
Benji
Published
No Linux-specific issues
It's a janky game, but that's the situation on Windows too. Multiplayer works fine, no crashes, performance is good.
Some infrequent artifacts for particular in-game smoke particals
Uplay launcher prevented the game from running
Uplay launcher failed to contact Ubisoft servers after logging into my Ubisoft account. As offline mode requires an initial successful connection to the Ubisoft servers, the game could not be launched.
Fantastic game that doesn't require any tinkering
Occasional crashes in act 3 when using the Vulkan renderer. Switching to DirectX 11 fixed the crashes.
Performs pretty well aside from the occasional crash
Game freezes roughly every 30 minutes, but with audio still playing. Have to kill the game process and re-launch.
Great out-of-the-box experience
Rarely crashes while starting the game
Works great out of the box. No tinkering required.
Note the item highlight key is different for Linux: hold the "x" key to highlight items. It's Alt by default in Windows.
Works great out of the box. Mods can be installed with extra work
See https://github.com/ebkr/r2modmanPlus for mod support, or https://github.com/ebkr/r2modmanPlus/issues/1051 for running mods if you're using the Flatpak version of steam.
All is working fine after the latest DRM update
Online multiplayer works great, no issues experienced
No modifications necessary, just launch the game.
Works out-of-the-box with no issues
Steam controller support (PS4 controller) worked great with this game.
I completed the first play-through for both characters with no bugs or issues.
Just works
Just launch the game and run. No issues experienced in both single- and multi-player.
Enjoyable game that works well, though does crash in multiplayer
Occasional crashes during multiplayer. No crashes experienced during single player gameplay.
Works great with no customization required
Steam controller integration (PS4 controllers) worked perfectly for both single player and local co-op.
Game is fun and works out-of-the-box
Some framerate dips after extended periods of play. Restarting the game resolved this for a time.
I don't have a Windows install so I can't confirm if this is a Proton-specific issue.
Some bugs are experienced (falling through a habitat was the most interesting one), but these aren't caused by Proton: Windows users have also reported the bugs that I experienced.
Works out of the box
Anyone with a GTX 970 will need to set the texture detail to "Medium" at best. "High" texture detail will use >3.5GB of VRAM, bringing the framerate down to single digits.
Unable to launch game regardless of modifications
Changing the Proton version (7.0, experimental, Glorious Eggroll), settings launch options (PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%
) and installing d3dx11_42 and d3dcompiler_42 has made no difference: the game either crashes at startup or displays a white window.
Playable aside from some performance issues
Pretty poor framerate given the hardware. Mangohud showed the GPU and CPU utilisation wasn't above ~50%, and the game was dropping frames like crazy. Turning off shadows helped a bit, but the frame drops were still pretty noticeable.
Works well, and very stable
Picked the proton version over the native version for multiplayer with friends. I've actually experienced less crashes and stability issues than their native Windows installs.
No issues running on Wayland. Singleplayer and multiplayer with various DLCs, factions, and battle locations have all worked fine.
Out-of-the-box experience was great, besides the occasional performance problems.
Performance was noticeably poor in some campaign maps and the Cyber Grind. Fixed by pinning the Proton version to 6.3-8, and am now reaching 60fps for the majority of playtime.
Aside from infrequent crashes, the experience is great with no required modifications
Occasional crashes (perhaps one crash every two hours of gameplay). The autosave system in the game prevented any major loss of progress.
Controller support (PS4 in my case) was great and worked out-of-the-box.
Works great with no customisation required
I'd highly recommend the camera mod to allow the camera to zoom further out.
The default camera is a tad claustrophobic on larger monitors.
As mentioned in other reviews, the camera zoom mod is necessary with modern resolutions/monitors.
MANGOHUD=1 DXVK_ASYNC=1 gamemoderun %command% ; ./fix.sh
Unable to join other multiplayer games. Game would start host migration and fail to reconnect.
Hosting games worked fine.
Game fails to launch on default settings. Setting the proton version to Glorious Eggroll and enabling the temporary_launcher_workaround
beta is required for the game to launch.
Issues have also been experienced with the anticheat mechanism in place, hence the "fix.sh" part of the launch options. Script contents:
#!/bin/bash awk -i inplace '{if ($1 ~ /StateFlags/) sub(/4/, "100"); print;}' ../../../appmanifest_552500.acf
Recent update to my system or the game has broken EAC
%command%; ./fix.sh
Game lauches when launcher is skipped, but EAC returns an untrusted error regardless of Proton version, game beta, or the common fix.sh mentioned in previous reports for this game.
MANGHUD=1 %command% ; ./fix.sh
Issues with the anticheat system prevents launching the game at times. Re-launching the game is often enough to bypass this, though sometimes a system reboot is required.
Unable to join multiplayer games. Can still host though
fix.sh
contents:
#!/bin/bash
awk -i inplace '{if ($1 ~ /StateFlags/) sub(/4/, "100"); print;}' ../../../appmanifest_552500.acf
Place the fix.sh
script in the steamapps/common/Warhammer Vermintide 2/launcher/
directory and make it executable.
env MANGOHUD=1 %command% ; ./fix.sh
Workarounds:
- Use the
temporary_launcher_workaround
beta to skip the launcher - Use Proton GE
- Use custom command with
fix.sh
script, located in thesteamapps/common/Warhammer Vermintide 2/launcher
directory. - Reboot PC if unable to get past the EAC error.
fix.sh
contents haven't changed:
#!/bin/bash
awk -i inplace '{if ($1 ~ /StateFlags/) sub(/4/, "100"); print;}' ../../../appmanifest_552500.acf