
Yorokobii
Published
gamescope -- %command%
I had to run it through gamescope to launch but after that it worked great.
The game runs great without any tinkering, had to lower the graphical settings but the fault is probably a bit on my hardware getting a little bit old.
gamemoderun %command%
Going in and out of fullscreen is a bit weird and resets resolution often, just need to change it back in the settings
The game is barely playable with dx12 for me, but runs smooth with dx11
gamescope -w 1920 -h 1080 --force-grab-cursor --adaptive-sync --fullscreen -- %command% -dx11
Had to use gamescope for the mouse to get captured correctly.
Works great
After about an hour the game starts to lag a lot, it's happening to me on some other games so it's probably a problem with my system.
Appart from the slowness issue the game runs great.
gamemoderun ENABLE_VKBASALT=1 WINEDLLOVERRIDES="d3dcompiler_47=n;dxgi=n,b" %command%
env --unset=SDL_VIDEODRIVER WINEDEBUG=-all __GL_THREADED_OPTIMIZATION=1 DXVK_ASYNC=1 %command%
Had to tincker a little bit because of wayland issues but otherwise it works great
Works great
Game freezes on each loop start, I have to get out of and again in fullscreen each time. Still playable though.
Appart from the fullscreen issue it runs flawlessly
DXVK_FILTER_DEVICE_NAME="AMD Radeon RX 6700M" gamemoderun %command%
After about an hour the games starts lagging really bad, I have to restart the game. This happens on every run.
Appart from the weird slowness issue, the game runs great.
Works great
Inability to use inputs after opening Ubisoft connect overlay
Some stutter nothing too bad
Latest update to tm, proton or ubisoft connect seems to have broken multiplayer.
PROTON_USE_WINED3D11=1 %command%
Crashed only once I don't know why