

Finished the Game without any thinkering, runs fine as it is.

Works very well
On two instances my controller (Steam Controller, wireless) seemed to have stopped working before/after a small ingame cut scene. After that I played wired and had no problems. Could also be a problem with the controller or just coincidence, though.

Refresh Rate: 66
Framerate Limit: 33
Half Rate Shading: On(?)
If Screen Percentage: 90
Graphics
Window Mode: Fullscreen
Resolution: 1280 x 800
Graphics API: DirectX 12
VSync: Off
Motion Blur Intensity: 0.1
Advanced Graphics
Dynamic Resolution: Disabled
Screen Percentage: 90 - 100
Visible Rot: Low
FPS Limit: 60
Depth of Field: Limited
Motion Blur: Low
Volumetric Fog: Low
Ambient Occlusion: Low
Post Processing Quality: High
Textures: Medium
Foliage: Low
Shadows: Medium
No compatibility issues, works very well

Completed without issues
More or less solid 120fps at highest setting 1440p

Ghosting around Kena
Ghosting around Kena when moving the mouse fast, quite noticeable

Works out of the box

gamemoderun %command%
Activer DirectX12 dans les settings
When using the game's built in screenshot mode, the moment you save a photo, the game and even entire desktop becomes laggy until you quit the game. Other than that, very smooth6 amazing experience on maxed out settings
The game's built in screenshot mode casuses my whole PC to lag until I quit the game. But other than that, very smooth gameplay fully max settings
Install, run, enjoys! No need for any tinkering at all.

PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 gamemoderun %command%
I'm sure my GPU is partly at fault for only having 6GB of VRAM but game stutters significantly even on low textures / medium everthing even with DLSS in ultra performance mode. It's very area dependant too and never an FPS issue, I am running around with 100ish FPS but you get random stutters without the frames dropping once and the final fight was unplayable unless I dropped everything to low and went one res below native (3440x1440 being the native)
Behaves better in DirectX 12, even so the performance is all over the place and heard from a friend about issues on windows too.
Leaving this as a pass, it's playable start to finish without any other issues if you ignore the stutters or can avoid them with better hardware (or lower settings)

Ran without issues!
Kena Bridge of spriits played flawelessly out of the box for me!
Compatilibité parfaite avec Proton Experimental, aucun soucis. Le jeu est mal opti sur W11 aussi donc pas de soucis particulier à signaler
gamemoderun %command%

Switch to DirectX12 (and make game fullscreen)
frequent stuttering in new areas
Out of the box, the game runs with annoying frequent stuttering. I switched to fullscreen and DirectX12 as suggested in the community discussions and it seems to have worked, the game is working great now with textures popping in (like most games) instead of freezing the game/stuttering.

Worked without any problems

A bit of difficult to read text, but should be fine for most
If you can settle for 30fps, use static resolution and set to 1280x800. Should make the game look marginally better at the cost of smoothness.
gamescope -h 2160 -b -f -e -r 90 -- %command%
Using gamescope
isn't technically required, I just like using it for the extra features

gamemoderun dxvk_async=1
Around 100fps at 1440p, which is lower than expected. Upgraded cpu did seem to resolve the issues with the hitching.
This was an update to a previous report. Game is great no major problems except on older hardware there was noticeable hitching. Overall performance is considerably lower than expected for a game of its graphical quality.
-dx11
Frame pacing is a little bit inconsistent. Played in 1440p, 60fps average with medium preset.

PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 %command%
Sometimes it stutters a lot, and i need to close and open the game
Game runs well, but sometimes it starts to stutter until it becomes unplayable and needs to be restarted, even with DLSS.
Working out of the box with Proton 7.0-6
I have stable 30-40 FPS depending on details @4k on Radeon VII. Games with similar or better graphics are usually in ~60FPS range, but I never played this in windows to be sure it's wine/proton problem. Still perfectly playable for casual player like me.
Runs perfectly
Fonctionne parfaitement

I am pretty sensitive about lag of any kind, and it seems like the performance issues persist regardless of high or low settings.
gamemoderun %command%
frequent frame drops probably caching shaders
Runs decent but Ive played a lot of better running "Gold" titles. Something needs to be done about the hitching. That said, I read people having same issue on Windows.

能玩,但是非常吃功耗,发热严重,此外我不得不把许多画质选项降低来尽可能让帧数稳定,但是实际结果经常是二者均失。这个游戏的优化实在是不尽人意,中低画质下差不多40帧略有波动能玩,但是我仍然不建议在deck上玩。
限制功耗以减少发热,尽管效果非常有限:deck很轻松就突破设定的功耗墙。
Game settings *turn off dynamic resolution *set resolution to 1152x720 *leave the rest as is Steam performance settings *set scaling filter to FSR *set refresh rate to 40hz
Button icons are difficult to recognize
Game settings:
turn off dynamic resolution
set resolution to 1152x720
leave the rest as is
Steam performance settings:
set scaling filter to FSR
set refresh rate to 40
Game runs mostly at and above 30 fps, sometimes below. Still looks great.
Fonctionne parfaitement
Funciona muy bien, solo hay que ajustar la calidad grafica para mejorar la fluidez del juego
Flawless and silky smooth.
gamemoderun %command%
Some stutters in new areas, usually resolved themselves after a few seconds, seems to be shader compilation lag.