

Make sure to turn on Vsync in order to fix video tape footages. Otherwise tapes footage will be slow.

Works perfectly
Just like on windows

Some pre-rendered graphics and animated textures (i.e. TV screens) were missing. This was resolved by using GE Proton

Works perfectly OOTB.
Perfect experience. Running smooth without any bugs/glitches

Proton GE is needed otherwise the cutscenes are broken
runs perfectly

Runs well out of the box
You should probably use GE-Proton because although the game is fine the audio will have minor crackling

Just install non raytraced version from betas. RT on resident evil games is garbage anyways.
game-performance mangohud %command%
beta non rt version
DX12 raytraced version goes black screen after fullscreen or borderless window
game-performance %command%

gamemoderun mangohud PROTON_USE_WINED3D=1 %command%
When running with regular Proton cutscenes did not play but the game started, with different versions of GE-Proton9-16/9-20 cutscenes did not play and there was a black screen and the game did not start. Only with GE-Proton9-4 version everything works correctly.

Game ran perfect with no tweaking.

DXVK_FRAME_RATE=70 %command%
You have to use proton GE otherwise the cutscenes won't load properly. Also don't lock your framerate in the ingame settings if the game has a slowdown and goes under the framerate limit you set the game will run into slowmotion permanently. Use a startup command to limit the framerate.

MANGOHUD=1 gamemoderun %command%
Low fps and stutter when utilizing Very High textures and shadows on a 6GB video card. Dropping textures and shadows to high fixes performance issues.
Game runs at a smooth fps with no tinkering.

some cutscenes merely showed a Test Card with a PnP "snow" screen in the bottom right. other in universe videos specifically in Lucas's area simply did not play
The game simply does nothing when I launch it, no matter which proton version I use.
gamemoderun %command%
Overall the game ran just fine, I didn't face any issues that were game breaking. Only a bit of artifacting with the lighting
runs perfectly

Runs very well
Smooth and crisp, works fine with no special tinker steps.

gamemoderun %command%
I had to use Proton7.0-6, otherwise I got blackscreen when launching and then crashed.

The game works flawlessly. At least the demo version. As in other games in the series that I've tried.
Small lighting artifacts, at the highest settings
The game works stably.
gamemoderun %command%

gamemoderun mangohud %command%
Pre-rendered cutscenes display incorrectly without using GE-Proton

DXVK_FRAME_RATE=30 %command%
Must use the DX11 version of the game
Video files wont play without using Proton-GE

a brilliant game that works almost perfectly OOTB. you need to use Proton GE to fix the "missing movies" issue.
Video cutscenes are desynced and seems to be behind audio.
launching the game with default Proton settings causes missing movie cutscenes, which can be fixed with using Proton GE.

Not playable as of yet

travando, mas da de zerar
Water reflections were awful
Works amazingly well! Just like native, been playing on constant 144 fps, no stutters, no glitches no nothing!
gamemoderun %command%

Started the game via native and had to manually kill the "DXSETUP.exe" program but got it running soon thereafter. Manually switched to Proton Experimental and had no issues.

crashing more frequent on fullscreen
all RE games seem to have a common issue of crashing for many people. borderless window helps but doesnt fix the issue

Use ProtonGE. Every version of regular Proton has horrible colored test bars in all cutscenes.

AMD_VULKAN_ICD=RADV DXVK_ASYNC=1 MESA_DISK_CACHE_SINGLE_FILE=1 RADV_PERFTEST=sam,rt VKD3D_CONFIG=dxr11 VKD3D_FEATURE_LEVEL=12_2 __GL_THREADED_OPTIMIZATIONS=1 gamemoderun %command% -dx12
Ray Tracing not available
Some textures look blocky but same issue on windows. Video clips didn't play without GE Proton. Ray Tracing works but requires the launch options listed (Thanks TheDarthTux)

In-game videos will not play properly on Steam's versions of Proton, and will instead show a color test screen. This issue can be worked around by using GE-Proton.
Gameplay performs well and as expected.

Had to opt into dx11 beta version since my game save from windows had raytracing enabled and it wouldnt start.

VKD3D_CONFIG=dxr11,dxr PROTON_ENABLE_NVAPI=1 PROTON_ENABLE_NGX_UPDATER=1 mangohud gamemoderun %command%
Only using ray tracing.
Enabling ray tracing would tank performance when playing video cassettes (loading a new area). Also it would trigger some crashes. I got a stable playthrough with ray tracing limiting fps to 60 and enabling in-game FSR.