


Native
Works perfectly

Works fine out of the box as long as you do some controller tweak and press the mix button with your controller instead of the touchscreen.
L1 to K, R1 to ctrl, R2 to left mouse click, L2 to right mouse click, R5 to mode shift (gyro), A to space, B to N, X to X, Y to Y. Download my VA-11 Hall-A: Cyberpunk Bartender Action Controller layout on steam to get this layout.
When mixing drinks, you need to use R2 (left mouse click) to mix (especially when you put ice and/or age on the drink) because most of the time, the game will make them disappear if you use the touch screen.

Works fine other than the fact that there's no gamepad support. I'd download a community control scheme or switch to Keyboard + Mouse to replicate a mouse.
when running steam-native
the game needs OPENSSL 1.0 so I needed to install openssl-1.0
and lib32-openssl-1.0
(AUR)

gamescope -w 2560 -h 1440 --steam --fullscreen -- %command%
Played on wayland with scaling, which is why I'm using gamescope.
Note for any Archlinux users: Use the official Steam Runtime instead of Steam Native or you will run into issues with missing OpenSSL version 1.0.0
Game is native. Works perfectly

Left Trackpad menu, Left Joystick Menu, bumper changes, select button, left trigger. Published as "Bartending at your fingertips"
FPS limited to 30. TDP limited to 7 Watts.
My only complaint is that the use of the mouse for the jukebox is a little clunky, and you also have to use the mouse to navigate some menus.
Power options all the way down since this isn't a demanding game
Audio doesn't appear to switch to headphones if you plug them in after launching the game.
Unfortunately it doesn't have native controller support backported from the console releases, so you do need to use the trackpads or joysticks as a mouse, but thankfully key shortcuts are provided which makes community controls viable. Apparently there is a mod available which does add the code from the console releases, but have not tested since community controls work fine.
The game is fully playable on Steam Deck and it runs as expected. The controls take some getting used to, but it works.
TDP limit + FPS limiter
game saves don't sync with windows, otherwise game works
The lack of cross-platform cloud saves makes it very annoying if you want to switch from one platform to another.
Perfect native game
Works great, but I'd recommend a better control scheme
The default controls are working fine, but dragging the drinks with the trackpad is slow and uncomfortable. Luckily the keys (QWERT) can be mapped to the buttons which makes the bartending part way better.

The game runs smooth on default settings. This might even be a faster way to get into game.
I used Proton-6.12-GE-1 because I switched it as the global default for my other games that needs proton.
The Native port has dependency issues as stated in one of the comments in Steam Community page and the guide posted only covers Debian and it's other variants. This will become an issue for the game in the future when other Linux variants starts dropping 32bit support.