
Boothy
Published
Played over 9 hours in two sessions, and had 1 crash while I was away from the PC (game exited on its own from the Esc menu!)
gamemoderun %command% -nostartupmovies -nosplash
One crash, while at the game menu while away
Did not try the -d3d11 option other people have posted, as DX12 just worked for me. Game stated in had switched to DX12 automatically on inital start, and that it needed a restart, which I did, and it carried on working! I am running latest kernel, Proton GE and Mesa, so maybe the DX12 issue is fixed now?
Had 1 crash, when at the Esc menu to pause the game when I went to eat, came back and game was gone! No idea why, started again fine.
Some very occasional frame tanking, but this only lasts a second or two, and hasn't happened in combat. Otherwise it runs at a steady 120FPS (my set cap).
Switching to 2nd monitor when in full screen crashed the game (hung, needed killing). Changed to Borderless and no more issues.
Use Borderless rather than full screen.
Only minor issues, played for a few hours non stop, including Alt-Tab to other windows, and still worked fine.
gamemoderun %command%
Minor issues, crackling, white noise, but not very often.
Minor glitching at the endge of the screen, not impacting game play.
Tried GE as others have reported issues with the default. It just worked with GE, no other changes done.
Launcher issue was the 'Settings' button sits over the top of the 'Play (DX12)' button, but the buttons still work (and you can set Settings in game anyway).
I selected the Vulcan version rather than DX12. Everything just works so far, including Steam cloud (I loaded ny last save from Wiondows no problem) and the DLCs all loaded fine.
gamemoderun %command%
Played in Ultrawide, 3440x1440, Ultra settings with a few tweaks (shadows and motion blur reduced) and still a bit slugish at times. So likely need to play at High instead on my rig (6900 XT + 5800X3D). Likely needs some optimisations. So far no bugs found, but I've only played the 'tutorial' section so far.
It just worked, no changes needed anywhere other than using GE, which I have set in Steams settings for 'other titles'.
Didn't try Multiplayer, as I don't play multiplayer myself.
Started in a window, despite set to fullscreen, but as soon as I clicked, fullscreen resumed as normal, was fine after that initial oddity.
Initally opened in a small window (about 25% of my screen), despite being set to native res (3440 x 1440), clicking on 2nd monitor (dual monitor setup) and game opened full screen! Worked fine after that point.
Minor issue in Options menu, whene under Display, the Graphics Adapter name wraps over two lines, and crops, but only sometimes. But this is minor and can be ignored. Everything else worked okay.
Note: This was with the new Sow and Sell update. i.e. The new scenario just released 3 days ago. (as of time of posting).
gamemoderun %command%
Most GFX is fine, some of the text (aka the font) has some minor issues. Still readable though.
Seems more stable in Linux than running under Windows 10. For ref, Game was originally released for Win 2000/XP/Vista! Oddly, I can now Alt-Tab out of the game, which always crashed under Win10 for me! Games UI does not scale well, but that seems to be an issue in Windows as well. I just run in 1080p and it looks fine. Also runs in ultrawide resolutions no issue other than the scalling above. (So run in 2560x1080, rather than 3440x1440 etc).
Zero issues, it just worked. Played a custom map for about 3 hours in one session, and not a single issue.
Quiet compared to other games, despite being set to 100% in game by default.
Mouse appear tiny (har har) on first launch (as in really rally small), clicking away (into another application) and then back, resolved the issue.