440 -f -O DP-2 --hdr-enabled --steam --adaptive-sync -- %command%
Il gioco fuunziona molto bene, le prestazioni sono pari a quelle che avevo su windows

Frame limit 45 fps
Works great

PROTON_USE_DXVK=1 %command% -dx11
Default proton / config does not work - Fatal Error window shows up.

Game didnt run at all tried using Proton 9.0-4, experimental and hotfix. no luck. same logs
PROTON_LOG=1 %command%
the log i got
chdir "/var/mnt/4E759590173BA01C/SteamLibrary/steamapps/common/Monster Hunter World"
Game Recording - would start recording game 582010, but recording for this game is disabled
Adding process 51220 for gameID 582010
ERROR: ld.so: object '/var/home/hadziq/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/var/home/hadziq/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/var/home/hadziq/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/var/home/hadziq/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/var/home/hadziq/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 51227 for gameID 582010
Adding process 51228 for gameID 582010
Adding process 51405 for gameID 582010
Adding process 51413 for gameID 582010
Adding process 51414 for gameID 582010
Game Recording - game stopped [gameid=582010]
Removing process 51414 for gameID 582010
Removing process 51413 for gameID 582010
Removing process 51405 for gameID 582010
Removing process 51228 for gameID 582010
Removing process 51227 for gameID 582010
Removing process 51220 for gameID 582010
the overlay error i got are pretty common for all the game i had but they run fine, this game just stright up closed without any log after launch (adding process).

WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_MODE=balanced %command%
Occassionally crashes when switching between monitors or workspaces.
The tracking flies (I forgot the name) sometimes spazz out and make green lines all over the place. This is something that is somewhat frequent, but does not prevent gameplay. It just looks weird.