
F.Ultra
Published
WINEDLLOVERRIDES=libglesv2.dll=d %command%
Must use an older Proton and disable the libglesv2.dll, if one uses anything newer than Proton 4.2 then nothing works.
Runs perfectly. Not a single issue. As of Proton 4.2 the keyboard problems that existed when I played with Proton 3.16 is completely gone now.
Fullscreen changed the resolution to aprox 800px height. Don't know if this is a proton issue or a pure game issue.
Multiplayer does not work due to EAC. Single player however works just fine.
Played through entire game without any issues what so ever. Runs perfectly out of the box, also tested with the Steam Controller and that worked flawless as well.
Network errors with Proton 6.3-6 but works out of the box with Proton Experimental
Played from start to finish without any issues at all. Yes the first cut scene had video+audio synchronization errors but this affected no other cut scene and everything else worked perfectly.
Just have to install wm11 with protontricks as others already have mentioned, after that it was smooth sailing.
Worked out of the box, just put in ThirteenAG's widescreen patch to make the game work on modern displays.
Played multiple playthroughs without any other problems than the blank videos (which is the old WMP problem in proton).
crashes on startup, tried all the various workarounds without any progress
Install uplay via protontricks since the bundled version is out of date (same problem on Windows)
Further systemdetection.dll have to be removed or renamed in the Tom Clancy's Splinter Cell Conviction/src/system folder to pass the system detection error.
Then for performance reasons (I would regularly get sub 1fps but with this fix have 60fps) one have to change the thread affinity of the game process after each level load. For some reason the game locks all it's threads to the first cpu core only, which is bad since the game with dxvk have 35 threads running, so I simply launch the game, then alt-tab out, open a terminal and run this script:
#!/bin/bash
PID=$(ps ax | grep conviction_game | grep Z | awk '{ print $1 };')
while : do taskset -cap 0-11 $PID sleep 1 done
Looks to happen on Windows aswell, the game is simply not that stable.
Sometimes a audio sample can get stuck and won't dissapear until you quit the game.