


Worked Out of the Box in Fedora
In some instances when my wife was using Nurturing Echo, the music would stop during the effect and sound of the ability from her Primal Ritualist class set.
My wife and I have been playing Outward Definitive Edition for some time. We've played on Linux Mint, Debian 12 Bookworm, and Fedora. Debian performed better than Mint, albeit just slightly in most cases. Fedora's, performance has been amazing! I didn't have to enable Proton, and the areas we would typically have trouble with in Outward prior worked great on the same hardware (I tested it in all 3 OSes right after the memory upgrade). Places like Antique Plataeu and some of the dungeons in that region would sometimes cause performance to tank. Generally we would just close out the game and come back, maybe a reboot prior, etc... The only hiccup I noticed myself, was some occasional issues with the music. Mostly when my wife would activate her Nurturing Echo skill from the Primal Ritualist skill tree. Over all though, it was still a fantastic experience in Fedora, I was very impressed with the way the game ran.
WINEDLLOVERRIDES="winhttp.dll=n,b" %command%
Could not get r2modman to launch the game in a modded state, installed mods manually using install instructions for BepInEx and copied mods into steamapps/common/Outward/Outward_Defed/ with given launch options.

I've been running in Bordless Window mode for some time. To be fair, I haven't tested Full Screen in awhile, because on my initial play throughs, I had issues getting the game back into focus on Linux Mint. Eventually it will (or has), but I felt like the behavior was kind of risky, and didn't want ot risk losing progress.
In the vast majority of the game, I ran it without any forced Proton protocols, however when my wife and I were playing in split-screen co op and loaded into Antique Plateau, the performance tanked. We logged out, and I enabled Proton Experimental and that resolved the issue for us. We had roughly a 2.5+ hour session running around in Antique Plateau and the various dungeons in the region with no issues after that.
My wife and I play Outward DE together via split screen co op. For the most part the game ran out of the box for us. We completed the base game (and faction quest), and moved into The Brothers DLC (Caldera, New Sirocco, etc...). We are still technically building New Sirocco, but we are at a pause in the quest line, and decided we wanted to tinker with other content for a bit and come back too it. When we finally decided to go to Hamattan and start the Rust and Vengeance questline, we loaded into Antique Plateau and the performance for the zone in Native Linux just tanked horribly for us. We logged out of the game, and I forced Proton Experimental, we loaded back in, and everything was running smoothly again. I have Proton-GE loaded, but typically when I can, I stick to the Steam Proton versions. In this case Proton Experimental was all that was required to correct the issue for us.

I noticed three minor things when playing with controllers (using 8BitDo 2.4 GHz wireless controller):
- If you choose too many different things to buy/sell at any merchant, controller stops working. Hovering your mouse cursor over a product in the buy/sell window makes the controller work again. It seems like the game loses focus from the buy/sell window and you can't refocus on the window with the controller.
- The controller needs to be connected and working before you start the game
- For local split-screen with 2 controllers to work, I needed to disable Steam Input

Works perfect out of the box, some minor problems with controller
I noticed three minor things when playing with controllers (using 8BitDo 2.4 GHz wireless controller):
- If you choose too many different things to buy/sell at any merchant, controller stops working. Hovering your mouse cursor over a product in the buy/sell window makes the controller work again. It seems like the game loses focus from the buy/sell window and you can't refocus on the window with the controller.
- The controller needs to be connected and working before you start the game
- For local split-screen with 2 controllers to work, I needed to disable Steam Input
I am playing this game on 2560x1440@144Hz with everything set to ultra. Looks wonderful :)

Works great, out of the box. Better Performance than windows even i'd say.

Minimizing or switching window crashes the game.

Worked great out of the box!
Concering the windowing issue I mention, it relates to full screen. Last night we had an issue happen several times where alt+tab to go to my web browser to look something up on the wiki resulted in some wonky things to get the game back into focus. I just moved the settings to Borderless to get around that. I play Outward in coop split screen with my wife. I use the keyboard and mouse and my wife plays on an Xbox controller. We've had multiple sessions exceeding 4+ hours with nothing bad to report. Fantastic game! Fantastic experience! Prior to moving to Linux Mint I was running Windows 11 and we had variations where we were both using controllers. I ended up moving back to a keyboard and mouse before coming over to Linux, and since it works out a bit better for me in this game in particular, I stuck with the same setup.

Flawless with Proton Experimental, following other reports. Have not tried different proton versions.
Game runs flawless on Ultra 2160p. Of course it's a hardcore gaming experience, but let's be real, you're looking to game on Linux. This game is for you.

You truly have to love, breath and shit survival games to like this.
No issues running on linux though.

Game launches in a full-screen sized window, Alt + Enter changes it to full screen with no window boarders
Game will not run on any setting then Very Low without noticable lag

The game is good, and it works MOSTLY fine.
One very rare ocasion the are some audio crackling after loading. Goes away in couple minutes.
In one of the city i noticed that the water texture "wiggles" a little depending on the angle of the camera, very subtle.
This is rare. However it happens to me enough times to die from it. Sometimes the game will ignore my mouse click inputs (right and left click), most of the times it ignores only of them and not both at the same time. When it starts to ignore the input, it doesnt't works again until i restart the game, or exit to the main menu. It happens randomly.
The "ignore mouse click input" is a anoying bug that can get you frustrated. The other one are almost not noticable. Other than that, the games works almost perfect.

To get mods and r2modman working on Linux for Definitive Edition:
- Switch Outward branch to mono via Steam>Outward>Settings>Betas>default-mono
- Download the most recent r2modman.appimage github release
- Enable executable with chmod +x r2modman.appimage here
- If unable to run the appimage, try arguments --no-sandbox or --in-process-gpu
- Select "Outward" in r2modman games menu, NOT "Outward: Definitive Edition" (Will still launch DE)
- Download mods
- Launch "Start Modded"
- ...
- Profit?
Works fine out of box, minor tinkering needed for mod support.
Works great
Works decently with minimal tweaking. Performance isn't the best but that could just be the game
Minor stuttering
Crashes when screen locks or app is minimized. Subsequent startup tries to start windowed.
No issues found
When I run the game out-the-box at 5minutes or before freezes. It's so from the august update 3.3.1 of Steam OS.
I restored the system, and doing a hundred of changes and test but I had the same result.
This game played as expected without issue. Both Multiplayer and Split screen worked perfectly; utilizing both K&M and controller (Xbox/PS5)
Indestinguishable gaming experience from that of Windows.
Indestinguishable gaming experience from that of Windows.
I would recommend Outward to any Linux (and by default, Steam Deck) players seeking a souls like adventure and experience. Outward is a fantastic experience.
Can optimize a bit if you want to drop the framerate to 40 for battery life, otherwise runs a solid 45-60 depending on area and graphics settings.
Works well out of the box. Supports 1280x800 even though it defaults to 1280x720. Runs at 40-50fps with medium graphics presets. Features full controller support. Does not feature cloud saves.
Seems to work flawlessly using Proton 6.3-8. Was able to play on a higher graphics setting than I was running it natively on Windows 10. Later versions of Proton cause the game window to immediately minimize upon attempting to open it from the taskbar. There is a bug causing the game window to be hidden when alt-tabbing while in borderless mode, but that same bug exists on Windows 10, so I'm assuming its not a Proton issue.
Plug and play, no issues.
To get mods working, you may need to go into betas in steam game properties and switch to the mono branch. Then you can easily use the r2modman client for the thunderstore. Only need to tell it where the game is installed, no protontricks needed.
Works perfectly out of the box with either Proton Experimental or Proton 6.3-6.
Minor inconvenience: Game window completely minimizes when using "Borderless Fulscreen" which defeats the purpose.
Modding was possible with one extra step. All mods require the BepInEx mod as a dependency, and you must use Protontricks to override the use of a DLL with one that comes with the mod.
Here are the Proton instructions for BepInEx: https://docs.bepinex.dev/articles/advanced/steam_interop.html Here are the install instructions for Protontricks: https://www.simpler.website/html/2021/1/protontricks.html
After following the above instructions mods worked immediately.

Not sync my old save
Need to use the custom proton to run:
Game works very well using Proton 6.3-4. Using Proton-6.8-GE-1 allows intro videos but may slow down the game.
I was having issues with tearing even though my FPS was consistently near 55, and my displays are high quality with Freesync. My FPS was capped at 60 in game settings.
Using Proton-6.8-GE-1 I noticed that some parts of the game [such as saving] were slower than when using Steam's Proton 6.3-4.
When using GameConqueror to edit silver count, game would often crash. The trick was to find the silver value, alter it, and then close GameConqueror and close the game (saving it) ASAP. When reloaded, the silver values were changed. Also, only do a medium scan and only search for int32 values. I'm sure that these crashes are caused by Proton and not the game itself.
Online multiplayer refers to co-op. Recently, we got a message that said "server down" and my friend was d/c'd, but it just sent him back to his own world/singleplayer.

6.1-GE-2 (Glorious Eggroll) GloriousEggroll
I wanted to use mods which requires winhttp
to be installed using proton tricks.
Proton-6.1-GE-2 (GloriousEggroll) was used to boot the game. Intro videos ran with this fork. I'm not sure about the cutscenes post-menu, as I didn't go past the main menu.
Alt tabbing would make the game go into windowed mode. Using alt+enter would trigger the game to go back in full screen.
I've only booted into the menus so far, just to get the game running and install mods, so take this report with a grain of salt. I'm only filing this to show how to get mods working and to report my resolution issue and fix.
Mods using BepInEx need some additional tinkering. Follow this guild here for the required configuration.
Performance degrade over time
The longer you play, the more it stutter, and the lower its fps

No stutter, enable dxvk async compiler on proton-ge. This game is bottlenecked on shader compile only.
6.1-GE-2 GloriousEggroll
DXVK_ASYNC=1
Runs well out of the box; 70-80FPS mostly, with dips to the 40s in towns. No intro videos. Controllers work out of the box.
Alt-Tabbing will cause a soft lock if the game is in fullscreen. Windowed or borderless will work as expected. Borderless still displays borders with some desktop environments.
Game will freeze when quitting. Killing it either via Steam or system monitor works and the autosave is kept.
Proton-5.21-GE-1
With Proton 5.13-5: Some (Intro) cutscenes are missing, but they are automatically skiped. Game crashes on Exit.

Game Launches but there is no video rendered (using vulkan)
This can be fixed by disabling the intel vulkan drivers as per this link: https://github.com/ValveSoftware/steam-runtime/issues/312