
Hakzource
Published
Rougly 4 hours of playtime at max battery, mileage may vary. 60 FPS too, not too demanding of a game
6-7 Watt TDP
Requires using the steam menu to close the video settings window, closing it will save your changes.
8 watt TDP
Use ProtonGE to get it running, crashes otherwise
Soft locked during the first bomb defusal at the bridge, opened a door and caused a frozen screen
Otherwise works fine, but this softlocks your game progress.
Public Beta participation
Slight graphical bugs
Runs native 60 FPS, sun shadows off
50 FPS lock, 10-12 TDP
Mentioned by others, offline saves load older ones
12 Watt TDP
8 watt TDP
Game doesn't detect the deck's 800p resolution, only 16:9
Game animations slow down when there are lots of things to load, like the bug in Yakuza 3 on PC
The game itself runs fine enough, up until you enter a fight or crowded area. Then all the animations suddenly slowdown, causing barely playable gameplay. A shame as well, since this game would honestly run pretty well otherwise
Contrary to the reviews below, performance between all the mentioned protonGE versions still have the animation slowdown issue, causing it to be unplayable.
Feel free to try it out for yourself, but in my experience it's all the same, doesn't work at all
CryoUtilites recommended settings
My dumbass set the TDP to 8, forgot to remove it and was one of the issues of slowdown. Removing the limit/setting it to 15 makes it more bearable but still noticeable
Medium settings, would advise just playing on PC to avoid annoyances. Apologies for any misinformation wrote the contribution late at night
8 Watt TDP
Free game, has co-op remote play and is a decent time waster
6 watt TDP is more than enough
Brotato but weeb and vtubers, p good
Fire game, has rollback netcode too
10 watt power limit, Real-time reflections off
Small Map Hud
Slight stutters, mitigated/reduced with ProtonGE
4/5 Watt TDP
15 watt TDP
Runs completely fine, few drops then and there but mostly ~50 fps
50hz 50 FPS cap, 60 in-game fps cap. V-sync off, Realtime Reflection+SSAO off with FSR 2.1 Quality
When attempting starting a New Game/New Game Plus, on the first load screen after the disclaimer game consistently crashes my deck and reboots into a slow/bugged version of game mode.
If anyone finds a solution please post it here, trying to circumvent it by starting new game on PC
Would freeze sometimes, and if non manually closed would crash the deck forcing a reboot
Should be playable, not verified status. Still mostly playable on deck, just save a lot to avoid progress loss
Fixed by reverting to older proton version, they did some wizardry there
Really weird reverting to old proton versions fixes all the crashes on loading screens/in general
Lowest possibl wattage, runs fine
5-6 watt TDP
only 16:9 resolutions, can't do full 800p only 720
Runs completely fine
used TDP, ~5 watts 60 FPS
Very good game, underrated franchise
6-7 watt TDP
Dialogue will not work if on "Surround" setting. Fixed by changing it to "Stereo"
Runs completely fine
Installed both TGAA Community patch and the High-Quality Audio patch https://github.com/AdmiralCurtiss/dgs_hackfix & https://gamebanana.com/mods/309458
TDP set to 3 watts, runs at 60 FPS no problem. ~5 hours of gameplay
On one occasion had sped-up/crackled audio after messing with sidebar, non-occuring. Prob due to audio patch so download at own risk
Even following the Steam community guide on fixing videos, did not see type moon opening logo. So far no issues though so I have no idea.
50 FPS cap 50hz, turned shadows/geometry/SSAO to lowest, 960x600 with FSR on
40hz, 40 FPS steam lock, 60 FPS in-game lock. 10-watt TDP, Medium settings with real-time reflections off, 85% in-game render scale. This gives roughly 3 hours of battery life
Small map hud among other things, but nothing impossible to see