


иногда багуют тени
Runs pretty much the same as Windows 10. Even better as the void gaze "pulses" gave me huge stutters in Windows 10.
DXVK_ASYNC=1 PROTON_NO_ESYNC=1 %command% +com_showLoadingScreen 0 +r_skipDOF 1

Game runs at max settings and FPS (but hey it's an game from 2010).
The only "problem" I had on the first run; the game resolution was to small for my resolution so the fonts looks messed up and it took some guesses to higher the game resolution which fixed it permanently.
gamemoderun %command% +com_showLoadingScreen 0
A lot of flickering shadows : Fixed with Shadows Quality set on Very High instead of Ultra

%command% +com_showLoadingScreen 0
Lighting on certain objects appears to flicker.
Game does not run when launched with gamemode or mangohud in launch arguments. Otherwise, no issues in an hour or so of testing.

Launches fine, but would require launch options to skip long intro screen and graphical artifacts
Requires launch options
Checkerboard artifacts from the intro screen to gameplay
Checkerboard artifacts would cause Steam to not respond and requires forced exit.
Use the following launch option to remove intro screen and eliminate checkerboard graphical artifacts: DXVK_ASYNC=1 RADV_DEBUG=nodcc PROTON_ENABLE_NVAPI=1 gamemoderun %command% +com_showLoadingScreen 0

DXVK_FILTER_DEVICE_NAME="Intel(R) Arc(tm) A580 Graphics (DG2)"
Same perfromances as Death of the Outsider here. General graphic settings on very high, all visual effects on, no motion blur, FSA (default value), balanced upscaling profile, 1080p vsync on, playing with a TDP Xbox Series Gamepad, everything works included rumble. Very recommended for optimal play.

Very nice game, and runs almost perfect (95%), just rare low visual glitches.
Launch option for faster load: DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 gamemoderun %command% +com_showLoadingScreen 0
The game does not pre-cache shaders. I think it is cacheing shaders in realtime, as there is quite some staggering when entering a new area. But not a big issue, just a second or two, afterword runs flawlesly.

The game itself had perfectly clear audio, if i ran anything with sound in the background it crackled very badly, almost staticky even, but likely just a pipewire issue.
Game literally ran perfect on max settings, I'm actually struggling to find any way it performs worse than on windows, no issues, max settings, consistently high framerates. Also, just a very good game if you like stealth.

Default (very low) settings, TXAA anti-aliasing (FXAA results in a ton of jaggies), disabled adaptive resolution (it's seemingly bugged and activates even if game performance is stable, resulting in a constantly blurry image). 40fps/40hz cap. I also recommend turning texture quality to medium if the blurry textures bother you.
A lot of text in the game is pretty small but never unreadable.

Some sounds cut too sharply when you turn camera from source of the sound (maybe it's bugginess of the game itself, not sure)
Some minor shadows flicker (not critical), textures sometimes take long time to load to a full resolution (on windows didn't notice such problem)
Alt-Tab works, but sometimes breaks game (black screen, reboot to fix)
Overall gaming experience is almost perfect, minor issues don't distract gameplay
Works out of box
Full playthrough with no issues

DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 gamemoderun %command% +com_showLoadingScreen 0
Flickering shadows at some angles, which are easy to ignore
I tried to launch it with later versions of Proton including Experimental but there were no UI elements. 7.0-6 did the trick.

Runs smoothly, played through the full game without any problem. Originally tested without forcing compatibility, runs fine just the same.
Occasional stutters in open area levels.

Everthing seems to be handled well on default when I launch/play the game.
I have noticed that steam games which aren't on my main drive won't run on my secondary drive (i.e the drive where steam is installed in Linux runs games fine while the other drive doesn't). I am however still testing this with some of my other games but that is the impression so far.

Text of in-game books or letters
Game doesn't launch under any version of Proton
game works perfectly with Proton

Some text can be kinda small but its not too bad.
It runs well but I had to turn the grahics down to very low, but to be honest it looks fine on the deck screen. With the graphics on low I was mostly locked to 60, with rare dips into the 40s.

DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 gamemoderun %command% +com_showLoadingScreen 0
Some lighting had noticeable flickering, but it wasn't hard to forget.
As a side note, keep in mind that playing with fractional scaling on Wayland causes a single pixel wide black transparent bar on right. However, this is a problem with Wayland and not Proton so I didn't list it as an issue.
Worked flawlessly

Runs great in handheld mode, stable 40 at mix of medium & high settings possible, stable 60 is a lot harder and requires lot of tinkering
+com_showLoadingScreen 0
Injected reshade into the game from this link [ReShade Linux] (https://github.com/kevinlekiller/reshade-steam-proton/blob/main/README.md) in order to fix blurry image produced by in game TXAA (Try AMD Cas, DELC Sharpen, Luma Sharpen, Smart Sharpen or any combination of these according to your liking)
Modified Back Grip Buttons
- L4 to Quick Save (F5)
- L4 Long Press to Quick Load(F9)
- L5 to open Reshade UI (Home)
- L5 Long Press to toggle Reshade Effects On & Off (assigned to F10 in Reshade UI settings)
- R4 to Take Screenshot
- R5 to Toggle HUD On & Off (Tab key, enabled by a mod)
Hard to read text, Steam Magnifier not always great, sometimes you need to scroll pages and the analog stick moves the magnifier view instead
Occasional Effect Glitches, Frame Drops, Stutters (1080p Docked), less noticeable in handheld mode
Docked, 1080p 30FPS Optimized Settings
Quality Settings:
Start with High Preset *Textures to Very High
- Set Environment Detail & Shadows to Medium if you wish
- Post Process Anti Aliasing to TXAA 1x
- The Yes No Options are all personal preference but do note the game likes to turn Depth of Field back on by itself all the time
Advanced Settings
- Vsync Off (this game's Vsync implementation caused me all sorts of frametime problems)
- HBAO On (big performance hit, can be turned off, personal preference)
- Adaptive Resolution Manual
- Adaptive Resolution FPS Target 30
- Adaptive Resolution Quality Balanced
- FPS Limiter 120 (Game recommends not setting it too high but setting it at or close to 30 crushed performance, not sure what's going on)
- Triple Buffering Off
Full disclosure, this is all personal preference, you can turn any number of settings down to Low or Medium, for better performance. You can turn TXAA off and get at least +2FPS, if not more, across the whole game, turning off both TXAA and Reshade, by itself can drastically boost performance (+ 4-10 FPS) but looks like ass to me. Image is too unstable with all kind of ugly aliasing, shimmering, marching ants, jaggies. TXAA provides a beautifully stable image but introduces a heavy blur which is the entire reason for using Reshade. The sharpening from Reshade goes a long way in remedying the TXAA blur. I tried SMAA + FXAA within Reshade but it does not fix the image anything close to the inbuilt TXAA.
Also, despite turning off HBAO, TXAA, Reshade, turning most options to Medium or Low the game still has inconsistent performance with FPS drops to 35-30 in heavy areas so my reasoning is might as well aim for the best possible at a 30FPS cap. Adaptive Resolution is key for this, it's surprisingly good here. It is what enables pushing such high settings at 1080p. This way most of the time the game runs at 1080p and in the occasional heavy areas it reduces the resolution but the loss in image quality is less than expected. I have tried fixed 1600x900 but it looks a bit too soft, somehow Adaptive Resolution (Balanced is 75% so 1440x810) looks not as bad, dunno how beats me.
I don't know who is out there playing Dishonored 2 on a Steam Deck, docked at 1080p in 2023 but if you are, this is what I found from hours of tinkering, give it a try, hope it helps.

Minor screen tearing
The first time I installed it wouldn't start. Reinstalled the game and everything works out of the box with Proton Experimental, no other tweaks.
I don't understand why it wouldn't launch the first time or why reinstalling solved it, but everything works now.

Game does not start.
Tried the launch options in this thread. Tried older proton versions. Nothing has worked so far.

Run as expected with no tweaks. Performance is also solid and as expected for my hardware (Ultra settings, 1400p, 120+ FPS).
Need to test save and load and further into the game to ensure it doesnt crash, but from about 2 hours of initial gameplay, its running very well.

Runs perfectly fine, no tinkering other than Proton experimental.
Game wouldn't launch, independent of launch options or proton version.
Game wouldn't launch, independent of launch options or proton version.

The game ran perfectly fine out-of-the-box.
Tried opening the Steam Overlay with Shift+Tab and the game crashed.
My Steam install uses Proton Experimental by default. Everything runs great with it.
WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_STRENGTH=1 DXVK_ASYNC=1 PROTON_NO_ESYNC=1 %command% +com_showLoadingScreen 0 +r_skipDOF 1
Some freezes when the map loads

Doesn' Launch
Game doesn't launch even with various Proton versions and Launch Options

Text hard to read, but still readable.

After getting to the gameplay and upon entering the second area of the first mission, most of the background textures just load in as white. There are still physics, just no color or depth.

Nothing bad to complain, just make sure to let the shaders finish before play

Overall the game runs about the same as it does on Windows, it is my processor that causes the problem
Microfreezes, haven't observed them on Windows (the processor isn't good for the game, but generally works better on Windows than through Proton)