


work after installing microsoft visual c++ redistributable


Menu text is very small on the SD Screen
Could probably be marked as verified. I think what holds it back is the small text in the menu.
Start of every new level lags very bad. Fix: change effects level in video settings to any other setting (e.g. low, mid, high). The setting does NOT matter, but switching does. On every level I have to switch to a different setting. Then it plays fine for that level.

Got this game for free on Epic Games. Just completed it today. Downloaded it via Heroic Launcher (auto adding it to Steam).
Game worked perfectly. High/Epic settings at a locked 144 FPS. Dropped a tiny bit to 120 FPS, but never during the action.
The game works perfectly.

Runs out of the box.
Dx12
Game launches and starts the entry animation but eventually freezes and never gets me to the main menu.
__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command%

gamemoderun MANGOHUD=1 %command%
only dx11, dx12 very laggy
sometimes fps down, but everything is fine
gamemoderun MANGOHUD=1 %command%

MANGOHUD=1 gamemoderun %command%
RADV_PERFTEST=gpl,nggc,sam
gamemoderun %command%

Text is a bit small
After a level is completed, the game just crashes. Thankfully it always saves beforehand. Proton-GE or Proton Experimental don't work at all.

Runs great, though last cutsceen video missing
Last cutsceen had encoding issues so the game kinda just skiped over it... other than that its great.

Some keybinding changes
Some performance issues on the cyberspace areas, but no combat there, so not that important

Text is small
Whater other folks on Heroic were complaining about must have been fixed. Installed directly from Heroic Launcher, no extra steps required. Game seems to play fine (only played 1 level). Dropped refresh rate to 45 and turned on v sync to smooth out gameplay, but otherwise seemed great.

Perfectly fine, but without RT
When Ray Tracing is ON, the slowdowns are quite severe compared to the Win11.
The performance itself on DX12 is silky smooth, no visual glitches and no slowdown with rasterization

For the first time after starting campagin, the progress (about 2 levels) did't save when I exited the game. This happened only once.
gamemoderun %command%

Tried to install vcrun2019 but it failed due to requiring the 32 bit version of Wine

I haven't had any issues with the game, I can almost crank the game's graphics to max unlike a native Windows install. The DLSS option works well, real-time Ray-Tracing works well (even if my hardware is very limited for this), in short, it worked wonderfully.

Sporadic, temporary FPS drops at 4K, fluid game at UHD

The demo ran great, but the actual game can't get passed the menu. My guess is that some time after the first couple reports of this game on here there was an update that borked it on Deck. It allows for two directx options before running it and only one of them booted.

Complement to my previous report, need to install vcrun2019 via Heroic (forgot to add it previously D:)
DXVK_ENABLE_NVAPI=1 PROTON_ENABLE_NVAPI=1 VKD3D_CONFIG=dxr11,dxr VKD3D_FEATURE_LEVEL=12_1 gamemoderun mangohud
Select the default wineprefix > Install a Windows DLL or component > install vcrun2019
Need to install vcrun2019 in order to execute the game
Reading other reports it seems like that Steam does the vcrun2019 install work, but on Heroic vcrun2019 needs to be installed manually with the setup mentioned above (thanks user Chloe for the helpful report)

DXVK_ENABLE_NVAPI=1 PROTON_ENABLE_NVAPI=1 VKD3D_CONFIG=dxr11,dxr VKD3D_FEATURE_LEVEL=12_1 gamemoderun mangohud
Select the default wineprefix > Change settings > Windows 10
I had to enable that Windows 10 in Winetricks when running it through Heroic, with the DX12 preset or adding -dx12 as game arguments to be able to have both DLSS and RTX. The game ran with all Proton versions I tested, and if not using DX11 you won't need any env vars or extra settings. Didn't play much yet but the game seems to run stable and with no graphical or sound issues. Not 100% sure but I think that re-applying the Video Settings during the game makes the game update and run a more stable manner with higher framerate, maybe it's a bug in the game itself.

Worked great

You need to install vcrun2019 to be able to run the game. You can do this on heroic launcher by going on the games config, there you will find the winetricksgui button.
After clicking on winetricks a window will open, just follow this order:
1-Select the default wineprefix 2-Install a Windows DLL or component 3- Search for the vcrun2019 and then hit okay to install it.

Install vcrun2019
For Epic Store users using Heroic / Legendary, must install vcrun2019 to the prefix via winetricks in "Install a Windows DLL or component" menu.

played the game with proton experimental, and DX11 since DX12 gave me tons of fps drops. no bugs.

Non-stop Visual C++ missing error, even after installing it via protontricks and/or via heroic

Full playthrough using DX12 with no issues
Did not try DX11 since DX12 had no problems
Full play-through, no issues
Game worked as expected, normal launch, didn't have to change anything. As of now, none of the issues like on the previous recent reports.
It crashed once in my playthrough

used hotfix

Stuck at "Launching"
The game never starts, it only remains on "Launching" indefinitely. No logs anywhere, no errors thrown, no cores dumped, just "Launching."
Experimented with several Proton versions, even GE, but nothing changed.

Any proton above 7.0-6 would result in the game loading very slow, like 10 minutes. After loading, game was < 1fps. 7.0-6 was flawless.