
Worlds Sluttiest Pheasant
Published
Error will pop up saying "The game is attempting to launch on an unknown GPU vendor" but clicking through it shows it works regardless.
mangohud %command%
Raytracing disabled due to the error above, but should work fine regardless.
Wouldn't even load up the splash screen. Seems like they've taken a step back this update for me.
mangohud %command%
Either Experimental or Glorious eggroll will work fine with this. Just make sure that the EAC libraries are installed. They should install automatically if you're running it with experimental.
DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 PULSE_LATENCY_MSEC=60 VKD3D_CONFIG=dxr VKD3D_FEATURE_LEVEL=12_2 DXVK_ENABLE_NVAPI=1 %command% -dx12 --launcher-skip
Launcher skip is mandatory.
Slight artifacting and blurry image
https://forum.paradoxplaza.com/forum/threads/linux-game-crashes-on-startup.1462994/
Setting multisampling to 2, 4, 8 works but 16 crashes to desktop on Wayland. X11 doesn't have this problem.
mangohud PROTON_ENABLE_NVAPI=1 gamemoderun %command%
Occasional performance issues, though that requries tinkering with the graphical settings to your liking.
gamemoderun %command%
Only a single crash during my entire playthrough.
Ran this with mods and had no issues whatsoever.
PROTON_ENABLE_NVAPI=1 gamemoderun %command%
Game will just cut to a black screen after a match.
Was able to start the game and use DLSS. Game gave a warning about an unsupported windows version but it didn't impact my enjoyment. Finished a round and then the screen went black.
Despite this, this game is leaps and bounds better than the reports during the beta, and will probably get fixed at a later date.
Just be careful with alt-tabbing if you're using Wayland.
Alt tabbing often created graphical glitches that required me to restart the game. Moving my mouse to my second monitor and using that negated any issues.
Likely a wayland issue, but I've found the screen glitches happening even on X11 sometimes, but it's infrequent.
Works just fine apart from a minor windowing issue.
Borderless fullscreen wouldn't work after quitting. Fixed by switching to fullscreen and then back to borderless.
Using wayland, haven't tested on X11.
37 hours in and I've experienced no issues.
PROTON_SET_GAME_DRIVE=1 PROTON_ENABLE_NVAPI=1 mangohud %command%
Played with friends perfectly and spent most of my playtime on here. Performance issues are expected due to the game being on UE5 now.
SET_GAME_DRIVE is to enable mod.io support, though it's awfully finicky on both Windows and Linux.
mangohud gamemoderun PROTON_ENABLE_NVAPI=1 %command%
No hitches at all and DLSS worked perfectly with NVAPI enabled.
So long as you stick to my settings, you shouldn't have a bad experience. Loaded into a world and felt like I was playing on windows.
DXVK_FRAME_RATE=144 %command% -useallavailablecores -skipintro
Fixed itself after the first startup
Works perfectly in multiplayer
Played with friends for the first time on linux and it worked right out the box. No configuration needed.