


Works fine
Some lagging, especially when zoomed in with scope
It quit itself after processing Vulkan shaders, I relaunched, it installed DirectX, then opened in fullscreen as expected.

Tried setting PandoraEngine.ini to read-only as indicated in the guide below. Either I did something wrong or it didn't help.
Textures are all messed up
FPS drops before scripted events
On some versions of Proton the game doesn't launch at all

Initial launch requires mouse entry
No cloud saves

Textures turn "flat" and lose detail. Missing lighting. Effects are blocky and pixelated.
Save data is deleted when the game is uninstalled. No Steam Cloud support.
Launch splash screen is zoomed in, but doesn't require anything to continue into the game
Noted before
Finished game with no proton-specific issues
Game is quite buggy. Two tips:
Game likes to overwrite config with nonsense values which leads to missing textures and whatnot. Manually edit config file
16730/pfx/drive_c/users/steamuser/My\ Documents/My\ Games/Legendary/PandoraGame/Config/PandoraEngine.ini
and make it read onlyAt one point you will fall through an elevator, making it impossible to progress. In file specified above, set MaxSmoothedFrameRate to 30 until next checkpoint to work around this.


It honestly seems more stable for me on Linux than it was on Windows. I am continuing an old save from Windows where the game was broken, and am now probably halfway through. Unfortunately there have been some intermittent graphical glitches probably specific to my setup, but those were resolved on restarting the game. Other than that the game ran well.



Game runs and plays fine, Performance is great. Has massive issues with loading in Textures properly and light effects generaly are rendered slightly wrong.


Game works and is playable. However, adjusting the brightness completely broke all textures and lighting in the game. Moments in the game with lots of moving objects tended to get about 10 frames per second with my PC.

No issues ( The fire animation looks a bit blocky & square )

Playing through from 1st to 2nd checkpoint. Played smoothly