
Alvy
Published
DXVK_ASYNC=1 DXVK_FRAME_RATE=90 %command%
The campaign is a stutter-fest. Zombies though, they worked fine with any problems
Aside from stuttering, the campaign crashes very frequently
Smooth as butter. I was shocked when I realized it isn't a native game
The only issue I had was one big frame drop in the prologue, not long after putting on the suit, but it was gone after a few seconds and it never happened again.
WINE_CPU_TOPOLOGY=8 WINEDEBUG=-all %command% -USEALLAVAILABLECORES --use-d3d11 -force-vulkan
Out of the box you may encounter some ugly stutters here and there, but it's fixed by using WINE_CPU_TOPOLOGY as many reports already stated.
Helldivers 2 is a bad optimized game in general, so I won't take into account low frame rate issues. As far as it goes, the game runs as well as on Windows, or even better since I noticed that the stuttering in here is almost non-existant.
Other reports say you can switch back to your preferable Proton after the first boot. Didn't work for me.
When running natively the mapping on my Xbox Series controller gets scrambled (e.g. pause was mapped to RB). Running the game under Proton is a workaround.
Works fine. It has some problems but it looks like they are not exclusive to Linux
When playing with mouse the camera has a bit of stuttering
-novid -vulkan
Remember to add "-vulkan" to your launch options to use Vulkan.
Vibration goes crazy and it never stops unless you deactivate it
-novid -no_texture_stream
OPENSSL_ia32cap=~0x20000000 %command% -noborder
Switching tabs could sometimes make the game's window go black. Adding the -noborder parameter fixed it
Got some ugly stuttering during the first few minutes of gameplay, but it could have been shaders still compiling
Make sure to have your controller connected before launching the game. Otherwise, it won't detect it and you will need to re-launch. (I was using an Xbox Series controller)