
protosilva
Published
tried and failed to start
the game launches a unity window, but crashes with no indicator other than reporting as stopped
PROTON_USE_WINED3D=1 %command%
Without the launch options, it would open a unity popup and crash. Forcing Wine made all the difference, and as far as I can tell it works fine~
tried and failed to start
it starts and launches a unity window, but halfway through, it breaks and reports as stopped
PROTON_USE_WINED3D=1 %command%
If I disable full screen it starts juttering, making it unplayable, and disabling vsync doesn't seem to have any benefit, my guess is it's capped at 60
The game was unplayable without the launch options, and it went from a heck no to pretty fleshed out once I forced wine
it's possible they'd enjoy it, but there are enough small things to be annoying
it was playable, but I would expect it to perform much better given the hardware
tries and fails to start
the game tries to launch, but after popping up a unity window it crashes and reports as stopped
PROTON_USE_WINED3D=1 %command%
If I tried to render at native (1080) in windowed, it would jutter, making it unplayable
Without launch options it would open a unity popup and then crash. It now seems to work almost perfectly~
tries and fails to start
the game loads for a bit before reporting to the user it crashed, and then reports as stopped
forcing wine seemed to do the trick, and the game went from unplayable (crash on launch) to almost perfect!
PROTON_USE_WINED3D=1 %command%
If I rendered at full resolution windowed, it would jutter beetween not quite full and full screen, making it unplayable, but full every other setting worked fine
Launching straight from steam, it wouldn't give any indication that it launched other than 'running' and then it would stop.
tries and fails to start
the game tries to run, but gives no indication that it starts, and then reports as stopped
tries and fails to start
the game gives no indication that it loads or crashes, just reports as stopped after a bit
PROTON_USE_WINED3D=1 %command%
Without forcing wine, the game didn't even start, it just crashed. Post force, I haven't noticed anything out of the ordinary yet, it seems to work great~
There were a few things I had to change in settings to get a little better performance, but overall I think the average gamer would have fun
the windows key would bring up the search window in the top left of the screen instead of the bottom left
tried and failed to launch
the game tries to start and run, but other than saying it's running, gives no indicator that it fails, other than it reports as stopped
PROTON_USE_WINED3D=1 %command%
I'm not sure if it's the game or my IGPU, but there were a few minor artifacts through gameplay
Without the launch options I couldn't get it to start, it would just run and then stop
tries and fails to launch
maybe it's the igpu, but it fails with "A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine." It then decides to report as stopped
I think so, my hardware isn't fast so I had to turn it down but overall I think it's very playable
sometimes when exiting the menu it wouldn't refocus back to the game and your cursor is stil; chilling there like you're in the menu
significant slowdowns, maybe it's my igpu but this game is from the early 2000s
Tried and failed to launch
I haven't altered anything yet, but on initial launch I'm greeted with a startup/popup window saying somthing about starting unity, and then it closes about halfway through and the game reports that it stopped.
It wouldn't even start without the launch options, now it's mostly playable, I'm calling this a win!
PROTON_USE_WINED3D=1 %command%
It doesn't like native rendering and windowed mode, but borderless and full screen work fine
The input was... sort of too much, kind of aggressive compared to when I play on windows, but then again, platypus tends to be a little weird with mice anyway
Without tinkering, it would open a unity popup and crash. When I force wine, it almost works perfectly!
PROTON_USE_WINED3D=1 %command%
Can't tell for sure on an IGPU, but there seems to be a bit of an issue, not bad though
not a crash, per se, but the loading screen doesn't show up, it's just black and the music is choppy on initialization
launching straight from steam, it would load a unity popup, but then close and report as stopped, telling me that it crashed.