
MysteryretsyMysteryretsyM
Published
Works perfectly. One minor issue: When the game runs in windowed mode it resets the cursor to the middle of the screen instead of the middle of the window. This leads to drift in the camera controls if the center of the maximized window is not the center of the screen. Fixed by fullscreening the window using my windowmanager(awesomewm).
Only played the tutorial so far, but haven't had any issues yet.
intro video has looped sound
Game runs well in general, but planet generation is broken(no plants, things spawning under water, etc.). Loading stage 4 crashes and the stage 5 tutorial is skipped, not giving me the scanner necessary to advance.
Aged but cool game, works pretty much out of the box
Very minor crackling
Can't tab out of the game or use any other shortcuts. Can only unfocus game by using steam overlay.
Crashed once in a 12hr playthrough
Occasional issues with window focus, but the game runs perfectly.
Needs https://www.moddb.com/mods/star-wars-republic-commando-graphics-fix/downloads/star-wars-republic-commando-graphics-fix to be able to use 1080p mode. Works perfectly after that
Launcher works. When using Wine D3d11, the launcher doesn't freeze when clicking engage. However the game crashes during loading with the following error during the loading phase: "shadercachemanager/shadercachemanager.cpp (306) : Assertion Failed: nHitCount <= 1"
Updating to 3.16-5 fixed the game launch for me. It's playable, but sometimes freezes for up to a second when moving the camera.
Sume initial hitching and bad framerate due to shader compilation, but after a few minutes/missions it runs perfectly fine at 100+ FPS
Game keeps going out of fullscreen at each loading screen. I just set it to borderless windowed and told my WM to make it fullscreen.
Didn't work with previous versions, but with Proton-GE-6.21 it works like a charm.