
Bikutoso
Published
Graphics quite buggy and UI not always appearing properly, but game is perfectly playable nonetheless. Tried various tweaks with little success (Worse graphics to proton not responding).
Haven't tested game in VR, but non-VR version functions flawlessly.
While the game worked flawlessly out of the box. Getting UMM (Unity Mod Manager) to work was more of an hassle for those are into modding the game.
Seems to work without any major issues.
Game causes a lot of kernel errors to appear in the system logs.
Game works perfectly when played in windowed mode
It's not possible to interact with anything other than the game while in fullscreen.
Other:
Starting the game creates kernel errors about reading the systems optical drive.
Occatonal UI icons sticking on the screen when they're not supposed to. Maybe some weird woblyness on models, and lava not rendering propperly (could be a graphical settings issue)
Frequently enconter a bug where interacting with items having multiple UI skips the first one, for example on Damaged Containers, Drop Pods, Planatary Portals, and broken items. Witch can either be annoying or allow you to skip requirments to use those items.
Never played propper multiplayer, but players in the Space Anomal seem to work without any issue. and are able to see, intereact, and anything else you might want to do with them.
Shadow squares in Maple Lodge Campsite, possiblly other maps too.
Will sometimes display a failed to connect to unity server message on boot, dosn't seem to affect anything.
Note: Only checked if the game booted without thinkering and it seemed to work, but further testing is needed.
Slight stuttering. Setting texture quality to low seems to make it minimal, and -NOTEXTURESTREAMING
seems to fix the stuttering but might crash the game in some areas if on older hardware
Without Proton GE the game cannot connected to any Tower Unite (including AGC) servers setting you in a disconnected state.