


Audio crackling since latest update
Mild framerate drops since latest update
Tried all kinds of configs and proton versions, and tried changing a bunch of ingame audio/graphics setting - but no matter what I get an awful audio crackling on both the game and other applications since the latest update.

The game runs and controls well and nets you a surprisingly long battery time for how many enemies and effects the game displays at once.
Enabled the gyro for snappier aiming and set the back buttons to be jump, use equipment, sprint and ping to maximize the time my thumbs spend on the analog sticks.
600p /w NIS, 40hz limit, 7W TDP, texture resolution on 1/8th, hard shadows, instant corpse cleanup, max corpses 0, shadow cascades 1 and all other settings on low except for VFX culling bias and LOD bias which I set to ultra to avoid annoying pop-in netted me ~70% battery after ~66 minutes of play (stage 8 obliterate as Captain).
600p /w NIS squishes some text, but I still found it largely readable
Putting the Deck to sleep and waking it up after a while causes audio to crackle.
Shadow flickering during the character select screen.
The in-game menu will say the resolution is set to 800p while in reality it is set 600p and upscaled with NIS.

I booted the game up the first time with the intention of playing with a friend.
Upon first launch, you are presented with a Crossplay
option to enable.
This is supposed to launch and open a secondary window but we had numerous problems getting this window to display.
Some text is difficult to read
Using the Steam Deck controls on the various menu screens is an awful experience. Sometimes the D-Pad will work, other times you have to use the touchscreen. Using the joystick will not select the element you're trying to navigate to.
Once you get everything setup and into a game it is a fairly seemless process. However, navigating the various menus is awful, and enabling crossplay can be tricky.
Binding Things like Jump, Dash, Interact to Back Buttons for hectic Situations

Not being able to navigate the menu completely hinders your ability to fully enjoy the game, and downright cuts out large portions of it.
Menu screen not operating properly and resulting in text that pops up for a second and disappears.
The joycons work to select a character, but following that I am completely unable to look at my skills or do anything to edit my characters abilities and have to simply press X to load into the map. From there it works, but I'm missing a large portion of the game due to the menu not working.
I tried to run it off the normal Proton as well, only recently attempted the GE but with absolutely no assistance in the matter.

Game runs perfectly, there are frame drops in instances when there's so much happening, but that's a common staple in RoR2 so it's nothing to do with the hardware. The fan can get loud as the Deck works in the later stages but it's never felt hot or anything. Got a Deck kinda to just play RoR2 on the go, since the Switch port is actual dogwater. This is the best way to play.

Limited CPU/GPU and set framerate to 30
A lot of text is small
Was so taxing on the Deck's hardware I'm afraid it'll make it suffer from heat damage
Crashes every ~20 minutes, or whenever you press shift+tab on desktop
Incredibly demanding on the hardware given the game's simplistic nature and crashes to the point that you can't realistically make any progress, unless you're in a multiplayer server that you can join back to. Not deserving of the "verified" badge at all.

Default controller bindings make it a bit of a pain navigating menus
During longer runs, when there's more and more stuff on the screen at once, expect lower framerate
100% UI scale makes text hard to read, 125% causes UI to overlap. Pick your poison.

Added jump button to the back peddals, enabled Mouse Gyro, turned Right Trackpad into Mouse and when pressed in it presses E (for looting).
I do lock it's framerate to 30 in order to gain a few more hours of gameplay.
You can modify the UI scaling to some degree to negate this issue.
Late into runs your performance will significantly tank into very sometimes single digit frames.
Online play is perfect through Steam.
Works great docked too but the new Desktop Steam Overlay crashes the game. Every cool update to Steam comes with issues so it's just like Valve to f___ stuff up lol.

Game is taking 5-10m to load on steam deck every time, tried restarting, swiching to exp or GE but always the same really slow % progress when loading every time, once loaded it's fine
Game is fine on Deck other than excessive loading times, 5-10m to get to main menu, just crawls.
Works great with no fiddling, even when modded. Can't seem to get the mod loader to succesfully add to steam though, but it works in desktop mode just fine.
Runs as well as under Windows - start the game, form a party with a friend and get going!
Not had issues at all - runs perfectly fine up to the point where a lot of enemies occur. But even then it stays playable. Perfect experience on the little wonder machine in my books!
Some text can be small but not impossible to read.
Performance issues only really show up on longer runs with lots of enemies. Issue doesn't seem to be with the CPU or GPU though. I think the bottleneck is the 8GB of ram. Max slow down I get is rought 25-30 fps.

graphics settings need to be lowered considerably to prevent lag in more crowded fights
text is difficult to read. Changing the hud scaling causes hud elements to overlap one another.
Can drop FPS during heavy action
Frame limit 40
Enabling HRS causes minor texture artefacts
Caution. Setting triggers as mouse clicks are still (partially) recognized as triggers in menus.
Most UI is very pixelated
Clarifying remark: ror2 runs fine on the Steam Deck while connected to the internet.
Issue: when disconnected from the internet or when launching the game from offline mode, I am unable to progress from the start screen to the character select screen.
In-game scoreboard
Besides probably having to use different layouts depending on character, the game's still fun!
The text is a bit choppy and pixelated, though it is still legible. The issue is particularly apparent in the character select screen, where abilities' descriptions are quite small.
Some particles, e.g. the teleporter glowy bits, seem to be a bit wacky at low resolution. Flickering also occurs in the game's intro cutscene, with all the stars in the background seemingly popping in and out.
Watch out for slightly choppy/pixelated text and try some custom controller layouts for best experience playing.
Item description text is very blurry. If you don't know what items do it is very difficult.
On higher difficulty game can get low fps when lots of objects on screen
Multiplayer ran very well.
Played in a 4 person lobby with absolutely 0 problems
Later levels get low FPS, but that's to be expected
Due to it's size, the font can be a bit hard to read at times.
Didn't encounter any issues playing the game, everything worked outright, with no tinkering required. Great experience overall.
Risk of Rain 2 supports mixed input, though controller prompts will change depending on the most recently used input. Works great with flick stick.
Nothing to complain about; Risk of Rain 2 works perfectly on Steam Deck.
Amount of money is in a pretty small font, but it's not excessively difficult to read.