
𝗢𝗠𝗘𝗚𝗔
Published
Game can comfortably maintain 40FPS at 40Hz with a mix of high & medium settings at 8W TDP 1100-1200 GPU Clock, should give around 3-4 hours of gameplay at the very least
Audio in cutscenes can go out of sync but it's very rare and happened to me once in like 50 cutscenes, still is a known & common issue in this game
DoF effects appear weirdly pixelated, might be a result of lower resolution
Can play docked at 1080p, though steady 60FPS might require lower resolutions and some settings tweaks.
1600x900 or set Resolution Scale to 0.8 or do both and enable FSR through the Quick Access Menu (make sure to select Borderless Window). Adjust Volumetric Lighting and Shadow Quality to Medium Set Ambient Occlusion to SSAO Motion Blur personal preference though I recommend off if your settings give you over 40FPS
I wanted the eye candy so I kept settings most settings at high at 1080p, and it holds an average 50FPS for the most part, even goes up to 75-80 in certain sections but can also fall to 40-45 in hectic fights. If all that variance sounds like a nightmare to you, you can turn down some settings as mentioned above to maintain a steady capped 60FPS. Cutscenes with all the extra bells and whistles will often drop frames but it didn't bother me.
Runs great in handheld mode, stable 40 at mix of medium & high settings possible, stable 60 is a lot harder and requires lot of tinkering
+com_showLoadingScreen 0
Injected reshade into the game from this link [ReShade Linux] (https://github.com/kevinlekiller/reshade-steam-proton/blob/main/README.md) in order to fix blurry image produced by in game TXAA (Try AMD Cas, DELC Sharpen, Luma Sharpen, Smart Sharpen or any combination of these according to your liking)
Modified Back Grip Buttons
- L4 to Quick Save (F5)
- L4 Long Press to Quick Load(F9)
- L5 to open Reshade UI (Home)
- L5 Long Press to toggle Reshade Effects On & Off (assigned to F10 in Reshade UI settings)
- R4 to Take Screenshot
- R5 to Toggle HUD On & Off (Tab key, enabled by a mod)
Hard to read text, Steam Magnifier not always great, sometimes you need to scroll pages and the analog stick moves the magnifier view instead
Occasional Effect Glitches, Frame Drops, Stutters (1080p Docked), less noticeable in handheld mode
Docked, 1080p 30FPS Optimized Settings
Quality Settings:
Start with High Preset *Textures to Very High
- Set Environment Detail & Shadows to Medium if you wish
- Post Process Anti Aliasing to TXAA 1x
- The Yes No Options are all personal preference but do note the game likes to turn Depth of Field back on by itself all the time
Advanced Settings
- Vsync Off (this game's Vsync implementation caused me all sorts of frametime problems)
- HBAO On (big performance hit, can be turned off, personal preference)
- Adaptive Resolution Manual
- Adaptive Resolution FPS Target 30
- Adaptive Resolution Quality Balanced
- FPS Limiter 120 (Game recommends not setting it too high but setting it at or close to 30 crushed performance, not sure what's going on)
- Triple Buffering Off
Full disclosure, this is all personal preference, you can turn any number of settings down to Low or Medium, for better performance. You can turn TXAA off and get at least +2FPS, if not more, across the whole game, turning off both TXAA and Reshade, by itself can drastically boost performance (+ 4-10 FPS) but looks like ass to me. Image is too unstable with all kind of ugly aliasing, shimmering, marching ants, jaggies. TXAA provides a beautifully stable image but introduces a heavy blur which is the entire reason for using Reshade. The sharpening from Reshade goes a long way in remedying the TXAA blur. I tried SMAA + FXAA within Reshade but it does not fix the image anything close to the inbuilt TXAA.
Also, despite turning off HBAO, TXAA, Reshade, turning most options to Medium or Low the game still has inconsistent performance with FPS drops to 35-30 in heavy areas so my reasoning is might as well aim for the best possible at a 30FPS cap. Adaptive Resolution is key for this, it's surprisingly good here. It is what enables pushing such high settings at 1080p. This way most of the time the game runs at 1080p and in the occasional heavy areas it reduces the resolution but the loss in image quality is less than expected. I have tried fixed 1600x900 but it looks a bit too soft, somehow Adaptive Resolution (Balanced is 75% so 1440x810) looks not as bad, dunno how beats me.
I don't know who is out there playing Dishonored 2 on a Steam Deck, docked at 1080p in 2023 but if you are, this is what I found from hours of tinkering, give it a try, hope it helps.
Create a text file named autoexec.cfg with the following lines
con_enable "1" sv_cheats "1" bind "h" "toggle cl_drawhud"
This lets me toggle the HUD on and off by pressing h (purely for the sake of clean screenshots)
This is for those who play docked to a monitor/TV and have it plugged in so do not care about battery life only performance. Game runs brilliantly. Settings maxed out, 4xMSAA, 16xAF and game is anywhere between 180-300 FPS at 1080p. Looks stunning in 2023, like no game this old has any business looking and feeling this good to play.