
fraz0815
Published
Crashes on Kernel 6.1.rcX at start. Use lower kernel, e.g. 5.19 / 6.0
Crashes with kernel 6.1.rcX
VKD3D_FEATURE_LEVEL=12_2 %command%
Bleeding-edge Proton Experimental needed
Right click an Proton Exp in Game Liste, choose Betas -> bleeding edge
Nice demo to test FSR3
Use bleeding edge of Proton Experimental (Beta), set launch command (VKD3D_FEATURE_LEVEL=12_2 %command%) and activate ingame FSR3 Frame Generation to stop flickering
PSN one time login required
SteamDeck=1 %command%
- Be sure you have a valid PSN Account If you get only black screen, this is the part where steam tries to use its web browser to login to PSN.
- Use a gamescope(-plus) session from terminal, browsing works and one time only login is required
After login to PSN the game seems to run
Proton >> Native. Native runs poorly, partially missing (overlay) maps, other glitches and slow. Proton (experimental) fixes all issues.
Use Proton instead of native version.
Fullscreen seems to be more stable than windowed borderless
FSR 2.0's setting "balanced" crashes while transition indoors-outdoors, eg in benchmark. Also general graphic presets only work when FSR is active, game restartet after that. But Preset slider then disables FSR again, so triple check graphic settings.
Mesa Vulkan driver 'RADV' hase some serious bugs with this DirectX:Vulkan game.
Tends to crash more often, and keeps filling up VRAM after a few hours of gameplay till crash.
Using 'AMDVLK' (from AMD) instead fixes these issues.
Pretty simple to install, gets selected automatically.
Use 'AMDVLK' instead of 'RADV' with AMD GPU's, do not use FSR 2.0 'Balanced'.
Does not start with mesa 23.2 on Navi 31
Switching back to any mesa 23.1 solves the problem