
SharkBreadShark
Published
Game runs without any issues. Controller config adjustments required through Steam--though that's a Steam issue rather than a game issue
Needed to configure the desktop version of my controllers to be gamepad before they would be recognized.
Works great out of the box with Proton Experimental or GE-Proton. Vulkan caching makes it play better than on windows.
Game failed to launch after initial install because it couldn't find a tracked_files
file in the game's compatdata directory in Steam (/steamapps/compatdata/1097150
).
After running
touch /path/to/SteamLibrary/steamapps/compatdata/1097150/tracked_files
Game booted and ran with 0 issues
With EAC Patch game runs like it did on launch
Happy to see the game works and plays as expected again! Must use GE-Proton7-15
or newer until they fix their EAC patch.
Not sure if it was a problem unqiue to my machine, but will need an additional step to finish installation by making sure to add the tracked_files
file in the compatdata directory.
Once both steps were done, the game booted and ran flawlessly. Had 0 issues in client. Was able to play with Xbox Controller with full rumble support and keyboard/mouse
Works on NVIDIA with Vulkan ootb when using Gamescope. VRR and HDR both running, looks great!
LD_PRELOAD="" DXVK_HDR=1 gamescope -f --hdr-enabled --adaptive-sync -W 3440 -H 1440 -- %command%
If playing without gamescope, you will need to edit your config file to start in DirectX12 instead of vulkan if you're using an NVIDIA card at time of writing
Save/Load Dialog is finicky--need to offset mouse and/or use keyboard shortcuts to use it correctly
Renaming dialog very hard to work with, flickers a lot
Game runs like a dream after doing my initial configs and tweaks to manage the VSYNC issues
MANGOHUD_CONFIG=position=top-right,no_display=1 WINE_CPU_TOPOLOGY=4:0,1,2,3 mangohud gamemoderun %command%
Created a dxvk.conf
file in the root of the install (next to the launch exe) with the following configs.
dxgi.syncInterval = 0
dxgi.maxFrameRate = 57
This prevents the "forced' VSYNC from running (especially helpful if you have a GSYNC/Freesync monitor), and made things MUCH smoother
Forced VSYNC with a high-refresh rate monitor made things frustrating before setting a dxvk.conf
file.
Using a 3600x, adding WINE_CPU_TOPOLOGY=4:0,1,2,3
to my launch config reduced stuttering and made things MUCH smoother
Game may run great for folks on 60HZ monitors without tweaks, but things felt SO MUCH BETTER for me after applying the VSYNC and CPU CORE tweaks, and it runs absolutely flawlessly now
Worked great out of the box with no conifguration required.
Ran at 1920x1080 on an external TV for couch co-op, was getting 45-55 fps on low settings. Picked up and worked with our controllers right away as well!
Runs perfect out of the box
Thought we had multiplayer issues, but it is the game itself, not Proton/Steam.
Just like native, perfect out of the box