
MFT-Rex
Published
No Radio. Some lines of voiced NPCs are missing sound.
About 10 avg FPS less than people reporting from win10 on similar hardware. Still 60FPS avg on High/Med settings
As per instruction from Valve using Mesa from git is required. Without it player character are blacked on creation. Didn't test further w/o mesa-git.
Works as well OOB as you would expect from early access title.
Probably performance problems due to Early Access status.
Works OOT, but it's early access so bugs are expected
The game is still in the early access, so some slow downs can be explained by this.
Currently for modding support Partiality Launcher is required.
I created a separate wine prefix with:
WINEARCH=win32 WINEPREFIX="$HOME/.partiality_wine" winetricks dotnet462
From within this partition Partiality Launcher version 0.3.10 works, while a 0.3.11 one wouldn't install mods properly.
For reshade THIS guide still works.
Not playable even with custom proton.
Was able to install origin using 4.21-GE-1 (fork of Proton by GloriousEggroll) but encountered a linking error within the Origin, preventing the game from starting
It's better to run with Proton for more stable fps and faster loading times than with native as well as mods support.
With DXVK (D9VK) there are several problems:
- black lines on campaign map
- black background during loading
With DXVK(D9VK) the game crashes while loading tactical combat.
It's required to use PROTON_USE_WINED3D=1
command argument to avoid crashes and graphical glitches.
For videos to work installation of Media Foundation .dll libs is required. (z0z0z mf-install works just fine). I hadn't find any more problems.