
laserburn
Published
It was horrible in the beginning, but after disabling esync and compiling the shaders, it was like a completely different game.
There was mouse lag in the beginning, but it cleared when running the game later.
You have to disable esync to get better performance. After the Vulcan shaders were compiled before the start of the game, everything started going perfectly smooth, before that it was quite choppy.
Works great out of the box. Haven't tried the multiplayer.
The only issues as mentioned by others were missing cutscenes and black background in the menus, neither of which affect gameplay in any way.
When I ran it using the current Proton 8.0-5, there was sound crackling and stopping during the game. After switching to Proton Experimental there were no further problems.
Textures are slow to load
Choppy
As others have said, you need Proton GE and WINEDLLOVERRIDES="xaudio2_7=n,b" DXVK_ASYNC=1 %command% line to be able to play. Without it, audio is crackling and choppiness is unbearable. Even with this customization, there will be choppiness when moving through the scene and textures/shaders are loading, audio will become choppy in those situations as well. Lips are moving out of sync with voice. At least there were no input problems with my Logitech F310 gamepad. The game is playable, but it's hard to enjoy it in the current state.
Performance was a bit poor during my first session, but afterwards it worked like a charm.
Certainly playable, but it tends to crash, costing you level progress. Occasional loss of cut scenes is also annoying.
Every now and then, a cut scene in which your characters move on your own will not play, showing you a black screen, leaving you to wonder how did you get where you are.
You have to add -dx9 (in lower caps) in the 'set launch options...' in the game properties window, otherwise it will freeze in the cut scene when entering the cemetery. The game only ran for me using Proton 3.7-8, when I tried newer version it wouldn't start.
The game crashes occasionally, which can be annoying when you can save only in specific locations. Also, the game wouldn't stop when I would try to exit, I had to alt-tab to Steam client and stop it from there.
With Proton 6.3-4 the game work perfectly, only a couple video cutscenes are not played, but they don't affect gameplay in any serious way.
Some very minor texture degradations in few places.
The game wouldn't start with Proton 6.10-GE-1.
Some crashes, otherwise runs fine.
The game tends to crash towards the end of some levels. When that happens, you have to play the whole level again, which is anoying.
Minor niggles, but the game works better in Proton than the first one natively.
I had to unplug controller and plug it again to be recognized, but worked great afterwards.
It did not automatically pull finale save from the first game from Steam cloud, but worked fine after I downloaded it manually. Not sure if it is in any way related to Linux.
Some slight stuttering on intro screen and some cut scenes, nothing major.
Game will often crash at launch. If this happens, just try again. Once it manages to start and load your save game, it won't crash any more.
First Banner Saga that didn't stutter for me running in Linux. Other than crashes at start, the game was actually quite enjoyable.
With Proton 4.2.9 the game freezes after the title screen, with 3.16-9 it freezes immediately after that.
Still borked with Proton 5.0.1, crashed to desktop after the title screen.
On my Logitech F310 controller in Xinput mode the D-pad and left stick were switched and also front buttons were mapped as front triggers. This wasn't a big deal, the game was playable like that.
Other than smaller annoyances with Uplay, the game works great.
Bit of audio crackling when the game starts, but stops soon afterwards.
Uplay launcher can cause issues until the game properly starts the first time, after that it won't get in your way further. Don't activate the Uplay overlay, you won't be able to close it again and will have to exit the game.