
DIET-COCAINE
Published
Fallout4 seems to be working near perfectly for Fallout, with some very minor issues here and there.
Proton 6.16-GE
some sounds are fuzzy. Sounds from mods seem to be the most affected
GPU often sits a little over 50% usage despite gamemode being enabled but playable framerates.
Displays initial splash screen but won't start
It shows the initial splash screen but won't go further and sits there for 10 minutes. I've tested a variety of launch options and different proton versions and unfortunately it will not run.
SteamDeck=1 gamemoderun gamescope -ef -h 2160 -w 3840 -r 120 --hdr-enabled --adaptive-sync %command%
"SteamDeck=1 %command%" is a HARD requirement. gamescope is mainly a quality of life tinker but recommended if you want HDR to work. There's also a nexus mod that may bypass the PSN account requirement.
almost a flawless experience. Mods work very well too, but only pak mods. ue4ss will prevent your game from starting.
an occasional audio hiccup that lasts for a split second but it's hard to ignore
The pause menu has a grey background which is not present on windows
Ran into a or two crash after many hours of play.
gamemoderun gamescope --force-grab-cursor -W 3840 -H 2160 -r 120 -f -e --adaptive-sync -- %command%
Mods don't work by default. But if you move your Ready or not installation to compatdata/1144200/pfx/drive_c/Ready Or Not and symlink back to steamapps/common/Ready Or Not It magically works...No Idea why.
This is an update to a previous post But I'm going to reiterate some points.
Mods don't work by default. But if you move your Ready or not installation to compatdata/1144200/pfx/drive_c/Ready Or Not and symlink back to steamapps/common/Ready Or Not It magically works. If you're like me and download mods from Nexus then this should be helpful: Start the game and download a random mod this will create 'mod.io' folder inside 'Ready Or Not/ReadyOrNot/Content/Paks'. Once mod.io is setup you should see something like '2406127' inside mod.io/****/mods you can create a folder like '1234' then another folder inside like 'pakchuck99' with most of your mods inside and it should work. It has been my expierence that putting mods directly inside your Paks folder will cause the game to think it's game data is corrupt.
If you want to run modded Skyrim I'd recommend running protontricks and installing visual c++ redistributable(vcrun2022) many mods need it.
vcrun2022, d3dcompiler_46, d3dcompiler_47
Even heavily modded skyrim will run nearly perfectly. Some mods WILL have issues but the experience overall is VERY good. The painful part is finding what mod is causing issues, so basically the same as Windows.
vcrun2022 dotnet8 xaudio2_7=native d3dcompiler_47
This is mainly about modding and various modding tools and a few things that can save you some headaches. The Best way to mod Skyrim on linux is through a MO2 installer. The Original installer is https://github.com/rockerbacon/modorganizer2-linux-installer but there is a fork that I'd recommend: https://github.com/Furglitch/modorganizer2-linux-installer and the author has added "d3dcompiler_47 vcrun2022 arial fontsmooth=rgb" to the protontricks installer script that give you better Out-Of-The-Box(TM) MO2 experience. If you want to run the Community Shaders mod 'd3dcompiler_47' is required and this frustrated me when i didn't know why community shaders wasn't working and used rockerbacon's installer that didn't have d3dcompiler_47. Addtionlly, vcrun2022 is required by most SKSE mods so you'll also save yourself some more headaches with the forked installer. LOOT previously didn't display anything with proton9 but with proton 10 I actually see LOOT warnings! Nemesis has worked flawlessly for long time and you should have zero issues. Bodyslide should work as intended if a bit janky at times. Outfit Studio however, has some serious jank...It works but the outliner stretches a lot. Parallax Patcher actually works which it didn't on proton 9 or i just didn't use it correctly. It's nice to see that 99% of mods and modding tools will work without too much hassle relative to your mod list. If you want to use ENB you might be able to get it to work with older versions but previously the in game menu wouldn't work/show so you'll have to test your own ENB configuration.
gamemoderun gamescope -f -w 3840 -h 2160 -W 2560 -H 1440 -r 120 -- %command% -eac_launcher
sometimes the game will start minimized or the game window won't show up at all.
i think the game doesn't play nice with gamescope because without any launch options it's actually pretty consisant. It shows up and displays correctly but i need to mess with gamescope because i have fractional scaling turned on and i want to run the game at 4k and not 1440p
gamemoderun gamescope -f -W 3840 -H 2160 -r 120 %command%
Because I have Fractional Scaling on a 4K screen I have manually set resoultion at launch options because it'll default to 1440p Do this with "" gamemoderun gamescope -f -W 3840 -H 2160 -r 120 %command% ""