
snigor
Published
Vulkan and DX11(with ACO) working well, no real issues so far other than cursor not working in menus with DX11 and OpenGL, but OpenGL is totally broken for me anyway.. looking like this: https://i.imgur.com/pEuzAVL.png
SDL_VIDEODRIVER=windows %command%
works as expected, but had to add to launch option for game to launch
works great unless setting lightning to very high, seems like an issue only with AMD from other reports
Works great out of the box, other than crashing when enabling fullscreen.
It'll start up again in a "fullscreen" window that will not scale when you resize it, until you disable fullscreen again.
After 'cd steamapps/common/KingdomComeDeliverance/Bin && cp Win64Shared/*.dll Win64' and adding 'PROTON_NO_ESYNC=1 %command%' to the launch options the game starts up and works, albeit a little choppy for the framerate(60++, no apparent drops). It started hitcing bad after a while(still with ok framerate), but a quick restart fixed it.
Game works(might require you to up ulimit -n
if you get instant crash), and with the mf-install fix, cut scenes play. While it runs a worse than on windows, which runs pretty poorly, it's playable; I finished Monday.
Tried 64bit only! Game works out of the box. Game has issues with texture pop-ins, but those are fixed same way you would in windows(https://steamcommunity.com/sharedfiles/filedetails/?id=385532207). I used launch options and most of the config additions, with some edits to fit my system/liking.
Game just works! finished a 250 player game and a bunch with all the standards.