
De Lancre
Published
VKD3D_FEATURE_LEVEL=12_2 VKD3D_CONFIG=dxr mangohud %command% -dx12 --launcher-skip
Game won't work if path tracing is enabled, crashed driver if forced after game launched
Game crashed whole wayland session after I tried join in online party
mangohud %command%
Sometimes (rarely) shadows seen thru walls
Couldn't switch to windowed mode via game settings, resolution do changes, but canvas stays, so game become small square inside big square
Barely playble, ~15-20fps at 1080p and TAAU scaling
I doubt that poor performance due to game itself, feels like "amd" RT implementation is still raw at the moment, my cpu loads just 4 threads at 100%, out of 16 avalible. Same story with Path-tracing in Cyberpunk. In windows rt performance usually doubled, while also less stressing the cpu.
Works like a native. A couple visual artifacts due to frame generation and TSR, but nothing unusual.
sometimes background music skips a second or two, like it was back in original stalker COP
Won't launch after PC reboot
Won't launch after PC reboot. Showing "graphics card does not meet the minimal specifications requirements" error message at launch and with VKD3D_SHADER_MODEL=6_6 just silently doing nothing. Tried different proton versions, no change. Looks like mesa or kernel got some bug fix that broke starfield for me.
Played for about 3 hours straigt, visited Mages guild. Zero perfomance issues, zero crashes, nothing unusual. It just works.
mangohud %command%
Saw a mudcrab the other day, horrible creatures.