


Plays perfectly. No tinkering necessary. 90 FPS on the highest settings with good battery life. Should probably be verified.
Subtitles are small, though still readable against the background.

Game does not support windowed from the options
Game couldn't get past the starting loading screen on the native version, changing it to emulated version solved those issues

Native: crashed on loading the main menu 50% of the time; total PC lock, had to hard reset
Switching to the Windows version and Proton to see if that helps. Means downloading again.
The game is working flawlessly with ultra graphics, the only thing I did is switched to Proton Experimental

Just force the use of Steam Play / Proton and the use of wined3d to receive a perfectly fine game.
PROTON_USE_WINED3D=1 %command%
The native version gets stuck loading the main menu, proton with d3d freezes when showing the main menu. proton with wined3d just works and should be the default for this game :)

Native version is so broken I had to hard reset
Game allocates all screens, blocks all inputs, renders the intro with the primary screen resolution but centered across the virtual screen space only to get stuck loading the main menu afterwards without responding to any further inputs.
PROTON_USE_WINED3D=1 %command%
Performs flawlessly as long as you use the specified launch options.
PROTON_USE_WINED3D=1 %command%
I can see the main menu however it is slightly shifted to one side and I cannot interact with it
Native version hangs loading, newer Proton versions freeze at main menu.
PROTON_USE_WINED3D=1 %command%
Native version crashes after the intro video. Using current Proton (7.0-4) with "PROTON_USE_WINED3D=1 %command%" does the trick for me, no issues with the game so far.
The game freezes when I try to load the menuw hether I choose the every older proton version or the "Use Wine D3D" command.
Use Wine D3D
Unplayable

Played GOG version with Proton 4.11-13.
Proton 5+ hangs in main menu.
I used the following command: `PROTON_USE_WINED3D=1 gamemoderun %command%`, otherwise it would crash in the main menu.
The game would crash in the main menu without the option.
Native version wouldn't work, it stayed in a loop whilst loading.
Once the "WINED3D" option was added, the game ran fine. It seems to hold steady at 60FPS.
Hangs on menu screen with DXVK enabled.
Alt-Tab will sometimes cause the game to close.
Native version has a long standing bug which causes the game to often hang on loading screens.
Works perfectly with Proton 4.11-13
The native version crashed my system, but Proton works great.

Doesn't work well with Steam Linux Runtime or Proton GE
Unable to load after playing opening cinematic, can sometimes lock up the keyboard and mouse upon freezing requiring a restart.

Perfect
Native version is stuck at loading screen for some reason, that's why I'm using Proton.

Steam Version of the game originally purchased for Windows. Using Fedora 30 and Steam client.
Default Steam version of Proton did not work, but setting Steam client to beta and selected Proton 4.11-2 worked without issue. Successfully reached the settings menu--which was not working, and completed the first two missions without further issue.
The game does not permit setting resolution outside of a percentage--stupid. If using multiple monitors, advise disabling all monitors except one then running the game or it will span all monitors.

Native version doesn't work for me. On Proton the game runs well. I installed manual D9VK and it worked well too with this DX9 to Vulkan translation.


I have a multi-monitor setup and it spans across all of them. Game does not respect -sw or -windowed options and cannot change in game. This makes sections of the UI inaccessible
