


Works fine. Maybe use the high.conf further down below. Just make sure ntsync is disabled.
WINE_CPU_TOPOLOGY="8:0,2,4,6,8,10,12,14" PROTON_NO_NTSYNC=1 DXVK_CONFIG="dxgi.syncInterval=0" %command%
Some Audio in Cutscenes is missing
on KDE the title bar gets cut out, so there is a black bar on the top of the window. Switching to windowed and back to borderless fixes it for that session
ntsync tanks performance, in the same area I dropped from 200 fps to 70 fps. Topology increases performance from 170 fps to 200 fps in the same area that I used for the ntsync test. This is even more important if you have a 2 CCD CPU (e.g. 7950X3D, one X3D and one non-X3D CCD).

Launcher starts, but the game flashes a black screen and crashes immediately; cannot launch the game via the launcher
The launcher itself opens without issues, tried multiple launch options. When attempting to start the game, only a black screen appears briefly before it crashes. Launching the game directly through the launcher is not possible.

As long as you are using GEProton.10-8 not newer, you will be able to play game normally and afk too.
WINE_CPU_TOPOLOGY=7:2,4,6,8,10,12,14 mangohud %command%
First boot game in borderless is blurry as long as you will switch to fullscreen and back.
KDE had issues with mouse position after coming back from tray. GNOME had no such issue.
GEProton.10-9 and above has better performance, but it will crash in tray quickly.

Completely playable if this is the kind of game you are into
Works really well, never played on Windows on my current hardware so I cant make a comparison, but I was running 55-60 fps all maxed out without any scaling and 80-90 fps with FSR 1.0 on max quality mode.
I use the native launcher through lutris. It does open as a black screen, but the text boxes, and button work normally. You just have to guess at where they are or look up pictures. Luckily, I have played this game enough to know where everything is.
Env Variables used:
DXVK_CONFIG_FILE=/Path/to/dxvk.conf
Contents of the conf: dxgi.syncInterval = 0 dxgi.maxFrameLatency = 1
With the most recent patch 8/7/2025 DXVK must be enabled or you will get a failed to createdevice error after launching the game from the launcher.

You could play this in its entirety.
Works out of the box. By default, it is set to Windowed Full-screen which gives a small black bar across the top, but adjusting it to Full Screen via the in-game menu sorted that. Doesn't affect gameplay what-so-ever.
Launcher black screened, game cannot start error: FailedToCreateDevice or DxvkInstance::createInstance: Failed to create Vulkan instance
DXVK_CONFIG="dxgi.syncInterval=0" gamemoderun %command%

Works perfectly fine when using Steam

Blurry text, easyly fixable by changing to windowed/windowed fullscreen.

manually installed the font files for Taiwanese and Japanese editions
The non-Steam standalone version works perfectly with GE-Proton10-4, but the launcher is black screen with GE-Proton10-10.

DXVK_CONFIG dxgi.syncInterval=0 WINE_CPU_TOPOLOGY 8:0,2,4,6,8,10,12,14 WINE_DISABLE_KERNEL_WRITEWATCH 1
Fullscreen Window text is blurry, needs to be set to Fullscreen and back to Fullscreen Window to be clear

Game doesn't fully full screen in full screen windowed mode initially, you need to select fullscreen and then go back to full screen windowed mode

Sometimes after a while of playing if you switch from Fullscreen windowed to Fullscreen and back, game crashes. Anything else works perfectly fine. Will work perfectly if you go Game Window and then Fullscreen.
Currently at 1800hours on Lutris.
Works very well overall, with some dxvk file adjustments and settings. I use Lutris to play the web version, but I tried Steam and it works really well too. I have to add, except for the known Voice Chat bug in aos, I never crash. This comes from a very active Nodewar/Siege player on EU. My family name is JBY, feel free to reach out for questions.
I am using the following environment variables in Lutris for bdo:
DXVK_CONFIG_FILE "/home/user/.config/dxvk/bdo/high.conf"
WINE_CPU_TOPOLOGY "8:0,2,4,6,8,10,12,14"
These are the contents of my high.conf file for better performance in game and increased stability, tested with multiple players that have reached out and tried the game on linux, both steam and web(lutris):
# Stable DXVK config for BDO (fixes blue flickering)
dxgi.maxFrameRate = 455
# Core latency/buffering settings (keep these for responsiveness)
dxgi.maxFrameLatency = 1
d3d9.maxFrameLatency = 1
dxgi.numBackBuffers = 1
d3d9.numBackBuffers = 1
# Frame rate control
dxgi.maxFrameRate = 0 # Let game/driver handle this
dxgi.syncInterval = 0
d3d9.presentInterval = 0
# Critical LOD/Texture settings (fixes flickering)
d3d11.samplerAnisotropy = 8
d3d9.samplerAnisotropy = 8
# Shader compilation improvements
dxvk.numCompilerThreads = 4
dxvk.useAsync = true
dxvk.precompileShaders = true # Helps with flickering
# Memory management
d3d9.maxAvailableMemory = 4096
d3d11.maxImplicitDiscardSize = 256 # Increased for stability
# Advanced stability settings
dxvk.enableGraphicsPipelineLibrary = true
dxvk.trackPipelineLifetime = false
d3d11.relaxedBarriers = false # Disabled for stability
# MSAA/Texture quality
d3d11.disableMsaa = false # Let game control AA
d3d9.forceSwapchainMSAA = 0
d3d9.shaderModel = 3
dxvk.hud = fps

Launcher failed to display properly (black launcher screen) after latest patch (07/02/25).
Default Lutris runner 'wine-ge-8-26-x86_64' stopped working after latest game patch. Launcher comes up with blank/black screen. Switched to 'wine-10.8-staging-x86_64' and disabled hardware accel in launcher fixed the problem.
Solution: Modify 'launcherGpu = 0' located in GameOptionsLauncher.txt in installation directory.

Runs perfectly out of the box.

Installed the standalone version given by Lutris
I'm playing BDO with the standalone launcher, not via Steam. Installed the launcher with Lutris and it worked out of the box for me. Runs just like on Windows.

gamemoderun mangohud WINE_CPU_TOPOLOGY=6:0,2,4,6,8,10 %command%
I had to choose full-screen mode to make text readable. Borderless fullscreen didn't work.
You can play doing pretty much nothing about tinkering/configuring. But if you do you'll get better results than Windows.

Works well on debian based distributions. The game did not function without tinkering on rolling release distros, including Void & Fedora.
Debian based distributions have jittering textures in the seam between foreground objects and skybox. The issue does not appear with remastered graphics. The issue seems resolved on rolling release distributions.
A 10-20 pixel black bar appears at the top of the screen when launched in borderless windowed mode or fullscreen. The issue can be resolved by switching between the 2 modes. Tested in Cinnamon. The issue does not appear in River (wayland)
Framerate drops after roughly 1h of playtime. No solution yet found for this issue.
Gentoo users should assert all vulkan related libraries, specifically if using media-libs/amdgpu-pro-vulkan, should be compiled with the abi_x86_32 useflag enabled. So far, this issue is unique to this game.
The only thing I noticed is the loading time, which takes longer than on Windows, otherwise it runs more stable.
DXVK_CONFIG="dxgi.syncInterval=0" WINE_CPU_TOPOLOGY=6:0,2,4,6,8,10 %command%

gamemoderun mangohud %command%
Imagen un poco borrosa que se quita poniendo el juego en pantalla completa.

gamemoderun mangohud %command%
Running like a native. FPS is even better than on Windows.

Windowed Fullscreen would hang with a black screen after character selection.
Switching to Windowed allows game to progress past hang point. Then can be switched back to Fullscreen or Windowed Fullscreen and plays normally from that point on.

gamemoderun %command%
minor fps drops occasionally
playable

Using windows 11 with the same settings i used to play around 150-165 FPS on linux it runs around 200-230 FPS
gamemoderun DXVK_CONFIG="dxgi.syncInterval=0" WINE_CPU_TOPOLOGY=6:0,2,4,6,8,10 %command%
You can set the game otimization to "otimization", play the settings, change to AMD FidelityFX, change resolution and general quality, i set it to High on both, Set Anti-aliasing to "not applied", desable SSAO, Apply the settings.
Screen flicking, playing in full-screen and windowed mode solved.
You can play like in windows with FPS boost, but you have to use the right proton and NVIDIA drivers... for me 550.144.03-1 have boosted my frames, also using paramets.

Работает отлично, фпс такое чувство даже больше чем на виндовсе, рекомендую, ничего особо не ставил кроме дров на видеокарту
DXVK_CONFIG="dxgi.syncInterval=0" %command%
Иногда хрепит и потрескивается, не критично вообще, очень редко это слышу
Чуть-чуть текстурки более пиксельные, не особо существенно
Ещё ставил: sudo pacman -S vulkan-icd-loader vulkan-radeon и это: sudo pacman -S mesa-utils

gamemoderun DXVK_CONFIG="dxgi.syncInterval=0" WINE_CPU_TOPOLOGY=6:0,2,4,6,8,10 %command%
The game renders blurry sometimes. Entering fullscreen fixes this
Sometimes after playing the game for a while, it starts to stutter. It's not gamebreaking or anything like that but it is visible. Most likely it is my issue since I'm running this on wayland.
Works great, no issues so far after 200h+ of gameplay. I noticed better performance on ProtonGE than experimental but I'm still new to playing on linux. On wayland the performance is still great but I noticed some stuttering when played for a longer period of time. When I was using X11, I did not have that so that's probably on wayland. Though the performance is still better than on windows

Occasionally on first launch game does not render in the entire window, leaving black bar on the top. Changing to fullscreen and back resolves this issue.
Required separate installation of umu launcher to force Lutris to use newest GE-Proton, without that installer seemed to get stuck or crash. Once that was set up game installed and ran with no issues.

No tinkering was needed. Out of the box experience. All settings were what steam selected as default options

DXVK_CONFIG="dxgi.syncInterval=0" WINE_CPU_TOPOLOGY=6:0,2,4,6,8,10 %command%
Fullscreen will sometimes exibit a black bar at the top when launching the game, and everything will be a bit blurry.
To fix this, you only need to change to Game Window, and then back to Fullscreen.
The previously mentioned issue with FPS on GE-Proton has been fixed with version 9-25.
I've changed back from TKG, and GE-Proton does feel better than Windows, with less stuttering and the same FPS on my rig. (lowest/optimal)
Stuttering was the bane of my existance when I was playing on Windows, and it does improve significantly with this Proton version on Bazzite.
For the above reason, and due to how much better Bazzite/Linux handles multi-monitor (such as Twitch on second monitor), I'd say this is quite literally better than Windows now!

DXVK_CONFIG="dxgi.syncInterval=0"
Make sure to use Flatpak Bottles instead of whatever came with your distro's package manager repository
Sometimes there's black bar in gnome navbar position. Also game feels blurry when on fullscreen compared to windowed.
If it works on mine, I don't see why it doesn't on yours

gamemoderun DXVK_CONFIG="dxgi.syncInterval=0" WINE_CPU_TOPOLOGY=6:0,2,4,6,8,10 %command%
The default Proton version from Valve has high FPS and stability.
Proton-GE has a FPS problem, only tried the latest version (9.23). Weirdly enough, the FPS only seemed to drop when BDO was in focus, regardless of window mode. When I was doing stuff on my second monitor with BDO out of focus, it had normal FPS, which dropped when focus was returned to the game.
Proton-TKG has very slightly higher FPS than default Proton on my rig, without additional configuration. Pretty much equal to Windows, maybe 20 fps less, but I run the game in lowest/optimal, meaning it's a difference of 300fps vs 280 fps, so I'd say it's an excellent price to pay for dropping Windows.

в игре ставим галочку - обнаруживать геймпады(если не стоит)
по желанию активируем интерфейс под геймпад (поменяются бинды), но так возможно улобней и менее запарно играть

DXVK_CONFIG="dxgi.syncInterval=0" %command%
It used to work decently. now it runs with 20fps... and if you fight, its down to 10.
till the reason it stopped working as it used to is fixed.. its unplayable.

Working Perfectly
The game works perfectly without any extra steps.