
Han M'Boogie
Published
A patch and ini edit are needed to get the game running in widescreen and in resolutions higher than 1440x900. A guide for this can be found on the page for Bolt on PCGamingWiki. You can ignore steps 5-9 of their guide, as the hex values don't exist in the .exe; it worked fine for me without doing this.
While it's seemingly not specific to Linux/Proton, there's a bug in the mission Hide and Sneak which makes the mission impossible to complete without restarting the level again. A post about this can be found on the Steam Community pages, titled "Game is Ducked". You may have to restart the game if this happens, as quitting to the main menu and loading my save got the game stuck in a pause menu loop.
The game wasn't holding my attention so after the Hide and Sneak bug I stopped playing. For a kids game the difficulty curve ramps up fast. I can only assume this becomes Souls-like as the game progresses.
Rare occasions of foliage and other minor objects flickering in and out
Oh boy are the controller mappings bad out of the box. I messed around with Steam Input for a while and uploaded my layout, called "HTV - Improved in-game controls". A one-time, small change in the game settings is needed after applying it and I've put that in the layout description. Buttons are shown on screen as numbers rather than ABXY etc but old game is old.
Only one crash during my five hour playthrough, in the map screen.
Not tested any modes except story mode
Yada yada not supported
The anti-cheat is still blocking launch. It seems crazy that EA would choose to cut out Desk users... I thought they liked money.
SteamDeck=1 %command%
The game doesn't launch without the command. Online doesn't work because, of course, all Linux users are hackers, and cheating definitely doesn't exist by shutting us out. But story mode is completely playable and runs great, including raytracing. Having ambient occlusion turned on makes cutscenes look like you're watching them through a layer of Vaseline, but that could be a bug with the game rather than Linux/Proton.
Four crashes during my playthrough, with three of them coming during the first few hours in LS. Crashes reduced after launching the game through big picture but that might be a coincidence.
I first played this on Xbox a couple of months after launch when it was a bug-filled mess. It's by no means perfect now but it's so much better.
Set FPS range to 60-120Hz and enabled ambient occlusion (because why not) in steamapps/compatdata/17410/pfx/drive_c/users/steamuser/Documents/EA Games/Mirror's Edge/TdGame/Config/TdEngine.ini
Turned off PhysX in game settings without testing it, considering the issues others have had with it.
Unable to launch game due to SecuROM error 9000
Apparently SecuROM launch issues can be fixed by installing VC++ 2010 but this made no difference.
When trying to launch the game I get a SecuROM error saying "A required security module cannot be activated. This program cannot be executed (9000)" and it doesn't go any further. The link to the SecuROM site just says to reinstall the program. So I did. No difference.
The official Disney support page obviously has no useful info on it by now.
There's a Steam Community post for Arkham City GOTY which says a missing Msvcr71.dll could be the cause of the 9000 error. This is included in VC++ 2010 so I installed that through Protontricks but it didn't help.
I sanity checked I have lib32-nvidia-utils installed.
I tried Proton Experimental, 9.0-4, 7.0-6, 5.13-6 and 5.0-10 but they were all the same.
I even removed and reinstalled Wine then went through every troubleshooting step again just in case but that didn't help. At this point I gave up.
Runs perfectly out of the box. The game also has an option to run at 320x200 resolution, for anyone wanting to jump into the bold new world of VGA graphics.