
The Laughing Cow
Published
Woks with a few tweaks, that might be due to my screen resolution (1366x768) being lower than the supported maximum, and my running sway.
Exiting fullscreen leaves the game in a tiny, tiny (1cm*1cm) square on the top-left of my screen. I also had issues with my mouse cursor (see below), everything went away when disabling fullscreen in $SteamLibrary/steamapps/compatdata/507490/pfx/drive_c/users/steamuser/My Documents/My Games/Ashes of the Singularity - Escalation/settings.ini
In fullscreen, the game registers wrong mouse coordinates (clicking somewhere actually clicks 4cm to the left, 4 above the mouse cursor). As a result, it is impossible to change settings.
Enabling the Vulkan API leaves the game unplayable (complains about outdated drivers). I went to the settings file and replaced vulkan with directx11 to play again.
Most of the time, the launcher overlay would not focus, which made it impossible to start, so I launched it with /nolauncher
Of course it works; that's just audio files (:
Those area available in the game's directory (steamapps/common/Crypt of the NecroDancer/soundtrack/
), and also trough Steam's music player.
Black screen and exits
The black screen covers part of my desktop, and some corruption is visible elsewhere. It could be due to my window manager (sway). The game then exits. The same happens with the 64bits version of the game (accessible trough DO="%COMMAND%" ; PROTON_LOG=true eval "${DO/Bin32/Bin64}"
), for instance. (note: using sway)
Can't focus the game window
This is likely due to my window manager (sway).
Game servers shut down
The game is not playable on windows either anymore, from what I gathered. Don't let your digital lives be at the mercy of companies, they will ruin it for you :)
Launcher and main menu appear, with sound, and interactions are working as expected. I can't go back to the menu (black screen) once I change virtual desktops (sway).
Runs quite well overall
Crashed once (audio still playing) after a few hours; I can't say whether it is because the free weekend offer expired or otherwise (I doubt so).
Very occasional and quick slowdowns at the beginning (likely due to shader compilation).
Runs perfectly. No issues besides some pointer confinement problems when the window is fullscreen (likely xwayland, I'm using sway).
Runs great, OK performance. Did work with multiple screens. I did however get a few GPU hangs that crash the whole system, but that's likely a driver problem I need to report. Loading times are also quite long.
Works on my sway compositor after disabling full screen in the config file at steamapps/compatdata/386070/pfx/drive_c/users/steamuser/Local Settings/Application Data/Uber Entertainment/Planetary Annihilation/window_settings.json
Otherwise, the cursor blinks, the window never shows up, and the process needs to be manually killed.
I have played more than 10 hours, with solid framerate. So far, a couple of bugs encountered, but probably due to the game itself (might also happen to a friend on windows I played with). Minor freezes (like shader compilation) when picking up a new item. Single player and multiplayer rested, game almost completed, everything is flawless. I only tried the steam runtime.
gamescope %command%
(gamescope is also available as a flatpak add-on to the steam flatpak).
I was also able to run the fan-made Expanding Fronts expansion. It runs better once windowed mode is enabled in the launcher. While the main menu works through gamescope, it looks like the widescreen patch doesn't like gamescope, but I was able to play by tiling/untiling/resizing/full-screening the windowed game window (only available in Expanding Fronts).
Native version did not work on sway (Wayland) with the flatpak runtime. Did work flawlessly trough proton. Maybe some slight freezes upon pickup or when first playing an effect, akin to shader compilation, but I am not sure that's due to Proton, and it now plays flawlessly. Did not try a controller, and fullscreen is handled slightly differently under sway (I used a keybinding), so I cannot comment on those points.
Now works OOTB with **proton experimental bleeding edge with steam beta**.
Started to a low res possibly due to previous config. Had to navigate with keyboard as it didn't accept mouse inputs. Changed aspect ratio, then resolution. Mouse input now works, except for bottom-right corner. Could be due to Sway somehow.
You need to be on steam beta, and pick the bleeding edge branch from proton experimental properties. That's a result of valve enabling CEG DRM with proton. Haven't tried multiplayer, but should work too.
I picked up my last save game, and got my ass handed over to me as I don't know how to play anymore.
You might need to clear your old prefix (rm -r /whatever/steamapps/compatdata/55150/
) if you tried this previously.