

Works perfectly by deafault without any issue. Actually the patch 2 (The breach) is perfectly palyable until the end.

You'll need a surprisingly beefy machine to run this stylisitc, but purposely unattractive game.
The game runs like a pig, and there aren't any graphical detail settings to change other than the ability to use AI upscaling, or a dynamic frame buffer. Without using either the framerate can settle around 30fps, but will drop frequently, and destroying scenery will tank the fps, but was otherwise quite playable and enjoyable.
Until the first boss. After 2 hours in (note for anybody hoping to use Steam's refund policy), I got to the first boss. Despite it only being my characrer and him on screen, FPS wouldn't go higher than 20fps.
Maybe they'll optimise like crazy before release, but I didn't get any further than the first boss due to the massive FPS drop, but I did get a steam refund after explaining the issue. This is not a SteamDeck Validated game despite the badge!

6650xt 在2k 质量档基本能够畅玩,部分地下地图需要切换的性能档。没有其他的稳定性问题。
地下部分区域卡顿严重,画质性能档或者 amd fsr 切换到性能档。
可玩。

Playable 60fps with recommended hardware without proton
dualshock 4, not detected
For HDR using gamescope, need to launch steam through gamescope, launch options in game resulted in buggged hdr, otherwise, HDR works. Setting 4k resolution in gamescope command line and vsync in-game heavily impacts performance, 20-40fps with stutters; playing in 1440p without vsync (set -W and -H in gamescope). Lastly, SSD is a must game appears to freeze and loading screens take foreverrr in HDD.

Works after installation, no tinkering. Game is still in Early Access so perfomance is not the best right now, but on my rig at 1080p high settings, im getting ~100fps.
Runs well oob so far, no tinkering on mint with nvidia gpu

Even though it's in early access, the huge potential of this game is already evident. I can't wait for it to finish development!
gamemoderun %command%
Without FSR, performance degrades extremely quickly, saturating the VRAM within ten minutes or so. By enabling FSR (Quality preset or Custom with 80% scaling ) performance improves significantly and no more slowdowns or crashes occur.
Crash with FSR disabled
Keep in mind that the game is in early access and therefore the optimization of the graphics engine still has a lot of room for improvement. With the patch released at the end of July I noticed a great boost.

Works perfectly, but not optimised yet.
Occassionally, the game would freeze whilst launching. Closing and restarting fixed this with it never happening outside of the launch cutscenes.
The game works great. I have an RTX 3080 on Fedora 40. As of July, the game isn't yet optimised. I was playing at 80FPS on the "Quality" graphics preset (1440p)

The game is beautiful, but I've experienced frequent crashes with total system crashed. I'm confident in the next patches.
Stuttering
Frequent crashes that force the computer to restart.
At the moment, very unstable.

Il gioco, pur avendo un cap ai frame di 30FPS con risoluzione dinamica 70%/70% ed FSR impostatio a Prestazioni ha dei cali di frame evidenti
Cali di frame
I cali di frame in questione non consentono una limpida fruizione del titolo, per la natura che esso ha, portando a frustrazione nel giocarlo

Had some headaches starting up, but now running the same as it was for me on Windows
With a System76 laptop, had to switch specifically to using the NVidia graphics - before that, I kept running into graphic card issues when loading the game - was getting an error out from Wine about "gst_audio_info_from_caps: assertion 'gst_caps_is_fixed (caps)' failed". Also disabled broadcasting since the error seemed related to streaming (was able to get into the game while using integrated GPU after disabling Steam broadcasting, but had a bunch of color weirdness still), although I may test re-enabling that with the graphics now set to NVidia specifically

Works very well between occasional freezes, where the graphics stops updating but the games appears to keep running
The character customization seems more fragile than the base game, otherwise it is possible to play for shorter periods of time before it freezes but doesn't recover no matter what I do
mangohud gamemoderun %command%

Crashes on every cutscene, Crashes if more than one wooden barrel is broken at once, Basically the game is unplayable for me atm
The game itself runs fine for me but it is impossible to get past the tutorial for me since it crashes during cutscenes or if more than one object is broken at once.

Works like a charm
The game is still in early access and therefore it's still unstable. It runs just like it would on Windows. It runs bad but not because of Linux

Works like a charm right out of the box!

The devs are making a lot of hotfixes for performance(optimizations for pc overall, it's not a linux problem).
It has to do with game optimization for PCs, since it also happens for Windows from posts of other people.
Please note that the game is not 100% optimized for PC yet, but in ran really good for me.

lock 40 fps/ tdp13_14 / ingame 70%render scale - performance option - rednder to 40 fps
Just some place. generaly very playable. baterry around 3H

Game runs flawlessly on GE-Proton9-4 without any further tinkering. Installed, started and played for 5 hours straight without any issues. Game performance is not the best, but given similar reports on other platform, it's difficult to attribute it to the compatibility layer.

DXVK_FRAME_RATE=60 __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia gamemoderun %command%
Game runs really smooth, nothing particular to notice. However, the intro screen (basically where you see Moon logo etc, BEFORE you even get to the new game menu) is super laggish for me. Once it loads into the main menu, everything goes buttery smooth :)

Nothing to add here…game runs fine :)

Works out of the box, minus unoptimizations
Game not optimized well, but still playable
As far as the linux translation goes, it ran smoothly. No tinkering, using the recommended proton version had no issues whatsoever. Only problem is optimization, but that's the fault of the game in its current state. Still definitely playable for me, was getting about 90fps on a 6800xt.

Text is generally tiny, lowering the resolution (see below) makes it completely illegible.
Due to overall performance issues, the game often takes a few seconds to stream geometry.
The game cannot maintain a stable 30 fps in any scenario, staying anywhere from 15 to 25. Lowering the resolution to 640×400 and 50% of render scale in game settings + FSR in steam deck settings helps a bit, but the game is still way under 30 fps. It doesn't help that the graphics settings in the game are extremely limited --- you can only select from 4 presets with no fine-grained controls.
The only positive is full Steam Deck controller support and no input lag even when the game's at 15fps. The developers publish hotfixes daily, and promise better graphics settings with performance improvements, but no significant changes yet.

The game works flawlessly out of the box!

PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 VKD3D_CONFIG=dxr11 VKD3D_FEATURE_LEVEL=12_1 gamemoderun %command%
slight stuttering in the first minutes of gameplay of new scenes
Didn't try other proton versions, as said little stuttering probably because of shaders. But its not that big of a deal. Other than that the game runs pretty smooth, graphics look amazing. I've played for about 50 minutes wihout any crash or major problem.

Cool and fun game, soul-like lover will love it
sometimes crash if adjust screen-mode from full-screen
Game playing still buggy because I use EA version since it's launch.
I guess game playing experience will better if you use higher-end video card like 4060 or newer

gamemoderun mangohud %command%
Some crackling during cutscreens
Had two hangs in the game while switching screen modes, never crashed while playing
The game would not launch via proton experimental, but was fine with GEProton8-32.

Running OK on PC with the performance on par with Windows.
Audio sometimes mutes on alt tab - need to restart the game to fix.
Loading stutters are a game issue and also happen on Windows.

gamemoderun %command%
Haven't been able to get anything saved
Experiencing crashes after the big brawl on the ship deck. It was crashing at an earlier place, so I think this is not driver-related and probably just a matter of a memory leak or something similar.
Work without any issue but performances is not that good for now, but it seem similar on windows.

Color flickering on objects such as grass, but not always.
Also reported on Windows so most likely not proton related

Works well, but the performance needs optimization
Beautiful Game
You might receieve "No Signal" when booting up the game, simply just wait.

Runs 10-20% slower than on Windows

Cryoutilities 2.0 default optimisation
Locked to 30fps
There are 3 places that you can set FPS and recommend you set them all the same or you will get stuttering or frame drops. Under display you can change max FPS from unlimited to 30 and then under graphics the target frames should be set to match. Finally under steam battery/performance menu set FPS cap to 30. Plays well at native resolution so turn off FSR. Probably could get more frames if turned down resolution and used far but very playable at 30fps.
I do have cryoutilities with recommended settings - not sure if it makes a difference.