
eliminat
Published
FPS counter showed mostly around 60 FPS, but drops to 8 or 12 FPS which I noticed as micro-stutters. Playable, will continue playing, but irritating all the same. Had to disable the Uplay overlay and Desktop as others have mentioned.
AMD_VULKAN_ICD=RADV VK_DRIVER_FILES=/usr/share/vulkan/icd.d/radeon_icd.x86_64.json %command%
Previously worked fine without any issues. However, recently I started having graphical issues as described in another post before. I'm also running an AMD graphics card and the same command options worked for me.
AMD_VULKAN_ICD=RADV VK_DRIVER_FILES=/usr/share/vulkan/icd.d/radeon_icd.x86_64.json %command%
DXVK_ASYNC=1 VKD3D_CONFIG=nodxr VKD3D_FEATURE_LEVEL=12_2 WINEDLLOVERRIDES="version=n,b" DXVK_HDR=0 SteamDeck=0 gamemoderun %command%
Infrequent AMD video driver crash. Had the same with Remake.
Initial attempts to run with any Proton (default, Experimental, GE9-23) would fail with DX12 error.
VKD3D_FEATURE_LEVEL=12_2
corrected this. I would still get some texture glitching and brightness issues until the recent Experimental update. Now it seems to run perfectly.
WINEDLLOVERRIDES="version=n,b"
is in my launch options because I installed the DLSS Enabler mod, which also seems to work as expected.
These other options I added to attempt to help before the latest Proton Expermental. I do not believe they're still needed, but as the game is running great I don't feel the need to change/remove them.
DXVK_ASYNC=1 VKD3D_CONFIG=nodxr DXVK_HDR=0 SteamDeck=0
eval $( echo "gamemoderun %command%" | sed "s/2KLauncher\/LauncherPatcher.exe'.*/MidnightSuns\/Binaries\/Win64\/MidnightSuns-Win64-Shipping.exe'/" )
After/during certain cutscenes the FPS plummets. Sometimes recovers, other times need to save and restart the game.
Game runs, but the launcher and cutscene bugs really hurt performance. Use the Launcher sting I put to bypass the launcher and its issues and run with gamemoderun to help performance.
Stuttering on initial playing. Finally got decent performance on my Nvidia after installing TKG-Proton and using the following:
__GL_THREADED_OPTIMIZATION=1 __GL_SHADER_DISK_CACHE_PATH=/games/GL_SHADER_CACHE/PoE DXVK_USE_PIPECOMPILER=1 ENABLE_VKBASALT=1 WINEFSYNC=1 %command% --waitforpreload --nologo -gc 2
Had to create the /games/GL_SHADER_CACHE/PoE for Shader caching on the SSD.
The most flawless Bethesda game I've ever played. No real bugs, crashes, stuttering, etc. And on Linux on Day 1 no less. Played for 3 hours
I've never had a Day 1 Bethesda game run this well, and this is on Day 1 on Linux. I'm stunned.