


45hzpower

Crashed the entire Steam Deck twice

Runs perfectly!
Very fun action adventure game.

PROTON_USE_WINED3D=1 %command%
By default fps crumble (randomly) a few rooms in. Forcing Proton to use OpenGL completely fixes the issue.

Sometimes FPS drops to ~10 and stays there until restart. Happens randomly a few times an hour regardless of settings, proton version and videocard settings
On some videocard settings the game crashes after a few minutes
I wasn't able to resolve the issues and resorted to playing it on windows instead

Worked also fine with Proton 9.0

Also used Steam Proton 9.0.4, works flawlessly too. I just personally prefer GE-Proton.

Changed to Proton Hotfix
Occasionally, loading a new area causes fps to nosedive. In most instances, switching to a lower resolution and then back will fix the issue, but sometimes it persists. At 2160x1440p with high graphics settings, most times I get 100-120 fps but when it drops, it'll go down to 10-15.
Originally played with Proton Experimental and fps drops were pretty common at 2160x1440. at least a few times per hour. Usually could get 90-120 fps at 1080p though. Switching to Hotfix drastically improved the experience, but fps will still tank occasionally. No crashes or other issues.

Works great - encountered issues most probably not Linux specific
There is this really weird issue where the game will swap button mappings seemingly at random (for example, it swapped LB with LT for me).
Disabling Steam Input for the game fixes this completely.
Two save areas had a noticeable drop in FPS, but this was during 4h+ sessions and solved itself after game restart.
Works great out of the box

Worked OOTB
There is some occasional stuttering, doesn't seem consistent or easily reproducible. For the most part it's a non-issue

Amazing metroidvania that works flawlessly
Amazing metroidvania that works flawlessly (smooth 120fps at 1440p on my computer, on the highest settings). No tinkering at all. Also works fine on the Steam Deck though the default resolution selected is too low.
great experience out of the box

The game runs perfectly on UMU-Latest, all other versions of wine/proton seem to lag in certain rooms. Such as Proton-GE or Proton 9
Switch to UMU-Latest if you want to play

Works well with steam deck default settings, no issues with stability or performance.

Great out of the book experience.
Used Xbox Series X Controller and Keyboard and Mouse to play the game. It works with no issue.
Installs and plays perfectly
Game crashed on launch.

Smooth Performance
No issues encountered

After loading screen, sometimes drops down to 1-5 fps. Can sometimes be helped after next loading screen. Never happens on menu. Happens with Proton Experimental, Proton 9, gamescope, and gamemode.

TDP 6
Runs perfect OOTB.
Awesome game that works perfect through proton
Works perfectly OOTB

Game crashes on launch dispaying only the unity crash handler.
Tried using alternate proton versions (9.0-2, forced experimental, and GE-9-10) but got the same result.

Lags when opening map, otherwise it runs fine.
I have my frames sit around 60 on 4K, which for a 2D game like this is really weird. Also when opening the map or any menu it slows the game to a crawl - every single time.

Suffered from freezes and stutters on Windows. This ran flawlessly out of the box.
gamemoderun %command%

Runs perfectly with GE Proton. Though adding more tweaks may help improve the performance further.
gamemode %command%

Works out of box.
No technical issues at all. Metroidvania with extra parry and an incredible art style and soundtrack
gamemode %command%

gamescope -w 3840 -h 2160 -r 60 -- %command%
Sometimes, an area would have horrible fps. It would start when loading the area and end sometimes when loading a different area. Running in gamescope completely fixed this.

Some text is quite small, particularly text lore logs, but especially button mappings, with the triggers and bumpers being almost unreadable. Does not impact gameplay for the most part.
Infrequent stutter that only appears during extended play, typically after resuming from multiple standby periods. Seems to get worse the more times the game is put on standby, but is resolved by closing and opening the game.

See my previous report. I had issues with a lot of flickering to black. After further troubleshooting it appears to be a problem caused by wayland nvidia combo. I re-logged and switched to X11 and now it works like a charm. So for me it works OOB on X11 but super annoying flickering on wayland. Although i have no issues with other games on wayland.
Works out of the box

45hz limit