
FireWire400
Published
Worked fine out of the box, 80+ FPS on more intensive maps with every setting turned up.
I don't have any reference as to how it would run on Windows with this Hardware but I'm pleased with the performance so far. Didn't test it with mods yet, though.
Performance with the experimental native binary was similar but controller bindings were way off; might be because I didn't launch it through Steam.
Game crashes right before the intro cutscene
Tried a bunch of fixes (including those suggested by others here) but always ran into different errors.
Selection menus (e.g. selecting wheels etc.) are quite slow to load new pages; only a problem if you go through them fast
Multiplayer has been flawless, although I had some minor connection issues; not sure if they're related to proton, though
By default, the analogue stick prompts are nearly impossible to complete. I had to use a community controller layout (I just used the one with the best rating)
Worked just as it did in Windows
Crashes after a few minutes when using Proton Experimental, works great with Proton 9.0-3. Was able to play a few multiplayer rounds without issues
gamemoderun %command%
Internet Radio streams didn't play, they appear to be loading but never actually start playing
I think this game isn't very well optimised but playing it on my linux machine is pretty enjoyable. Multiplayer is also great, without much slowdown or netcode issues
Has no trouble hitting VSYNC on my 100Hz monitor on Ultra with everything turned up. Overall a pretty enjoyable and smooth experience
Everything works as expected until it slows down after ~20 Minutes
Major slowdown after ~20 minutes of playing; goes away after restarting the game
The sound works out of the box with Proton 9.0-3, forcing experimental broke it for me so stick to 9.0-3 and you'll be fine.
Unfortunately, the game slows down majorly after ~20 minutes (for me, others have reported different figures; it may depend on the size of your actual RAM)
gamemoderun %command%
My Plasma default panel was visible the entire time when selecting Borderless; switching to Fullscreen solved this issue
I found that playing in DX11 mode (-dx11) made it perform slightly worse in my case.
No issues in DX12 mode with the Epic Preset and FSR 3.0 set to Quality; almost a perfect 60 FPS with a few dips to the mid 50s here and there but I can't complain.
The steam overlay didn't work out of the box; it worked after switching from nativ to proton experimental. The performance stayed abou the same; locked 60 FPS with 1.5 render scale.
CPU and GPU utilization were sub 20% both with and without proton (FPS set to Unlimited in settings).