
Erik Chendo
Published
don't run and show this windows
System.NotImplementedEception: The method or operation is not implemented. a at System.Management .ManagemenObjectSearchr.Get () [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.Management.ManagementObjectSearcher.Get() at BmLauncher.SystemInfo (System.String queryObject, System.Int32& count) [0x0001c] in <96984e55025348f1980e12aaf1d28209>:0
It shows a windows message with this
Win32 function failed: HRESULT: 0x80004005 Call: at line 256 in file \Graphic_displayM.cpp
Don't open the game and show a windows with that
"ops" The game crashed "date...." next to game executable. it would be great if you'd send it to developer of the game
Open just a crash window with that
MGL Fatal error Error 257.426 Please run 'settings' first (error open registry ke
I will not say that THIS game is not playible. This is playeble. But, has a BIG VISUAL problem.
The lighting effects are in a frenetic frenzy of color change. I'm even afraid someone might get a EPILEPSY with this rain of colors jumping on my screen.
It even opens it. But it does not exceed 5 seconds open in the part of the initial credits and closes
Don't open and show a crash window
ops the game crashed "data" next to game executable it would be great if you'd send it to the developer
Once or twice a month I turn on my linux to see how the games are going. If they are running, what is not running.
Some features of the scenario. For example: The smoke outside the battlefield, in the windows version looks a little more like smoke. Here on ubuntu it was showing a static png TEXTURE. Obviously the smoke is an image and here it did not have the effect of definitive smoke. Some special effects features, such as the NYX cosmetic necklace lost the luminosity effect, the bracelet cosmetide instead of appearing a glow and light effect has now turned an opaque black. Her neck, where she would have a necklace, now has a black smudge. Looking like coal.
The fps I managed to play, but as in windows it runs in the range of 117 fps to 122 fps I can do the bunny jump more easily. Here as the fps was in the range of 66 fps to 100 fps it was a little more difficult to make the bunny jumps. Those were the only problems.
lights and transparencies of cosmetics almost absent and Smoke effect became bitmap
I failed a lot to open each map and when I entered I had 1:30 minutes of slowness in the game.
The mouse was kind of weird in the parts where the game is loading the map or when I leave the map to the menu.
Every time I enter a game I have a delay of 1 minute to 1:30 game slowdown. The game stays in this period of time varying between 15 fps in some parts, 70 fps and rarely 100 fps. After this time of 1 minute and 30 seconds the game flows between 110 fps to 120 fps.
It's not like instability. But yes. Just trying to open game maps. It happened to me trying to open a map, playing against bot, trying 3 times and only the third or 4th time I managed to enter the map to play. It takes a long time to load the map.
Yes, a crash error window appeared after I closed the game... Every time I close the game, this error window appears.
It opens, it enters a screen that with a few clicks. When you pass the party that talks about the save game, it enters a black screen and does not exit any more
The setup show a installation of "windows game live" and the installation fail. The game don't open after that
runs, but with a bit lower fps like 25 fps of game. Have a horrible problem with sound
This game doesn't open and show a window like that
Launch4j This aplication requires a java Runtime Enviroment 1.6
a "steam window" show and don't pass from that
"preparing to launching Street Fighter IV"