


Would not run on Flatpak version of Steam. File path to long.

Works well OOB
Slightly worse stuttering and frame pacing than Windows. Not like it matters much since it's already horribly optimised.
The fact this is playable on Linux (and with the EOL-esque updates that remove fomo like Backstage and Realms) is getting me back into this game, so of course I had to write a report here too.

能登陆能调节设置,会卡在优化电脑步骤
gamemoderun mangohud %command%
显卡为intel B580

Worked out of box, just be patient.
Takes a Long time to cache Vulkan shaders (20+ minutes)

pop-in of shadows and foliage.
Sometimes the game opens and flickers before blackscreening. Making the game windowed and then dragging the window around my screen while it's launching fixed this.
Sometimes I would open the game and have low fps (around 30fps), restarting the game then brought me back up to 90-120fps.

Seems after years of being compatible with linux has done this title bad, can't seem to get past the impervious black screen of doom
a lot
all in all, very dissapointed, 3 years ago i was at least able to play the damned thing but now all it shows is a black screen of absolute missery, very saddened by this

Perfect out of box experience.
Install and play.

Install and play.

My PS4 controller can be detected normally in the controller settings page of the Steam client, but it couldn't be detected in-game. I was able to fix the issue by following this: steamcommunity.com/app/221410/discussions/0/1693795812304458372/
The game runs very smoothly on Manjaro, aside from the PS4 controller issue and some occasional graphical glitches. Overall, the game performs really well, and there's absolutely no problem with online multiplayer.
A few months ago, I played the game on Nobara 40/41. Initially, it ran very smoothly, but after playing for a while (about an hour), I started to experience increasingly frequent and annoying stuttering. At first, I thought it might have been caused by a game update breaking a patch, but the issue seems to be related to Nobara itself—because after switching to Manjaro, the problem completely disappeared. Unfortunately, I wasn’t able to pinpoint the exact cause. If you encounter the same issue on Nobara, I recommend trying a different distro.

gamescope -W 3440 -H 1440 -w 3440 -h 1440 -r 120 -f --force-windows-fullscreen --hide-cursor-delay 1000 -- %command%
High intensity flickering during the opening cutscenes. Proton experimental was required for the initial Microsoft sign-in required on first boot.
As per earlier reports, gamescope was required (In my case) to run the game without being presented with an headache inducing flicker during the opening cutscenes.
Those issues aside, its been stable and performant experience - online all working properly, ready for friends and family to get this great title on PS5.
Alt-Tabing to an application gives a black screen, but pressing Win key and then selecting the application or Alt-Tab to another application before desired one works fine.

DXVK_ASYNC=1 VKD3D_CONFIG=dxr,dxr11 mangohud %command% PROTON_HIDE_NVIDIA_GPU=1 PROTON_DISABLE_NVAPI=1 PROTON_ENABLE_NVAPI=0
On Hyprland, the first big window that appears is frozen in fullscreen (switching to windowed mode for that segment fixes the issue). After the initial intros play, a new window is spawned, which can be put to fullscreen, but with black bars around the bottom and right of the screen. During the entirety of the intros playing and the game window being open, there's another window in the background, which is fully black at all times (seems to be responsible for controller handling).
My DualSense controller (through Steam Input) would sometimes disconnect, and the game would remember the last pushed buttons and moved joysticks, leading the car to continue responding to the last input before the controller froze and disconnected after a few seconds. This happens very rarely, and re-connecting the controller fixes it most of the time. In rare cases, the haptive feeedback strength forces itself to 100% (any slight rumble would be at maxed-out), making it very uncomfortable to play for basically any period of time. Restarting the computer fully resolves any of those issues, be it the random disconnects or the excessive rumble.
Loading a save after setting a home on either of the expansion maps is much slower, and sometimes gets stuck in an infinite loop. Uninstalling the expansions forces the game to spawn the player on the regular map. To prevent this, I always return out of the expansions and save afterwards.
From time to time, the game stutters for up to 1-2 seconds when loading new areas. It seems to be mostly fixed now, so it might soon not be an issue anymore.
Loading into either expansion might take longer than usual, sometimes even a few minutes. While that is happening, the frame rate is artificially limited to 30 FPS, the same as when loading a save directly from an expansion. Joining an online game also temporarily limits the frame rate while loading, but from what I've seen, its loading speed seems unaffected.
Switching to Proton Experimental is absolutely necessary for the login window to pop up. After the initial login, both Proton Hotfix and ProtonGE work just fine.
In order to remove the black bars in fullscreen on Hyprland, the following solution works:
- Switch to a second workspace right after pressing "Play"
- After the small splash screen with a car and the game's name appears, switch to a third workspace
- Once the third workspace opens a black window, move back to the second workspace - the window that spawned there will contain the game
- Bind compositor-wide fullscreen key binding in your Hyprland configuration (~/.config/hypr/hyprland.conf):
bind = SUPER, F11, fullscreen
- Focus the game's window and use the key binding that you've just added to your configuration (Super+F11 in this case)
The reason the custom key bind is necessary, is because toggling fullscreen with Alt+Enter will cause the game to flicker a few seconds before exiting back to windowed mode).

The game deserves a platinum honestly, as it does not have any major bugs, works good and performant, no tinkering needed
Limited FPS to 40
Some artifacts can be observed
Minor stutterings when device is cold started
Give it a platinum, silver doesn't cut it at all

Works well out of the box
If you are using AMD gpu with mesa driver

Some small and rare texture bugs
Couldn't play on TV display

Controller missing Start/Menu button mapping
The game installed and ran no problem. By default, my Steam install uses GE-Proton9-26, but this version would not show the Xbox sign-in on multiple attempts. I was unable to see it on Hotfix, but on Experimental, the sign-in displayed. Once signed in, I could use any proton, so I switched back to GE, but Steam stock 9-x works, and so does Experiemental and Hotfix.

If you have a proton prefix remove it (by removing the pfx directory), use Proton Experimental to login, use Proton GE to play the game.
Game is a black screen when alt+tabbing out
Some stutters every now and then
Took a couple attempts, but made it work.

Tried everything - nothing worked
Whatever I tried, game says my graphics card isn't supported. Message can be ignored, game launches with black screen and no sound. Alt+Enter etc. doesn't help.

PROTON_ENABLE_NVAPI=1 RADV_PERFTEST=gpl VKD3D_FEATURE_LEVEL=12_2 VKD3D_CONFIG=dxr,dxr11 %command%
I have solved the stuttering problem with this: Navigate to Settings -> HUD and Gameplay and disable player-designed cars and drivatars. If it is not enough then, disable online-functionality by switching to Horizon Solo mode.
Had to use GE-Proton22 to get out of the sign-in loop to allow signing into a Microsoft account before switching back to Proton experimental to play the game normally.

VKD3D_FEATURE_LEVEL=12_1 VKD3D_CONFIG=dxr11 gamemoderun mangohud %command%
Sometimes there are stutters, but most often the frame rate is 60 (locked)
As mentioned earlier, there is stutters while racing, but game is not unplayable. With these parameters stutters did not gone, but there are almost gone. I'm playing with MSAA 8X, vsync on, full screen on, graphics - very high. In-game testing suggested minimal settings for some reason.

Sometimes fog that is very far off in the distance flickers, but it is barely visible, especially if you're not looking for it.
Ran as it did on windows when set to proton experimental. I did not try with the default or GE, but from other reports, it seems that it would work fine on those as well.
get a wine error vkCreateRayTracingPipelinesKHR, to solved i had to put "particle effects quality" and "ray tracing quality" on "very low" and off respectively

Since you dont have Microsoft game bar you wouldnt be able to invite friends but are still playing in an online game. To circumvent this, just install the xbox app on your phone and add your friends there and then you can send an invite from the mobile application.
game always launches in fullscreen mode with a black overlay which covers the game

I set GE-Proton and it just ran as expected.

Proton Experimental for logging in; Starting the game in windowed mode
flickering when the game is in fullscreen and V-Sync is enabled. black screen when the game is started in fulscreen.
I needed to use proton Experimental for logging into my Xbox account, but then I changed it back to Proton 9.0-4 because it runs better. Start the game windowed and only fullscreen the game once you're loaded in or you get a black screen. Aside from that, the game runs great.

Works out of the box with GE-Proton9-25

PROTON_ENABLE_NVAPI=1 %command%
Switch to windowed.
Had to open the game on my second monitor, switch to windowed, and move to main monitor.

PROTON_HIDE_NVIDIA_GPU=1 PROTON_ENABLE_NVAPI=0 VKD3D_CONFIG=dxr,dxr11 PROTON_ENABLE_NGX_UPDATER=1 gamemoderun %command%
He usado Proton 9-04 y con esa version no he tenido problemas, con mis componetnees he logrado jugar en graficos medios y altos, DLLS no no es recomendable ya que baja el rendimeitno de mi grafica (gtx 1660 super), actualmente estoy en la distribucion de Ubuntu 24.04.02

gamescope -W 3440 -H 1440 -w 3440 -h 1440 -r 120 -f --force-windows-fullscreen --hide-cursor-delay 1000 -- %command%
On Bazzite KDE. Had to launch via gamescope else I had flickering on launch credits and then a black screen with no responsiveness. Had to enter the "r 120" in order to be able to set framerate limit higher than 60 (I'm on a 120Hz monitor). Ran perfectly on full max/extreme settings no dips below 120.

works flawlessly ootb on hyprland
in hyprland, starts in a window regardless of in game setting. using hyprland fullscreen bind fullscreens it with no issues. seems like other ppl have issues on hyprland, the only thing i can think of is that i use a window rule to float all steam apps by default

Black screen, could hear menu ticking on mouse hover, HAD TO PRESS ALT + ENTER and all was well.
Controller: No MENU or START button mapped
smooth, butter, can caravan with friends

If you encounter issues with the game launching in fullscreen/borderless, such as constant flickering, make sure to 1) try and disable adaptive VSync and 2) ensure your KDE rendering backend is set to OpenGL. This should allow the game to run in its launching state. Alternatively, if you have access to window controls, move the game window from its default position and it should respond normally. This is what I needed to do in order to get the game working.

Game works flawlessly after some tinkering, besides a memory leak that takes some hours to manifest.
On Hyprland, the game always launches in a floating window behind a fullscreened black window. This can be fixed by setting a fullscreen resolution with gamescope.
Memory leak. After about 2-3 hours, the game will warn that system memory is low, at which point the game process is using over 30 GB
On the first launch you have to login to your Microsoft account. The Window that comes up was completely white for me. I tried a bunch of different proton versions, until one of them let me see the login window and i could login. After that I went back to GE with no issues.
I've enabled GameMode, NVAPI and DLSS support in SteamTinkerLaunch which allows me to use DLSS in the game with no issues.
Works out of the box
No issues whatsoever. Well, there are some things, but those are platform-agnostic, so not gonna list those. Game genuinely runs better on Linux that on Windows & Xbox, no crashing like on the aforementioned platforms.

DXVK_HDR=1 gamescope -f -W 2560 -H 1440 -r 165 --hdr-enabled -- %command%
On Hyprland outside of Gamescope, going fullscreen will lead to inconsistency. The goal would be to get to a point where a black fullscreen window would open up over the gameplay, which I would have to move out of the way before manually fullscreening the game; otherwise, fullscreening manually would lead to black bars at the bottom. Gamescope sidesteps the issue entirely

It just shows a black screen when I try to set it to fullscreen from the in-game settings and if I use hyprland's fullscreen keybind it goes fullscreen but has black bars at the bottom and right even though I have set the game's resolution to 1920x1080
Somebody pls help